
Halo Wars: Definitive Edition is an enhanced version of the real-time strategy classic, Halo Wars, updated to run natively on PC. Halo Wars: Definitive Edition includes improved graphics, new achievements and all of the DLC created for the landmark real-time strategy game.
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Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
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Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 882 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Does Xbox read these ever? Bring Halo Wars 2 to Steam will ya?
Vamos ser honestos: historicamente, tentar colocar um jogo de Estratégia em Tempo Real (RTS) em um controle de console sempre foi uma receita quase certa para o desastre ou para a frustração por limitação de comandos. Mas em 2009, a lendária Ensemble Studios (os mesmos criadores de Age of Empires) aceitou o desafio de pegar a maior franquia da Microsoft e transformá-la em um RTS de controle. O resultado original no Xbox 360 foi um pequeno milagre de design de usabilidade. Anos depois, a versão Definitive Edition chegou à Steam trazendo suporte a 4K, taxa de quadros solta, suporte completo a mouse e teclado e todas as DLCs integradas. História: a trama se passa em 2531, cerca de 21 anos antes de Master Chief pisar no primeiro anel em Halo Combat Evolved. A humanidade está apanhando feio na guerra contra o Covenant no planeta Harvest. Acompanhamos a tripulação da nave UNSC Spirit of Fire, liderada pelo Capitão James Cutter, o lendário Sargento John Forge e a Dra. Ellen Anders. O roteiro acerta em cheio ao mostrar o desespero da guerra antes da esperança trazida pelos Spartans de primeira linha, amarrando a ameaça dos Forerunners e a primeira grande aparição tática da infestação Flood. As cutscenes produzidas pela Blur Studio foram muito bem construídas e detalham muito bem a história. Gameplay: diferente de um StarCraft ou Age of Empires, onde a microgestão de economia e posicionamento de pixels define quem ganha, Halo Wars foi desenhado em cima de um loop direto, focado no combate rápido e na leitura do campo de batalha, principalmente porque foi um jogo pensado para ser jogado nas limitações de um controle. Suas bases não são construídas livremente pelo mapa. Você expande usando espaços pré-definidos ao redor do seu centro de comando. Isso elimina o microgerenciamento de infraestrutura e joga você direto para a ação. Gráficos e efeitos sonoros: a versão Definitive Edition faz um trabalho limpo de remasterização. Texturas nítidas, iluminação atualizada e uma performance excelente. A direção de arte respeita 100% o visual industrial da UNSC e a estética alienígena reluzente do Covenant. Já a trilha sonora é composta por Stephen Rippy, ela captura a essência militar e melancólica dos temas originais de Martin O'Donnell. O som dos tiros de metralhadora do Warthog, o estalo do Canhão MAC vindo do espaço e o urro característico dos Elites mantêm aquele peso tátil que todo fã da franquia conhece muito bem. De modo geral, para quem é fã da franquia, Halo Wars é uma parada obrigatória, tanto pela narrativa, como pelo charme da tripulação da Spirit of Fire e pelo visual excelente das cutscenes. Para quem busca um RTS no PC, ele funciona como uma experiência mais ágil, leve e direta ao ponto. Nota geral 07/10
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 15: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain, Czech, Hungarian, Japanese*, Korean, Polish, Russian*, Traditional Chinese*languages with full audio support
Hours played at review time, across 885 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Was a great RTS for it's time and a fun change of pace for Halo fans.
操作手感太烂,但它是光环就够了 资源生产太慢,但它是光环就够了 兵种单位太少,但它是光环就够了 寻路逻辑太蠢,但它是光环就够了 判定机制太迷,但它是光环就够了 外星人血太厚,但它是光环就够了 游戏内容太少,但它是光环就够了
Brilliant game! I've beaten this three times now, once on the 360, again when the Definitive edition came out for the Xbox One, and once more for PC. If one is heavily into RTS games, then this might seem too simplistic, since the game was made for a console first, but despite that, the gameplay is fun, with a lot of unit variation, and the campaign is just awesome, too, with the tradition of Halo having great music continuing in this iteration, too ("Insignificantia" is beautiful; Stephen Rippy, the composer did such a fine job). The one thing I can't really comment on is the PvP aspect, as I never dabbled too much into that, be it online or locally. I did do the campaign on co-op, and that was fun! I hope to complete fully in co-op one day.
It really is a great top down strategy game. i dont understand why people hate this one so much, I could play this for many hours! 9/10 (halo wars 2 is better but it isnt on steam because ofc it isnt)
I used to love this game on Xbox 360. Unfortunately, my favorite parts of it, matchmaking and multiplayer ranks, do not exist in this version.
I owned Halo Wars on the Xbox 360 when it first launched, and I've replayed the campaign numerous times over the years. I can also remember sinking countless hours into making up scenarios in skirmish mode with my brother, like the Covenant trying to hold out against the Flood on maps that included them, or even a UNSC civil wars. It feels great to finally play it on mouse & keyboard too (as with most RTS games), and honestly, it still looks really good considering its age. The campaign narrative is really interesting and a lot of fun. The characters are memorable, especially the ultimate chad Sgt. John Forge. The inclusion of the Flood is great, and I love the Arbiter as a recurring villain, particularly his rivalry with Forge. They've also done a good job of keeping the campaign from getting too repetitive, with a decent variety of locations and objectives throughout. I think the difficulty is tuned really well too, at least in my experience. I tend to stick with Heroic rather than Legendary, though. If you're a Halo fan and/or a fan of real-time strategy games, this is definitely one to grab.
Got the game for $8. Got a trading card worth $15. Stonks. Oh yeah it was pretty fun when I played it on Xbox back in the day never got back into it this time around but it was fun.
Halo Wars: Definitive Edition I feel like i don't have to say much outside of your buying a slightly improved product that doesn't have backwards compatibility with other versions of Halo wars. The game looks slightly nicer the performance was as expected, the overall gameplay is still the same amazing halo wars esq beatem up. The campaign definitely has aged well still offering a challenge for new and old players alike. I cant speak to the multiplayer scene haven't done pvp outside of AI skirmishes. Overall verdict: buy on sale, is not compatible with older versions can only play with others who own this specific version of the game.
Active players
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Players by region
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