
Halo: Campaign Evolved is a faithful yet modernized remake of Halo: Combat Evolved’s campaign, rebuilt from the ground up.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Latest in each market: best AU #75, worst CA #99 · 3 markets collected
About
Halo: Campaign Evolved is a faithful yet modernized remake of Halo: Combat Evolved’s campaign. Experience the original story rebuilt with high-definition visuals, updated cinematics, refined controls, plus a brand-new three-mission adventure featuring the Master Chief and Sgt. Johnson. A broader arsenal of weapons, vehicles, enemies, and gameplay-modifying “Skulls” – optional modifiers that change combat in fun and challenging ways – add fresh tactics and endless replayability.
Play it your way: solo or up to 4-player online co-op with full crossplay and cross-progression support. Whether you’re discovering Halo for the first time or returning to the ring after 25 years, Halo: Campaign Evolved delivers an adventure that feels both timeless and brand new.
DISCOVER THE RINGWORLD:
After crash landing on a mysterious ringworld known as Halo, the Master Chief is tasked with helping the remaining humans survive against overwhelming Covenant forces. Alongside his AI companion Cortana, he uncovers Halo’s dark secrets and fights to avert the annihilation of all life in the galaxy.
THE COMPLETE CAMPAIGN, REBUILT:
Battle through the original missions, remade with high-def visuals, updated cinematics, and refined level design.
CINEMATICS AND AUDIO OVERHAULED:
All-new visuals and animations, plus a remastered soundtrack and fully rebuilt sound design for deeper immersion.
COMBAT AND WEAPONS EXPANDED:
Classic Halo combat feels sharper than ever, now with 9 additional iconic weapons from across the series to add to your arsenal.
THREE NEW MISSIONS:
Play as the Master Chief alongside Sgt. Johnson in Operation: Meteorite, a standalone combat operation featuring new environments, gameplay, and enemies.
PLAY SOLO OR WITH FRIENDS:
Experience the complete campaign your way, solo or in 4-player online co-op, complete with crossplay and shared progression across console and PC.
DRIVE, HIJACK, WREAK HAVOC:
Halo’s iconic vehicles return with more ways to create unforgettable chaos. For the first time in Halo: CE, hijack enemy vehicles and pilot a fully drivable Wraith tank.
ENDLESS REPLAYABILITY:
Remix every mission with optional “Skull” modifiers that add variety and challenge with randomized weapons, enemies, and environments.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 12.5Kreviews | 61% | — | $18.2M |
| Free | 8.4Kratings | 68% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1917 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Nach dieser kurzen Zeit sind nur noch 2 Missionen übrig, aber natürlich weiß ich das das original wegen seines alters nicht so lange gehen. Mein Kritik punkt ist aber das 60€ für ein Remake immernoch viel zu viel ist, ich sehe das spiel eher bei 30€ bis 40€. Das Gameplay macht trotzdem Spaß.
好玩~
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 4: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean*, Polish, Portuguese - Brazil, Russian, Simplified Chinese*, Traditional Chinese* +1 more
| $69.99 |
| 8Kratings |
| 76% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I was excited for a Halo 1 game that felt new, what i got feels like a remaster plays like a remaster and for all intents and purposes is a remaster. Id rather just go play the original halo combat evolved.
Unplayable garbage. 4 player co-op doesn't work at all. Someone gets dropped, the enemy AI doesn't load, the achievements don't pop. The only success this game had was suckering me out of $50 USD. Don't be a chump buy MCC, buy Haze on the PS3, buy anything else. This is objectively the worst Halo game ever made. I'm getting teary eyed with nostalgia for the Halo 5 and I hated that game. That is what it has come to. . A huge disgrace. A sicking boondoggle. A big sadness. It is over. I'm not going to make it. I'm on my knees at the toilet but can't throw up. Enough.
You shoot at bad guys. They also shoot at each other. Bonus og nostalgia points
this is a fun game to play with friends
I Loved it!
