
Halo: Campaign Evolved is a faithful yet modernized remake of Halo: Combat Evolved’s campaign, rebuilt from the ground up.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Latest in each market: best AU #75, worst CA #99 · 3 markets collected
About
Halo: Campaign Evolved is a faithful yet modernized remake of Halo: Combat Evolved’s campaign. Experience the original story rebuilt with high-definition visuals, updated cinematics, refined controls, plus a brand-new three-mission adventure featuring the Master Chief and Sgt. Johnson. A broader arsenal of weapons, vehicles, enemies, and gameplay-modifying “Skulls” – optional modifiers that change combat in fun and challenging ways – add fresh tactics and endless replayability.
Play it your way: solo or up to 4-player online co-op with full crossplay and cross-progression support. Whether you’re discovering Halo for the first time or returning to the ring after 25 years, Halo: Campaign Evolved delivers an adventure that feels both timeless and brand new.
DISCOVER THE RINGWORLD:
After crash landing on a mysterious ringworld known as Halo, the Master Chief is tasked with helping the remaining humans survive against overwhelming Covenant forces. Alongside his AI companion Cortana, he uncovers Halo’s dark secrets and fights to avert the annihilation of all life in the galaxy.
THE COMPLETE CAMPAIGN, REBUILT:
Battle through the original missions, remade with high-def visuals, updated cinematics, and refined level design.
CINEMATICS AND AUDIO OVERHAULED:
All-new visuals and animations, plus a remastered soundtrack and fully rebuilt sound design for deeper immersion.
COMBAT AND WEAPONS EXPANDED:
Classic Halo combat feels sharper than ever, now with 9 additional iconic weapons from across the series to add to your arsenal.
THREE NEW MISSIONS:
Play as the Master Chief alongside Sgt. Johnson in Operation: Meteorite, a standalone combat operation featuring new environments, gameplay, and enemies.
PLAY SOLO OR WITH FRIENDS:
Experience the complete campaign your way, solo or in 4-player online co-op, complete with crossplay and shared progression across console and PC.
DRIVE, HIJACK, WREAK HAVOC:
Halo’s iconic vehicles return with more ways to create unforgettable chaos. For the first time in Halo: CE, hijack enemy vehicles and pilot a fully drivable Wraith tank.
ENDLESS REPLAYABILITY:
Remix every mission with optional “Skull” modifiers that add variety and challenge with randomized weapons, enemies, and environments.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 12.5Kreviews | 61% | — | $18.2M |
| Free | 8.4Kratings | 68% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1917 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
50 bucks is too much, would have helped to have firefight. still solid get it on sale
this is a fun game to play with friends
好玩~
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 4: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean*, Polish, Portuguese - Brazil, Russian, Simplified Chinese*, Traditional Chinese* +1 more
| $69.99 |
| 8Kratings |
| 76% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Note : 9/20 Si Halo: Combat Evolved est souvent présenté comme un chef-d'œuvre, il bénéficie aujourd'hui surtout de son statut historique. En y jouant sans le filtre de la nostalgie, ses défauts sautent rapidement aux yeux. Le plus gros problème est son level design répétitif. Une grande partie du jeu consiste à parcourir des couloirs identiques, des salles qui se ressemblent toutes et des bâtiments Forerunners sans réelle variété. Certaines missions donnent l'impression d'être de simples allers-retours dans les mêmes décors, ce qui casse complètement le rythme. L'arrivée des Floods est également décevante. Au lieu d'apporter de la variété, ils transforment souvent les combats en vagues d'ennemis qui foncent tout droit sur le joueur. Des niveaux comme The Library deviennent rapidement interminables et frustrants. Le scénario est minimaliste. Le Master Chief parle très peu, les personnages manquent de profondeur et le jeu laisse beaucoup de questions sans réponse. Une partie de l'univers n'est réellement développée que dans les romans ou les épisodes suivants. Le gameplay montre aussi son âge. Les déplacements sont lourds, certains véhicules sont difficiles à contrôler et l'équilibrage des armes est discutable : le Magnum est tellement puissant qu'il rend beaucoup d'autres armes presque inutiles. Une version française ratée La version française est souvent considérée comme l'un des gros points faibles du jeu. Le doublage manque d'énergie et de naturel, avec des voix parfois peu convaincantes qui ne rendent pas justice aux personnages. Certaines répliques sont traduites de manière approximative ou avec un ton qui ne correspond pas à la situation, ce qui nuit à l'immersion. Comparée à la version originale anglaise, la VF paraît nettement moins soignée et fait perdre une partie de l'intensité des scènes importantes. Verdict En dehors de son importance historique, Halo: Combat Evolved est un FPS qui souffre aujourd'hui de nombreux défauts : niveaux répétitifs, combats contre les Flood lassants, scénario peu développé, gameplay daté et une version française qui manque de qualité. Il reste un jeu important dans l'histoire du jeu vidéo, mais il est difficile d'ignorer ces faiblesses lorsqu'on le découvre aujourd'hui.
