
Of Lies and Rain is a story-driven first person shooter built exclusively for VR. Set in a dark, sci-fi, post-apocalyptic world, at the edge of the real and digital realm. You’ll fight to reclaim your past and save humanity from the brink of extinction.
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About
Of Lies and Rain is a story-driven first-person shooter built exclusively for VR. Set in a dark, sci-fi, post-apocalyptic world, you’ll fight to reclaim your past and save humanity from the brink of extinction.
The world you once knew is gone, and so is your memory. An unfamiliar voice urges you to defeat A.D.E., the AI behind the long lasting 20-year war that has driven humanity into hiding beneath the Earth. The surface is now ruled by hostile machines, new lifeforms fighting for their survival. Just like everyone else.
To defeat A.D.E., you must wield your powers. Abilities that grant access to a new plane of reality: Worlds within technology, within a world shattered by it.
Journey through a dystopian tale where nothing is as it seems, and the line between friend and foe has never been so thin. Battle through a ravaged world to save what remains of humanity’s future.
Uncover the truth behind the world’s destruction and those responsible for humanity’s downfall.
Explore the life of a survivor through memories hidden throughout the world.
Traverse interconnected real and digital worlds, blurring the lines between biological and digital consciousness.
Fight your way through a ruined world, fending off hostile machines—each with unique abilities.
Wield weapons with distinct and innovative designs, each crafted to offer a unique combat experience.
Solve the riddles blocking your path and push forward to meet your destiny.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian*, German, Spanish - Spain, Japanese, Polish, Russian, Simplified Chinese, Korean, Portuguese - Portugal*languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Tedious. Get on a discount. Tedious Alyx custom campaign but they forgot to make it cheap. Only if you really like VR games and Alyx and have nothing else to play. Enemies get tedious, especially the cuttlefish with an obvious weakspot but you still need to hit it 3 times with an upgraded pistol, which will turn immediately upon contact so you have to go to your little hiding spot again and wait it out for him to turn around again. I don't even know what the jellyfish do I just grenaded the only 3 you run into in the game. I don't even think the not-barnacles did anything in the game. Climbing gets tedious, interesting at first but trying to juggle it with dodging and flying enemies. The puzzles get tedious, poor imitations of the alyx multitool ones. The final part of the midboss is tedious. Trying to use inventory items on the move gets tedious. Throwing grenades is tedious. The fake gravity gloves are tedious. The data sections started interesting and just get tedious, especially the final boss (that you can just stand on the platform to beat without jumping around as he doesn't destroy the starting platform). Looking for GPUs (not-resin) gets tedious especially when the environments look like half life 2 but you have to look through 50 drawers and cupboards. World exploration itself gets tedious especially when the right path is so badly telegraphed after the midboss. The upgrades get tedious especially the GPU tracker on the watch that breaks half the time. Trying to use the UI is tedious as unlike alyx your life tracker isn't visible unless you purposefully look at the back of your left hand. The dark parts of the environment get tedious without a torch. The weapons are tedious, just the same as alyx but a bit worse in every way. Even the holographic sights aren't particularly useful and end up blocking what you're trying to aim at without the feature of highlighting weak spots. Fighting not-headcrabs gets tedious, especially when they get armoured and their jumps get buggy. Alyx pulled them off better. The story gets tedious, I don't want to hear people effing and jeffing the entire time in my ear and some over the top gruff voice that's meant to be your player character with amnesia just so they can infodump the story on you as you try and play. The amnesia doesn't even make sense as it makes Adam talk as though he did come from our time even though he never grew up in that kind of world. The physics objects get tedious. Unlike in other games where they're fun gimmicks some of the objects actively get on the way even when they're on the ground, like attempting to step over a chair you've knocked over. Opening drawers gets tedious, you can't stand close enough to them without your hitbox attempting to move you out of the table so it feels like a stretching competition. Opening filing cabinets gets tedious when the top drawer is level with your eye so you need to phase your head inside to see what's there. The art style gets tedious, I don't think I've had to stare at this much greyscale without reading a book before. The memory disks are ok but they're only interesting in the final segment of the game once you reach the level with some actual colour, otherwise, tedious. The blue writing on the walls that pop up everywhere is pretty tedious, I know it's obviously meant to be English in a different looking alphabet like it's Homestuck but I can't be bothered to attempt to translate it especially in VR. The graphics themselves get tedious, something about the AO is poorly implemented for VR and so it isn't stereoscopically correct, leading to half the surfaces having a sort of dim shimmer due to the slightly different lighting in each eye. The deep pools of mercury that kill you and the shallow puddles of mercury that don't share the same texture, was tedious especially when you're just starting the game. Getting locked in place for a cutscene when you're standing in a train is disorientating and tedious, as it restricts from 6-axis to 3-axis of freedom without warning. Automatically crouching when coming up to low obstacles could mess up the standing height calibration, leading your character to be too short for a specific segment where you need to grab something, tedious. Writing this out, not so tedious.
