
Named Game of the Year by over 50 publications, Valve's debut title blends action and adventure with award-winning technology to create a frighteningly realistic world where players must think to survive. Also includes an exciting multiplayer mode that allows you to play against friends and enemies around the world.
Modeled estimate, not a reported figure. How we estimate →
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Italian*, Spanish - Spain*, Simplified Chinese*, Traditional Chinese*, Korean**languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 716 reviews with recorded playtime.
Reviews
Themes across 715 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
yes
Уга буга, кромсать пришельцев. Монтировка делает динь динь
总会在各种放松警惕的地方被头蟹跳脸(233
worth every dollar and I expected to be peak and it is
легендарно
its good and on ps2
my gordon is pretty free, man.
OHHHHH
作为一款1998年的游戏,放在现在也是不过时的佳作。当我抱着尝尝咸淡的心态开始了这条探险之旅后,我才明白它为什么被称为“跨时代”的神作。首先,在游戏玩法这一方面做的非常好,比如你正在玩的关卡中的过关方式与机制到了下一个关卡就会截然不同,而且每个关卡中的互动也非常多,以至于你在玩的途中不会感觉无聊。其次,V社在关卡细节的设计这一块让我极其震撼,每个跳台和路线只要你走的正确绝对不会摔掉一滴血的,所以在游玩的过程中不必担心由于血量过少而过不了跳跳乐的问题(排除怪物和敌人的攻击)。还有,只要你想的到的地方,V社都给你设计的有自救方案,所以如果你掉进一个坑里或者掉进了水池里都是有上来的方法的。不过,这款游戏也不是没有缺点的(以下仅为个人观点)。第一,主角的脚有些滑。当然这里的滑不是字面意思上的滑,而是角色移动速度过快导致经常走过头(提示:可以按住Shift变为慢走),不过对于我来说其实影响不太大,相反的,我甚至感觉跑起来很带劲(虽然有时也被这该死的脚滑坑了好几次)。第二,地图引导比较差。我好几次都是在一个地方来回绕了好几圈,费劲巴拉的才找到那雷霆路线(你敢信过关的路线竟然是让你钻进那核污水池上的小管道里吗?)。虽然很蛋疼,但是也给我带来了许多探索乐趣,因为V社经常在一些犄角旮旯里面藏一些物资。第三,难度较高。敌人的伤害普遍都比较高,再搭配上V社设计的那阴间地图,简直是手残党的噩梦。每次在同一个地方来来回回死上几十次时,我不禁无数次坐在电脑前面,看着自己那歪着的死亡视角发出疑问“不是,你确定这是给人玩的?”(当然,这并不影响游戏的可玩性)。第四,游戏内场景的问题。本来是不想加这一条的,毕竟是老游戏了贴图复古是无法避免的。但是考虑到想要入坑的网友们都是同过评测来决定买不买这款游戏,所以我还是要说一下。游戏内的场景过于复古,导致很多玩家在游玩过程中感到头晕和恶心。前期可能还感觉不到,但当你到了除实验室内部的地区时(特别是最后部分传送到外星后)就会明显的感觉到头晕。原因很简单,场景贴图太他妈反人类了,即使是我这个很少晕3D的玩家在玩个1,2个小时后必须要出门走走才行,不然头就会和发烧,中暑一样晕,所以晕3D的要慎重!!!总而言之“半条命”毋庸置疑是一款神作,虽然放在当今的时代还是有许多地方不足,但还是比许多游戏强的多,所以我的评测是:推荐
имба
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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