brother the performance is just horrible spent 2 hours to get it okay
画面没的说,但是作为一个重置版游戏如果能像生化危机那样,就是玩法都重置那就好了,不是光环情怀粉的话真心不建议买
Horrid and I mean horrid writing, characters and Cinimatics for the new missions especially and some of the old ones too! just like a moth to a lamp they really just couldnt resist losing their jobs making this slop. Makes me sad having played halo since it was first released in 2001 and seeing what those aberrations at "Halo studios" have done to it..... I'm sorry, but i'm a plumber in real life and I know !@$# when i see it! The only thing I believe that they did right we're the flood parts and thats what helped me complete this game, so who ever worked on them bravo I commend you and keep up the good work.
Ok this is actually peak, everyone saying its not Halo if it has sprint can go through the new library on LASO difficulty. It ran almost perfectly fine on ultra graphics on my 1660 Super, that was cool. A great new look into the Halo Event.
I suffered through this whole campaign, please for the love of everything that is good DO NOT buy this game.
Pontos Negativos: - Precisa de conta Microsoft pra jogar um jogo SINGLE PLAYER, com problemas de vinculação e desloga várias vezes - A IA, conhecida como burrice artificial nesse jogo, está péssima, podendo ser a pior da franquia até o momento, com inimigos parados no combate, sem pegar cover ou desviar das suas balas como fazia no CE original. - UM HALO SEM MULTIPLAYER, inadmissível - mudaram diálogos icónicos das cutscenes e dos combates, tirando a alma do jogo original - as cutscenes às vezes parecem Fan-made, com animações duras e mal dirigidas - O jogo está bem mais fácil por causa da IA burra e por terem tirado os health packs do original, não souberam balancear o jogo bem com o sistema de vida dos halos mais recentes. O sprint deu uma facilitada também - O jogo te trata como um idiota, a cortana teve aula com o Atreus do GOW nesse jogo, não para te dar dica a todo momento e chegando até a marcar inimigos que ficam invisíveis - As estruturas Forerunners estão limpas até demais e cheias de luz neon, tirando o ar de mistério e antiguidade que elas passavam no original - O modelo da cortana é o pior também, enfeiaram ela pra agradar uma turma que nem joga video game, e as expressões faciais dela estão esquisitas também - A mixagem das músicas não está boa, diversos momentos elas ficam baixas até demais, mesmo ajustando no menu do jogo - O jogo utiliza a maravilhosa STUTTER ENGINE 5, então o desempenho é péssimo, não tão ruim em relação aos outros jogos que usam o mesmo motor, mas longe de ser bom - Diversos erros gráficos causados pelo lumen da UE 5, tais como ghosting, noise e flickering - As missões bônus são péssimas por serem lineares até demais, tirando o aspecto sandbox que a campanha principal tem - Nessas missões novas têm uma personagem OST feminina péssima que desmoraliza o Chief o tempo todo. Eu sei que na lore os OSTs não são fãs dos spartans, mas pelo jeito que o jogo fez não ficou muito bom, parece mais uma tentativa de lacrar do que qualquer coisa. Pontos positivos: - Adicionaram armas novas e mecânica de sequestro de veículo dos outros jogos - A física é bem parecida com a do Halo Reach e 3 - Mesmo com os problemas visuais, é um jogo bonito - A jogabilidade é parecida com os outros halos, mesmo que seja mais engessada e pior em vários pontos Conclusão: É uma tentativa desesperada de arrancar dinheiro dos fãs com um produto feito de qualquer jeito, só peguei por ser muito fã da franquia, vc pode comprar a coletânea do Master Chief por um preço mais barato e com vários jogos bons da série sem corte de conteúdo. Me dói vendo youtubers passando pano pra essa desgraça em forma de jogo.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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