
Hauma is a deduction visual novel set in Munich. Discover a conspiracy amongst the upper echelons of society alongside former detective Judith, while visiting real locations in a comic-inspired look.
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About

Hauma is a noir deduction visual novel set in the heart of Munich. Step into the shoes of Judith, a former detective with a sharp wit and a knack for getting things done, as she uncovers a conspiracy amongst the city's upper echelons of society. Explore real locations in a unique art style, immersing you in the world of Bavaria's capital. From the historic House of Art to other unexpected locations, discover pieces of hidden history that shed light on the city's past.
Collect items, solve puzzles, and overcome dialogue riddles as you make your own investigative deductions using the mindboard, the heart of the game which functions like an inventory containing items and thoughts.
Featuring a diverse cast, Hauma is a fully voiced cinematic adventure with an intriguing story. Embark on a journey of deduction and intrigue, uncover the secrets of Munich's society and piece together the puzzle of the conspiracy that lies within.

[❖] A thrilling noir-inspired journey through Munich
[❖] The mindboard, an innovative inventory of interconnected items and thoughts
[❖] Engaging investigation mechanics, including a variety of puzzles and challenging dialogue riddles
[❖] A visually unique art style
[❖] Fully voiced cinematic adventure, featuring a diverse cast
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Simplified Chinese, Traditional Chinese, Portuguese - Brazil*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Update: The devs are actually working on the issue after I reported it, and they made a workaround available on the discord. This game is broken, there are soft locks lying in wait for you here and there which will render your save unplayable. Other than that, it was at times entertaining if not very good writing. You follow a trail of breadcrumbs left hundreds of years prior and somehow are left untouched even though many are in very public places and are exposed by increasingly dubious chance. It definitely invoked 1990s adventure game vibes, not always in a good way, some of the puzzles are very nonsensical, but that is part of the charm too.
The game is ok Story is engaging and the art is good A bit short There is at least one game breaking bug at JAEGER'S OFFICE
[h1]Detective でもなく Noir でもない[/h1] 2026年1月30日に公開されたパッチにより、 ゲーム進行不能バグは解消されたそうです。 2000年頃?のミュンヘンを舞台とした ミステリービジュアルノベル。 ポイントクリック的要素はありますが、 それぞれの場面でできることは少なく、 総当たりすれば進行に詰まることはありません。 また、途中の選択肢ミスでゲームオーバーになっても 直前からやり直せる親切さがあります。 ゲームのサブタイトルに「 A DETECTIVE NOIR STORY 」とあり、 ストアページの説明にも「元刑事のJudithとなって、 街の上流社会で巻き起こる陰謀を暴きましょう」とあったため、 本格的なハードボイルド探偵モノを期待しました。 しかし、冒頭から説明不足で、依頼も無いのに陰謀(らしきもの)に主人公が 首を突っ込もうとする理由がはっきりとわからないままストーリーが進み、 陰謀(らしきもの)は、[spoiler]不死の秘薬という超現実的物体を巡る 二千年を超える期間に及ぶもの[/spoiler] というオカルトじみた話でした。 このため、プレイ後の感想は、 「Detective Story でもなければ、Noir Story でもない」 というものです。 ところで、ラストシーンの[spoiler]ものすごくあっさりでものすごくブツ切りな[/spoiler]演出は そういうスタイルを選んだのだとは思うのですが、 一般ウケはしないだろうなと思いました(笑) -------------------- [h1][strike]進行不能バグあり[/strike][/h1] 他の多くのレビューにも記載されているように、 ゲーム中盤と思われるあたりで、 ゲームが進行不能になるバグがあります。 しかし、進行不能にならなかったプレイヤーもいて、 開発者も「自分の環境では再現しない」と言っており、 バグの発生条件は不明です。 発売後すぐからユーザーからの報告があり、 開発チームも修正を試みているようですが、 2024年7月1日時点でも修正されていません。 その他、ストーリーは面白そうなのですが、 日本語の禁則処理が甘いことと、 マインドマップでノーヒントに近いものがあるのが 気になりました。
7/10,decent story, cool art style ,splendid voice acting, good game , give it a try
Intuitive puzzles for the most part and a multi-faceted storyline that puts a lot of action into a few hours. The comic book art style is fantastic, and the cut-scenes gain a lot from it. Judith is an effective leading character and her conversations with the side characters are of high quality, convincingly acted and with good voice acting. The gameplay is simple point-and-click and I like how the numerous items and notes all build upon the mystery.
Est ce que je recommande vraiment ce jeu ? Oui, avec des pincettes. Graphiquement : absolument parfait BO : très sympathique Sound Design : excellent sur certains passages, oubliable le reste du temps. Histoire : extrêmement déçu Pourquoi déçu ? parcequ'en 4h de jeux, on ne retire rien de l'histoire. Une introduction qui aurait pu etre parfaite si seulement le personnage était présenté. Résoudre en 3 jours une énigme que plusieurs personnes n'ont jamais résolues en des dizaines d'années ? Classique, mais loin d’être agréable. Des personnages avec un super Design mais aucun caractère. Une fin qui laisse la langue pâteuse et une texture désagréable. Des passages prévisibles... mais résolue sans réelle logique. L'utilisation d'un groupe extrémiste tout le long du jeu... mais ils n'ont rien à faire dans l'histoire. Alors c'est un jeu à jouer pour son esthétique.. mais avec le cerveau totalement éteint. Je suis déçu certe, mais content d'avoir pu y jouer et découvrir que meme dans les jeux récents, on peut rater le fond tout en réussissant la forme.
美漫画风,美术风格优秀,全配音,推理情节尚可,冲着女侦探玩的,比较满意。
Just a point click game with comic art style but still a good story. Atleast they should have gave a little bit of afterstory
Didn't really run into the bug that people spoke about in the reviews (or maybe I did but worked around it somehow?) but I like the characters in this game. The plot was pretty straightforward and I didn't really think much but there were some times I had to look up a walk through to pass. Pretty standard game, liked the voice acting enough.
Recommandé si vous ne rencontrez pas un bug qui bloque toute progression (impossible de manipuler autre chose que l'inventaire). Et que vous rencontrez de nouveau lors de votre deuxième, troisième... essai.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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