
Slash your way through dark, ever-changing lands in this new blend of roguelike and shared-world adventure. Create your adventurer and undertake a perilous journey where all players’ choices alter the twisted landscape. Will you beg for forgiveness?
Modeled estimate, not a reported figure. How we estimate →
Media
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Приятная игра, можно даже залипнуть немного, хоть это и ранний доступ. Стилистика интересная, всяких разнообразных штуковин много, чтоб разбавить рогаликовость, хотя во втором ране получилось пройти ранний доступ до конца. Сетевые функции не смотрел.
7/10 Классный визуальный стиль темного фэнтези, рогалик скрещенный с боевой системой дарк соулс. Надеюсь разработчики не забросят проект и добавят больше контента и сделают игру удобнее(фиксирование меню инвентаря и меню крафтов. Более удобный выбор предметов, т.к. с меню крафтов нельзя выбрать предмет из инвентаря, либо я не так играл. Локализация. Возможность переставлять предметы в инвентаре)
Несмотря на то, что для игры не требуется интернет, начать игру в онлайн режиме невозможно из-за ошибки соединения. Не рабочая функция = рефанд.
Edit** After many updates and great feedback from devs, the game is getting significantly better. From the aesthetic to the general leveling and loot systems, everything is improving. Buy this game. Original Review below* Game has good bones. Aesthetic is not bad, but the general color scheme is dismal and dreary ALL THE TIME. My eyes need a break from this. All greens and browns and rusty reds too much. The monster designs and attacks do help alleviate this aesthetic tedium. Although the character model needs improvement. Its very "demo/proof of concept-ish" looking. I like having a cool looking character to play. Not an androgynous cardboard box with hair. The fighting mechanics feel pretty good, stamina system feels fair but still fun, every weapon plays differently, so far the ax is by far my favorite with its leaping heavy attack. Worst CON: Now maybe its just me, but its really unclear as to what my actual objective is. That gives me a twisting in the wind sort of feeling that is bad. I don't need my hand held, but something to communicate what I should be doing would be nice. There is some kind of online mechanic to do with the over world hex map, but I have no idea what it is. After playing the demo for several hours and then getting the full game, I still have no idea what I am supposed to be going for on the over world map. I just go for the nearest encounter that I think I can beat, and I just keep moving but no clue what I should be looking for. So I just grind levels and gear with no other objective. Get boring fast. Also, WAY TOO MANY CHESTS AND TOO FEW KEYS! First FIVE encounters all had chests but ZERO keys. FIVE in a ROW. And way too many cursed offerings with the iron maiden things...I do not quite understand the Guilt mechanic yet. It acts like extra revives but sometimes you can cleans it... But guilt from looting a grave should be temporary, it should go away over time, but guilt from murdering some captive in a horrifying way to grab a trinket you are tempted with, should be more permanent. The shrine where you can sacrifice some health to cleans is a good idea. I also think boss fights and rescues should cleans...Maybe they do and I missed it. Maybe an alter you can offer gifts at to accumulate cleansing would be cool. Not much else to say just yet, only a couple of hours in and only played the demo maybe twice as long. One other thing I noticed, not sure if its something with my system, but my GPU performance during this game seems a bit sketchy...big FPS drops for no apparent reason, sporadic, not game wrecking or anything, just kind of odd. I have an RTX 2060 XC but in a 2.0 bus. Maybe its just my system. No problems on my new system with the 3080 Ti and the i7 13700k cpu.
I would like the controller changes to not revert back to default after every new load. That aside I was having fun with it.
Wonderfully inspired art direction, enemy designs, music, and surprisingly competent voice work. When your setup starts to come together you really feel powerful. It is Early Access so it can be on the short side for now, but the team has really shown some hustle and I adored it :) If you have any issues reporting a bug on the Discord has yielded great results for me. Sometimes SAME DAY patches. The Devil works hard, but Dmitry works harder.
Dark Souls: The Tabletop choice driven rogue-like edition. (Even works just fine on steam deck)
3rd boss is basically a touhou bullet hell I love it
Really love the graphics and overall aesthetic of the game. Reminds me of American McGee's Alice. Overall gameplay is quite fun, huge skill trees, simple but satisfying souls-like combat, good loot system. Still in Early Access, so the game is pretty short. But so far i was having fun.
30岁的人了,没想到还会有让我心动的游戏 ---------------------------------------------------------------- 在经过一个山洞时候,突然间一只丑陋的大怪跑过 玩游戏无数的我,不知道为啥被这个画面震撼 接下来在这种浓烈的诡异风格中,继续体会游戏 路过的小虫,食人花里的人质,虽然没中文完全看不懂,没办法代入感太强了 -------------------------------------------------------------------------------------------------- 我相信这款游戏会爆火,实在是太 好 玩 了
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Inquisitor’s Heart and Soul | $26.1K | 817 | 80% | $1.49 |
| Dancin' Divas | $26.1K | 73 | 95% | $14.99 |
| The Buried Pillars | $26.1K | 146 | 86% | $6.99 |
| GRUEL | $26.1K | 103 | 97% | $9.99 |
| How to Build a Flying City | $26.1K | 83 | 78% | $9.09 |
| Lilith Rising - Season 1 | $26.1K | 405 | 76% | $4.89 |