
An enchanting game of logic and relaxation.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Portugal, Simplified Chinese*languages with full audio support
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h1]Розслаблююча головоломка у мінімалістичному стилі[/h1] Гра проста як два пальці, рівні не складні, впоратися з більшістю з них буде не важко, але це не означає, що челенджу не буде. Для отримання всіх досягнень потрібно завершити всі рівні на ідеальну кількість ходів, ось тут вже доведеться покрутити шестерні в мізках. Звісно, цю гру можна пройти за кілька хвилин використовуючи гайди, але який тоді сенс у самій грі, я рекомендую випробувати свої власні сили, тому що задоволення від відчуття того, що "Ось я самотужки знайшов рішення цієї головоломки" того варте. До переваг можу додати те, що ця гра дешева, зі знижкою можна придбати колекцію з 3-х ігор Quell всього за 17₴ Української локалізації немає. P.S. Для відкриття секретних рівнів потрібно - [spoiler] в головному меню швидко 3 рази клацнути по акварельній фарбі біля картини.[/spoiler] [h1]8 перлин з 10[/h1]
As a matter of fact, it's a decent one. This is a puzzle game. The graphics are basic. The music is adequate. There's no story here. No bugs or crashes. Overall, entertaining. Very casual. Several levels, mostly easy ones with few head-scratchers. The solutions are included if you can't find your way. It includes doable achievements. The content for the price is good value, especially on sale. A relaxing time-waster, just like its name implies. So chill for a while, why don't ya?
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h1]《Quell》:一滴水珠引发的头脑风暴,手残党也能优雅反卷![/h1] [b]“你以为自己是在玩游戏?不,是游戏在玩你的脑回路!”[/b]——某Steam玩家锐评 --- [h2]一、新人必看!摸鱼通关の奥义[/h2] 1. [u]滑动一时爽,规划火葬场[/u]:水滴只能直线撞墙停,[i]“走一步看三步”[/i]是核心哲学。建议先观察地图边界和障碍物分布,再脑内模拟路径。 2. [u]别当莽夫,当个会计[/u]:每关步数越少得分越高,但完美步数≠唯一解法!贴吧大佬甚至用“卡动作延迟”骚操作突破极限,成就栏喜提[b]“Better than us”[/b]。 3. [u]隐藏关卡?点击玄学![/u]:主界面狂点调色板(Quell)或风扇(Reflect)三次,触发开发者の恶趣味彩蛋。 4. [u]BGM降压指南[/u]:搭配游戏钢琴曲服用,可有效缓解“卡关暴躁症”,亲测疗效堪比ASMR。 --- [h2]二、阶段攻略:从水滴萌新到推图狂魔[/h2] [h3]1. 早期关卡(1-20关):走直线,但别走心[/h3] - **套路总结**:优先清理角落光球,利用墙壁反弹实现“U型弯道超车”。 - **典型反例**:第1-4关(步数5),萌新常因手滑多绕一圈,建议口诀:[i]“右下左上左,五步稳如狗”[/i]。 [h3]2. 中期关卡(21-60关):道具与陷阱の相爱相杀[/h3] - **冰面警告**:滑到天涯海角停不下?规划终点前预留缓冲墙! - **传送门の量子纠缠**:进A门必出B门,记住“门牌号”配对,避免无限循环。 - **贴吧邪道流**:比如Reflect_1975-2-3关,三种解法殊途同归,选最风骚的那个惊艳好友圈。 [h3]3. 后期关卡(61-80关):脑细胞祭天,法力无边[/h3] - **多重路径博弈**:先收集远端光球,再回马枪清理残党。 - **终极偷鸡术**:参考B站UP主“反亂獵人zero”的《Quell Reflect非常规过关合集》,用“动作未结束就输入下一指令”实现官方都懵的魔幻走位。 --- [h2]三、Steam评论区の人间真实[/h2] - **好评区**:[i]“玩完80关,我觉得自己能去设计地铁线路了”[/i]——@逻辑怪 - **差评区**:[i]“建议改名《Quell:关于我如何用一滴水证明自己是智障这件事》”[/i]——@手残联盟会长 - **哲学家出没**:[i]“人生就像Quell,你以为直线最近,其实绕个弯才能吃光所有经验值”[/i]——@禅意摸鱼人 --- [h2]四、攻略弹药库:一键拯救发际线[/h2] - **最新视频攻略**:[url=https://www.bilibili.com/video/BV15E411H791]哔哩哔哩《Quell全系列通关合集》[/url](含隐藏关卡+反人类操作演示) - **文字圣经**:[url=https://tieba.baidu.com/p/4823441206]百度贴吧《Quell攻略小合集》[/url](Secret Level进入方法+Zen关卡玄学解法) --- [h2]五、全网掘金:最新文字攻略速递[/h2] 1. **百度贴吧**:搜索“quell吧”,精华帖《Zen关卡23步鬼才走法》引发千人膜拜。 2. **小黑盒**:用户“脑洞维他命”发布《Quell Reflect步数极简公式》,用数学建模暴力破解关卡。 3. **TapTap**:攻略组“水滴指挥官”更新《障碍物反向利用手册》,教你用陷阱当跳板。 --- [b]Final Tip:[/b]若卡关时想摔键盘,请默念:[i]“不是游戏难,是我在进化!”[/i](然后默默打开攻略链接)。毕竟,[u]人类的本质是真香[/u],而Quell的本质是让你真·香·并·秃·着。 [h1]Quell: A Brainstorm Triggered by a Water Droplet, Even Noobs Can Elegantly Counter-Roll![/h1] [b]"You think you're playing the game? No, the game is playing your brain circuits!"[/b]—A sharp comment from a Steam player --- [h2]1. Newbie Must-Read! The Secrets of Slacking Through Levels[/h2] 1. [u]Slide for fun, plan for disaster[/u]: The water droplet can only move in a straight line until it hits a wall. [i]"Think three steps ahead"[/i] is the core philosophy. Observe the map boundaries and obstacle distribution first, then simulate the path in your mind. 2. [u]Don't be reckless, be an accountant[/u]: The fewer steps you take, the higher your score. But the perfect number of steps ≠ the only solution! Forum masters even use "action delay tricks" to break limits and proudly earn the achievement [b]"Better than us"[/b]. 