
Unravel a thrilling mystery by exploring a strange and twisted mansion, discovering curious clues, interrogating peculiar suspects and solving unique puzzles. Will you be able to uncover the secrets of Tangle Tower?
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Hours played at review time, across 117 reviews with recorded playtime.
Reviews
Themes across 117 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
It was fun! Without spoilers, my biggest criticism of the game was that the ending was a little disorienting and I feel could have had a better set-up, but other than that it was a fun detective puzzle game with good music and visuals.
I bought the whole series purely because I was interested in the latest release and am currently going through a bit of a point and click kick. The first game was super charming and had me excited for this one but I am somewhat disappointed with the puzzle side of things so far. The artwork, animation, and vibe of the game are all excellent and a big step up from the first. However, I have found a lot of the puzzles and clues to either be convoluted or not make sense, or just certain events will pop up and you're just like "huh? idk what I did to trigger this conclusion" etc. I'm optimistic that the third game will hopefully be better, but unsatisfied with this installment.
A very pretty, cute, and puzzling game, but the ending kind of ruins it not gonna lie. Get it on sale tbh. The game for the most part is a well animated and fully voiced murder mystery. With a very interesting cast of characters to go along with it's story. But the story itself falls flat at the end, like some other detective stories. The ending of a murder mystery is what truly sells the story and Tangle Towers doesn't have the best ending. It's an exposition dump from a killer who (in my opinion) wasn't sufficiently hinted at. They come up out of nowhere and reveal two twists at once in doing so. Their atmosphere was good but their actual story build up wasn't. It felt like there was a whole other chapter of puzzles that I hadn't found yet, that would have more properly given the clues to suspect the killer. I'll admit the red herrings are pretty good. But even as I was finishing out the ending some of these supposed red-herrings didn't seem as intentional as others. I myself got the game at a pretty good discount of 80% for about $3.50, when it's usually around $18. And that high price is pretty well spent on every part of the games. It's beautiful and wonderfully stylized, the music is great and the voice acting is phenomenal. The puzzles can be difficult, but nothing a little break won't fix. It's not bad persay, just disappointing.
it was alright, liked the art and the characters but i think i expected more point-clicky gameplay, it was sometimes hard to determine what could be interacted with in the different rooms but i only used a guide once so i guess it wasnt too bad
Tangle Tower is a detective mystery game that revolves around a tangled family and the mysteries surrounding that family. This is the first detective game i have played and was surprised at how good this game was. The character designs and art style was very beautiful. The background is also good just like any mystery thriller game. The art style , voice acting and the great story were the ones that i really loved. The story was overall an awesome one with a great ending. The game mechanics are simple but fun. I loved the questioning suspects mechanic and simple travelling mechanism around the map. The map was well done in the sense that i didnt get confused on what to do or which are the clues that can be used to solve the crime. The puzzle were great and i loved doing it. In conclusion, the devs made an awesome game with story, music,art and mechanics making an nice combo of a thriller. 10/10 game that i would recommend everyone play. Great job devs.
adored the art style and atmosphere of the game. the characters are super likeable and funny. shame about the ending tho :/
I just can't get past the plot which is bordering on nonsensical. IMO this is THE thing to nail in a detective story. Despite that, gorgeous artstyle and fantastic voicework
LOVE the vibe of this. been dying for a good decetive game lately
As an enthusiast of puzzle, point-and-click, and detective games, I cannot wholeheartedly recommend Tangle Tower to anyone who enjoys a twisty, challenging murder mystery to solve. The game is essentially "click on everything and eventually things will unlock." There are "Suspicion" triggers in the game (story beats that help you get a bigger picture about a character's motivations) that happened without me even knowing why. There's no fail state to the game, so you really can just, well, like I said, click on everything until something unlocks. The more "subtle" clues that are somewhat hidden in some clues that make up your inventory are really quite obvious at times, and you can see the answer to an issue yourself for a long stretch of time, but cannot question it until the main characters are ready to ask about it. You have precious little impact on story progression outside of being stuck and stalling the whole thing. But it's really hard to get stuck. And the most unfortunate part is the climax of the tale, which is not only unfulfilling, but extremely frustrating. I will avoid spoilers, but the conclusion stands on an extremely flimsy premise that makes a bit of a 90-degree turn and creates numerous more questions rather than wrapping everything up nicely. "Oh, I guess I got the bad ending then," I told myself. But no, there are no multiple endings. There's just that one ending. The main positive this game has is the characterization and voice acting. Both the main detectives and the NPCs are tremendously well fleshed out and endearing, as you get to know them and their quirks. That's legitimately what kept me into it until the finish. Tangle Tower would have worked best as an animated feature, just sitting back and letting the delightful cast of oddballs guide us to the end of the tale. But as a game, I wish there was some kind of fail state that would keep the pressure up on making correct choices. I wish the mechanics didn't make the solutions blatantly obvious. Red herrings would have been nice (and there was potential for a couple). But it's the terrible ending that really seals the fate for this game. Despite its charm, it cannot outrun its issues.
So i think the dialogue was great... just kind of fell apart at the end.. The villians motive was... confusing. Really confusing. Great music. Kind of rambling ending.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Languages: English*, French, Italian, German, Spanish - Spain, Arabic, Dutch, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese +2 more
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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