Seriously impressive Alyx Clone that expands on the formula in a lot of fun ways! It being an Alyx Clone I say as a term of endearment for using the style and doing their own thing with it. https://www.youtube.com/watch?v=DdaTsnBUC7A
"We have Alyx at home". It's quite a shameless clone featuring the same weapons, enemies, resin hunting, and gravity gloves. The story’s supernaturally-occupied Earth premise, narrative delivered through one-on-one radio chatter, and the focus on dilapidated industrial environments all feel derivative. Visually, Of Lies and Rain has quest-compatibility-itis and the widespread use of techy-textured cubes looks unappealing and artistically inconsistent. Despite having left Early Access, the game is still in need of quite a lot of tuning. Setting aside the overall glitchiness, many small things aren't quite right with Of Lies and Rain. For example, most doors are pull doors, which require more cumbersome body/hand movement in VR, especially during seated play. Leaning over knee-high objects pushes your head backward. The physics for holding objects is off-balance and too wobbly. The “data form” segments are slow, uninteresting, and look amateurish. Even the gravity gloves don't feel right. Flicked objects don’t subtly track your hands mid-flight. They also always follow a high arc. So, obscured items tend to bump around when flicked and any time you want to toss an item over, you’ve got to patiently keep your hand in the same spot. Another significant drawback to the game is the severe lack of ambience. Very little is going on with the audio. There are long stretches with the same two footstep soundbytes and a low hum. No environmentally-appropriate sounds of rainfall or alien noises to keep your ears alert and engaged. Before you consider acquiring this unimpressive forty-dollar game, make sure that you've gotten everything you want out of all the many high-quality modded Alyx campaigns/maps that are out there. Even then, if you are desperate for more methodically-paced VR survival-horror-adjacent games, there are plenty of other options you should set your sights on before Of Lies and Rain.
This is truely "we have half life alyx at home" But it doesnt feel good the graphics suck the price point is way to high for the level of quality. the copied game mechanics arnt copied well at all Sure it has an interesting Premise but honestly i couldnt get more than a hour into this because its honestly just boring Dont buy this game.
This game should NOT be $60, it's Half Life Alyx if the devs sneezed on their keyboard. Though the game is not that bad as it improves on stuff that Half Life Alyx does not. But $60 is not funny joke.
игра супер всем рекомендую!!!!
Конченное Гавно не хочет запускаться, и выводит отчет об ошибке, в котором решением проблемы предлагают снести винду и обновить драйвера хD Crash Report LoginId:85fb2d1043aee8dd43d6538ace394db7 EpicAccountId:8c671cbcf04243bf822288d775042771 Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x0000000000000000 OVRPlugin OVRPlugin OVRPlugin OVRPlugin OVRPlugin OVRPlugin OLAR_Win64_Shipping OLAR_Win64_Shipping OLAR_Win64_Shipping OLAR_Win64_Shipping OLAR_Win64_Shipping OLAR_Win64_Shipping OLAR_Win64_Shipping OLAR_Win64_Shipping OLAR_Win64_Shipping OLAR_Win64_Shipping OLAR_Win64_Shipping OLAR_Win64_Shipping OLAR_Win64_Shipping kernel32 ntdll
Sadly I can't actually play the game because my controllers are flipped at weird angles. This hasn't happened on any other games. Also I can't refund because I passed the 2 week window, so a negative review it is.
我一看特别好评我还以为有多好玩呢,进去一看简直惨不忍睹。画面很糊,画质怎么调都很糊,再加上这个看起来就让人毫无游玩欲望的地图设计,达成了一种朦胧的丑,从头玩到现在,我是真的感觉眼睛疼,整个地图大部分都是红色红色还是红色,你赢了我破防了,我确实是忍不了这么难看的画面,说它丑都是在夸它了 画面已经丑都没眼看了,那玩法肯定很好吧?其实玩法也是一坨史,我是不懂VR游戏为什么要使用手柄的震动来设计谜题,整一个谜题玩起来像盲人按摩,还是时间限制款,手柄震哪我按哪。枪械质量在能用的范围里,算不上好用。手雷像个铅球,怎么丢都丢不远的,丢出去掉地上就粘住了,这到底是手雷还是地雷啊?重力手套做的也是勉强能玩,感觉这游戏真没什么优点,哪都烂,我说真的,这游戏就这种质量,免费给我玩我都嫌浪费时间,它这还要卖136呢,那脸皮能当盆使了 虽然我说它游戏内容很烂画面很丑,但它粗糙程度还没达到我心中的最低谷,所以我没给差评,但我还是不建议玩
Обычно, VR индюшатина это трешовая поделка с мобильной графикой на 15 минут. Но тут 5 разработчиков создали многочасовое приключение с интересным сюжетом, самобытным стилем и красивой графикой. Это линейная игра, локации вы посетите только 1 раз, но при этом каждый регион сделан на удивление грамотно. После прохождения игры я пересматриваю скриншоты в магазине и без проблем узнаю места, а такое бывает не везде, за что отдельный респект дизайнерам. Тут нет "желтой краски", которая указывает путь, но при этом также нет мест, где можно жестко затупить на полчаса и искать проход в ютубе. По углам раскиданы кубики для прокачки, что стимулирует внимательно осматривать помещения. Хватает и интерактивных предметов, типа бутылочек, шкафчиков, выдвижных полочек, ящики разбиваются ударом о стену. Запомнился момент, когда кнопка за решеткой, не дотянуться, но ее можно ткнуть шваброй) Тут равномерно сочетаются сегменты с исследованием локаций, альпинизмом, перестрелками, и мини игрой, напоминающей фильм "Трон". Отдельный лайк разработчикам за русификацию текста и бесплатную демо версию, можно протестировать перед покупкой. Из минусов - баги. В режиме SteamVR не работали стики (Quest 3), но в режиме QuestLink все ок. Плюс, за "положить в инвентарь" и "достать магазин для перезарядки" отвечает один и тот же жест, из-за чего при сборе лута автоматически доставались патроны и тут же выбрасывались на пол за спиной. Такое происходит лишь когда вы бегаете с оружием и собираете предметы, то есть всегда, так что будьте бдительны) Еще апгрейд, который помогает находить кубики, порой просто перестает их видеть даже в упор, Пару раз, спрыгнув с лестницы, проваливался под текстуру пола, приходилось загружаться. Падений не было, с производительностью все хорошо. Игра однозначно заслуживает внимания, особенно если вы любите линейные приключения)
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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