
Halo Wars: Definitive Edition is an enhanced version of the real-time strategy classic, Halo Wars, updated to run natively on PC. Halo Wars: Definitive Edition includes improved graphics, new achievements and all of the DLC created for the landmark real-time strategy game.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain, Czech, Hungarian, Japanese*, Korean, Polish, Russian*, Traditional Chinese*languages with full audio support
Engagement
Hours played at review time, across 60 reviews with recorded playtime.
Reviews
Themes across 60 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[h1]Incredibly fun and faithful Halo RTS game.[/h1] Originally released on Xbox 360 in 2009, this is the one and only TRUE HALO WARS game. I spent many hours playing this back in the day, even counted down the days for its release and got the limited "Collector's Edition." As a huge fan of Halo and RTS games this game was a dream come true. I recommend playing with an Xbox controller as the game was built from the ground up for Xbox 360, so in my opinion, Xbox controller feels best over M&K controls. Bungie was against any spin-offs of Halo, but Microsoft forced this game into production and chose [b]Ensemble Studios[/b], the creators of the [i]Age of Empires series,[/i] to handle development. Ensemble was not simply tasked with the weight of making a good game, but also respecting Bungie's vision for Halo and creating a faithful adaption of the beloved sci-fi shooter into an RTS and I'd say they more than succeeded in my eyes. Everything from the art, set pieces, locations, characters, music, user interface, unit designs, even down to the unit voice lines and weapon sound effects, all of it FEELS Halo. Halo as a game series already has so much depth and variety with factions, guns, vehicles, and lore that there's tons of ideas to pull from and work with and translating it all into an RTS works so perfectly. Commanding marine squads, dropping ODSTs, using Elephants as mobile bases, ordering MAC blasts, upgrading units like Warthogs into Gauss variants, hearing the Scorpion's tank motor and treads as it rolls across the battlefield. Playing as Covenant units like Ghosts, Wraiths, and Banshees and being able to commence glassing as the Prophet. Even the newly created units for this game such as the Grizzlies, Wolverines, Cobras, Vampires, etc. feel like vehicles that could exist within Bungie's Halo lore. The whole game is so authentic to the Halo universe with an intriguing and grounded story line and characters that mesh well into the classic Halo games as a stand-alone prequel story. Sadly, Halo Wars was Ensemble's last game, but they did a fantastic job of adapting the FPS classic Halo into an RTS. My only wish would've been if Ensemble could've made their own Halo Wars 2 back during the Bungie era, with more units and content and maybe even using some of the new material from Halo Reach such as Falcons. Literally anything would've been better than 343's goofy Halo Wars 2, which looks and feels like a generic sci-fi RTS with very little "Halo" to it... what a complete joke.
Got the game for $8. Got a trading card worth $15. Stonks. Oh yeah it was pretty fun when I played it on Xbox back in the day never got back into it this time around but it was fun.
Halo Wars: Definitive Edition I feel like i don't have to say much outside of your buying a slightly improved product that doesn't have backwards compatibility with other versions of Halo wars. The game looks slightly nicer the performance was as expected, the overall gameplay is still the same amazing halo wars esq beatem up. The campaign definitely has aged well still offering a challenge for new and old players alike. I cant speak to the multiplayer scene haven't done pvp outside of AI skirmishes. Overall verdict: buy on sale, is not compatible with older versions can only play with others who own this specific version of the game.
[table] [tr] [th][h1] My Playthrough [/h1][/th] [th][url=] Youtube Playlist [/url][/th] [/tr] [tr] [td][h1]The Review[/h1][/td] [td]A simple but fun strategy game. The story is enjoyable and the music is passable.[/td] [/tr] [/table]
A masterpiece of easy to understand RTS game combines with the Halo universe, the gameplay and soundtrack are amazing and the graphics still hold up in my opinion, there is just enough diversity to enjoy replaying the game specially with the use of skulls in the campaign. A must play for halo fans looking for something outside of the shooter genre.
ODS-ODS-ODS-ODS-ODS-ALL ODST PODS DEPLETED
It really is a great top down strategy game. i dont understand why people hate this one so much, I could play this for many hours! 9/10 (halo wars 2 is better but it isnt on steam because ofc it isnt)
I enjoyed this game on the 360 before i knew anyting about Halo lore, and I enjoy it even more now having an understanding of the universe it's played in. The over head strategy aspect is a nice switch up that in my opinion, was well executed. I enjoy the army building aspect so much that i find myself forgetting about my objective. Everything considered for a game of its era i'd comfortably say 8.7/10 must recommend
I love these games, need a third one
It's a fairly basic and simple RTS game. Which is good for me because I'm terrible at them. I enjoyed the game but if you're a seasoned RTS veteran, you'll likely find it a bit easy. 7.5🐗/10👻
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Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
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Audience
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