One of the best remakes I've ever played. The graphics and environmental design are the perfect balance of stylization and modernization. The gameplay changes are fluid and add to my enjoyment of the missions without effecting the pacing or tone, and some weapons like the sniper rifle feel cleaner and smoother than ever before in the series. The small dialogue and narrative edits were perfectly placed and chosen to polish up the slightly abrasive jankiness of the original, without softening the narrative intensity, and I would say make the characters feel even more in line with the series as a whole. Music has been edited really nicely for a cleaner presentation while also looping in fitting moments rather than the one-play-done deal of the original. And last but definitely not least, the level restructuring especially on the Library and a few other spots that definitely needed it was all executed perfectly. Now the flood levels actually feel like a progressive decent into hell and desperation, and way more like modern survival horror games. All in all I love everything about it. Even the new bonus missions are fun, if slightly overfilled with shootouts. If I had to pick one thing that irked me at first it was the surprise of Johnson's original voice actor not being involved. I think the new VA does perfectly well with his manner of speech and tone, but the gruff edge is slightly lessened. Regardless his performance alongside chief and the marines in the new missions was an excellent extra slice of Halo lore, and I'm very excited to see what they can accomplish with fixing the mess that is Halo 2, assuming the absurdly 'mixed' balance of reviews on steam doesn't signify a loss in sales. I hope anyone who enjoyed this game and has money to spare will buy extra copies for their friends and family so we can keep heartfelt and caring efforts like this game alive.
画面没的说,但是作为一个重置版游戏如果能像生化危机那样,就是玩法都重置那就好了,不是光环情怀粉的话真心不建议买
[h1]《光环:战役进化》:游戏是好游戏,但应该学学怎么做重置[/h1] 万万没想到,被我们寄予厚望的《光环:战役进化》最终还是褒姒了,或许是由于《士官长合集》所带来的近因效应,又或者是《光环》当年作为无数粉丝的FPS启蒙在青春回忆里留下了不可磨灭的印象,总之坊间对《光环》系列的舆论一直是相当友好、粉丝忠诚度也是相当高的。 [h1][quote=] [table] [tr] [th] 欢迎关注 [b][u][i]U_U鉴赏家培养计划[/i][/u][/b][/th] [/tr] [tr] [th] 关注U_U鉴赏家,开启精彩游戏之旅。 [/th] [/tr] [/table] [/quote][/h1] 虽然21年的《光环:无限》拉了坨大的,但那个毕竟是个GAAS游戏,做绷了也就做绷了,粉丝们真正期待的还是正统续作——就够续作没等到,倒是等到了将系列初代《战役进化》进行重置的消息。emm,其实也不是不可以,隔壁卡普空珠玉在前,反正提到《光环》大家似乎都喜欢跟情怀挂钩,那不如咱就好好地挥霍一把情怀,继续发力狠狠压榨IP价值,将光环考子的纯度持续拉升。 可惜问题在于,343(现在应该叫它光环studios,散是满天星)似乎既没有考虑短期也没考虑长期,只是微软爸爸大手一挥,制作组就急头白脸地把初代作品随便捣鼓两下就端出来给观众吃了。你说吃起来味道不对吧那也不完全是,毕竟在某些能展现技术力的方面比起初代确实有了长足提升;但你说好吃那就更不是了,有卡普空、SE这些大厂把玩家的口味养刁,谁是割韭菜谁用心做了粉丝早就门清,合着你微软就不是个大厂了呗? 游戏的画面确实很不错,毕竟卖点都在UE5引擎的高清重置上了,而且也尽量作了很多特效来堆画面细节,过场CG加了中配也是符合当今市场主流(其实有中配的作品不算太多)。总之,《光环:战役进化》的加分项基本都点在美术方面了,让喜欢初代作品的粉丝以更高清地视角欣赏自己的心肝想想都不要太爽,而且战役水平在如今越来越缺乏手搓关卡的时代也显得高质——当然,堆怪这个老生常谈的问题就不必再提了。 OK,最后咱们再聊聊本作最离谱的部分——定价吧。其实上面虽然提到了一些问题,但这些问题其他竞品或多或少也都沾点,不至于把《光环》送到褒贬不一的位置上,毕竟继承了初代的框架,且在画面上全方位提升,游戏沉浸感还是比较足的;最大的关键就是游戏定价实在是太让人无语,一个重置版、还是一个不够有诚意的重置版,竟然敢直接卖298?你可以去看看《士官长合集》最初发售的时候卖多少钱!再看看人家RE4那样伟大作品的重置又卖多少钱!微软在Steam中国刚起步的时候不一向以亲民、平价著称吗,怎么回到全球同价以后就开始觉得中国凯子的钱特别好挣了? 反正我是不太能接受一个重置规模并没有想象中高的奶粉作卖一个3A的首发价格,黑神话也才卖268呢!定价与游戏实际体验不匹配才是《光环:战役进化》最大的问题,抛开定价不谈,游戏其实就是一个普普通通的射击游戏,画面还行、手感凑合,把击中反馈、音效什么的再调整调整,基本上就有了一款标准化FPS 3A的样子了。但问题是,现在微软也要开始扬起像SE那样高贵的头颅了吗?
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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