3. [u]Hidden levels? Click like crazy![/u]: Click the palette (Quell) or fan (Reflect) on the main interface three times to trigger the developer's quirky Easter egg. 4. [u]BGM Stress Relief Guide[/u]: Pair the game's piano soundtrack for effective relief of "stuck-level rage," proven to be as soothing as ASMR. --- [h2]2. Stage Walkthrough: From Water Droplet Noob to Map-Clearing Maniac[/h2] [h3]1. Early Levels (1-20): Go straight, but don't take it to heart[/h3] - **Strategy Summary**: Prioritize clearing corner light orbs, use wall rebounds to achieve "U-turn overtaking." - **Typical Pitfall**: Level 1-4 (5 steps), newbies often overshoot due to slippery fingers. Suggested mantra: [i]"Right, down, left, up, left—five steps steady as a dog."[/i] [h3]2. Mid-Levels (21-60): The Love-Hate Relationship Between Tools and Traps[/h3] - **Ice Warning**: Sliding to the ends of the earth? Plan a buffer wall before the endpoint! - **Quantum Entanglement of Portals**: Enter Portal A, exit Portal B. Remember the "portal pairings" to avoid infinite loops. - **Forum Cheesing**: For example, Reflect_1975-2-3 has three solutions leading to the same end—choose the flashiest one to impress your friends. [h3]3. Late Levels (61-80): Sacrifice Brain Cells, Gain Unlimited Power[/h3] - **Multi-Path Gambit**: Collect distant light orbs first, then circle back to clean up the stragglers. - **Ultimate Cheese**: Refer to Bilibili UP主 "反亂獵人zero"'s [i]Quell Reflect Unconventional Clears Compilation[/i], using "inputting the next command before the current action ends" to achieve magical moves that even the developers didn't foresee. --- [h2]3. Steam Comments: The Raw Truth of Humanity[/h2] - **Positive Reviews**: [i]"After finishing 80 levels, I feel like I can design subway routes now."[/i]—@LogicFreak - **Negative Reviews**: [i]"Suggest renaming it 'Quell: How I Used a Water Droplet to Prove I'm an Idiot.'"[/i]—@NoobAlliancePresident - **Philosopher Alert**: [i]"Life is like Quell. You think the straight path is the shortest, but sometimes you need to take a detour to collect all the experience points."[/i]—@ZenSlacker --- [h2]4. Strategy Arsenal: Save Your Hairline with One Click[/h2] - **Latest Video Guide**: [url=https://www.bilibili.com/video/BV15E411H791]Bilibili's [i]Quell Full Series Clear Compilation[/i][/url] (Includes hidden levels + inhuman operation demos) - **Text Bible**: [url=https://tieba.baidu.com/p/4823441206]Baidu Tieba's [i]Quell Strategy Mini-Compilation[/i][/url] (Secret Level access methods + Zen level mystical solutions) --- [h2]5. Online Goldmine: Latest Text Guides Delivered Fast[/h2] 1. **Baidu Tieba**: Search "quell吧," check the精华帖 [i]Zen Level 23-Step Genius Walkthrough[/i], which has garnered thousands of admirers. 2. **Xiao Hei He**: User "Brainstorm Vitamin" posted [i]Quell Reflect Minimal Step Formula[/i], using mathematical modeling to brute-force levels. 3. **TapTap**: Strategy group "Water Droplet Commander" updated [i]Obstacle Reverse Utilization Handbook[/i], teaching you to use traps as springboards. --- [b]Final Tip:[/b] If you feel like smashing your keyboard when stuck, chant: [i]"It's not the game that's hard, it's me evolving!"[/i] (Then quietly open the guide link). After all, [u]the essence of humanity is true fragrance[/u], and the essence of Quell is making you truly fragrant—while going bald.
Hab ich in meiner Bibliothek wieder entdeckt, nachdem ich es 2016 mal angespielt hatte. Man wird ja bekanntlich nicht jünger, und ab und an ein entspanntes Gelegenheitsspiel, mit Rätsel, oder Tüftelfaktor kommt immer gut. Quell ist so ein Spiel, und die nette Hintergrunddudeleimusik ist so entspannend das man aufpassen muß, nicht dabei einzuschlafen.
Сначала слишком легко, потом слишком сложно, непроходимо.
"Reflect", который я прошёл мне понравился больше. Эту прошёл и ничего не запомнил, ничего не почувствовал.
I played this game years ago on my parent's phone. I never forgot about it and I'm happy I can play it again!
I first played Quell on the iPhone 10 years ago and rediscovered it here. It is a cool puzzle game that definitely challenges your brain. The built-in guide makes the game easy to understand.
优秀而经典的系列解谜游戏,让我想起无数个它陪我度过的下雨的夏日午后。
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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