
Reawakened from stasis in the occupied metropolis of City 17, Gordon Freeman is joined by Alyx Vance as he leads a desperate human resistance. Experience the landmark first-person shooter packed with immersive world-building, boundary-pushing physics, and exhilarating combat.
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About
The Seven Hour War is lost. Earth has surrendered. The Black Mesa incident is a distant memory. The player again picks up the crowbar of research scientist Gordon Freeman, who finds himself on an alien-infested Earth being picked to the bone, its resources depleted, its populace dwindling. Freeman is thrust into the unenviable role of rescuing the world from the wrong he unleashed back at Black Mesa. And a lot of people he cares about are counting on him.
Half-Life 2 is the landmark first-person shooter that “forged the framework for the next generation of games” (PC Gamer). Experience a thrilling campaign packed with unprecedented levels of immersive world-building, boundary-pushing physics, and exhilarating combat.
The story of Half-Life 2 continues with Episodes One and Two, full-featured Half-Life adventures set during the aftermath of the base game. They are accessible from the main menu, and you will automatically advance to the next episode after completing each one.

Fast multiplayer action set in the Half-Life 2 universe! HL2's physics adds a new dimension to deathmatch play. Play straight deathmatch or try Combine vs. Resistance teamplay. Toss a toilet at your friend today! Included in your Steam library with purchase of Half-Life 2.

Play entire campaigns or replace weapons, enemies, UI, and more with content created by the community.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Italian*, Korean*, Spanish - Spain*, Russian*, Simplified Chinese, Traditional Chinese, Dutch, Danish, Finnish +15 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 699 reviews with recorded playtime.
Reviews
Themes across 698 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
где обещанное пиво?
Its Half Life 2, what else is there to say, other where is Half Life 3?
my gordon is feelin pretty free, man.
i keep forgetting to finish this game
Gordon Freeman 2
Yeah, I'm one of the 5 people in the world who didn't like HL2. I liked Half-Life 1 because of the environmental storytelling, feeling of discovery, and the game letting you play at your own tempo. I actually liked the City 17 intro — poking through people's apartments, talking to NPCs, interacting with items. But I dropped HL2 because the canals section was just very boring for me. Go forward, shoot, puzzle, repeat. No room to explore and find something interesting. I watched the full playthrough of the game a couple years ago and the feelings were the same even later into the game, so I stopped playing early. Technically it's great, just not for me.
по.ху.ярил монтировкой по полицеским на улице. а после всего зашел в халф лайф 2. 10 я должен тебе пива из 10
花费一周左右的时间30h通关了半条命2以及第一章第二章 只有一个感受:太伟大。 无法想象20年前的玩家玩到本作时的心情 也许像我一样 被起源引擎强大的物理演算能力所折服 被古早但精致的画质所吸引 被如此优质的中文配音所震惊... 但是当年就玩到的玩家的情感会只多不减 我本人不是一个挑画质的人 也正因如此没有被放在当下"略显粗糙"的画面水平所劝退 化身“戈登·弗里曼” 历经波折 走遍了整个像是活着的17号城市 半2的操作手感放到现在还是依然流畅惊艳 游戏没有手把手的突兀的教学关卡 而是通过巧妙地引导玩家来学会各种技能 浑然天成 这是现在很多所谓大作都无法做到的 物理引擎就更不用说了:惊为天人 游戏中一半的玩法都是这把重力枪撑起来的 也许它就不该出现在20多年前..游戏整体是高度线性的 比较合我的胃口 有些解密需要小小动一下脑筋 恰到好处的难度 如果觉得打不过敌人还可以调宝宝模式 中文配音更是一绝 很难想象这是20年前会有的中配质量 半2不仅仅是有 还非常优秀(可惜第二章就没有了 听说是中配公司那时候倒闭了):c 无限伟大的一部作品 它不是那种玩完后会让你感到开心的一部作品 但它让我真切的感受到 一款好的fps可以不仅仅是突突突 如果你能静下心来重返17号城市 它会告诉你 为什么20年后 我们依然在等待那个戴眼镜的理论物理学家回来 半条命2的故事在第二章戛然而止 半条命3直到今天也杳无音讯 希望等我玩到半条命3的那天 我不会只剩下了半条命 10/10
ainda nao zerei porem e foda
she gordon on my free until i man
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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