
Half-Life: Alyx is Valve’s VR return to the Half-Life series. It’s the story of an impossible fight against a vicious alien race known as the Combine, set between the events of Half-Life and Half-Life 2. Playing as Alyx Vance, you are humanity’s only chance for survival.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1552 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The amount of detail in this half life title is awesome as hell. 10/10.
ebeishii VR experience
meilleur jeu vr actuelle
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best UK #65, worst BR #98 · 10 markets collected
Reviews, worldwide (the counter carries no country): 16.29/day in the week to Sep 16 → 23.33/day in the week after.
Of the 7 markets with a position on both sides, 3 climbed and 4 fell. The same sale, the same day, opposite directions — which is why nothing here is averaged into a single arrow, and why one sale is not a trend.
Reviews, worldwide (the counter carries no country): 11/day in the week to Sep 14 → 25.57/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Russian, Simplified Chinese, Spanish - Latin America, Traditional Chinese, Italian, Czech +16 more
Hours played at review time, across 1.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
хале фале 2,5
Runs even better on my new pc
СУПЕР!!! Жаль только, что год проходил xD
lit
tres bon juex
Schon ein krasses Game, das man mal gespielt haben muss. Anfangs ist man absolut überwältigt von VR, besonders wenn es – so wie bei mir – das erste VR-Spiel überhaupt ist. Es ist echt heftig, wie krass sich das anfühlt, praktisch mitten im Spiel zu stehen und die Gegner in Lebensgröße auf sich zukommen zu sehen. Wenn so ein schwer gepanzerter Juggernaut auf dich zumarschiert, der deutlich größer als Alyx und so breit wie eine Tür ist, bekommt man anfangs schon echt Angst. Wenn die dann auch noch ihr Schild aktivieren, fühlt man sich total hilflos und kriegt einen ganz realen Fluchtreflex. Wenn man ein Half-Life-Fan ist, mag man dieses 90er-Jahre-Ostblock-Setting bestimmt. Mich als Quereinsteiger hat es aber recht schnell gestört. Die Umgebung hat mich einfach nicht geflasht, und ich fand diesen Kontrast aus alten, verfallenen Gebäuden und der modernen Combine-Technik irgendwie komisch. Ob die Story von Half-Life im Allgemeinen nun gut ist oder nicht, liegt wohl im Auge des Betrachters. Auf jeden Fall sollte man das Spiel wegen des Gameplays mal gezockt haben. Das Zielen und Feuern ist grandios gelöst. Man hat die volle Freiheit und kann so reagieren oder so schnell sein, wie man eben selbst will. Leider ist der VR-Markt gefühlt tot. Das Publikum für solche AAA-Story-Games ist einfach zu klein, als dass irgendein Studio noch einmal so ein aufwendiges Spiel rausbringen würde. Es gibt gefühlt nur noch einen Haufen Zombie-Shooter, die mir für meinen VR-Geschmack oft zu stressig sind. Oder sie sind extrem brutal, weil man Gegner mit Brecheisen oder Nahkampfwaffen töten muss – auf so einen „Mördersimulator“ wie bei Blade & Sorcery habe ich absolut keine Lust. Ich habe mir extra für Half-Life: Alyx die Pico 4 Ultra geholt, die ich jetzt aber wieder zurückschicke. Der Markt ist leider einfach zu klein für jemanden, der hauptsächlich solche Story-Games zocken will.
kruto krasivo
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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