
RISE. FALL. REPEAT. Ascend to the level of the Gods as you battle your way out of a shattered and chaotic dimension in this fast paced parkour FPS rogue-like.
Modeled estimate, not a reported figure. How we estimate →
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About

Updated as of March 9th, 2026
The Game Formally Known As 'Get To The Orange Door' was in development for eight and a half years...
It received many updates over that time, evolving into a much larger and more ambitious project. Eighteen months ago, we set out to fully capture the core essence of ALL the past versions into one, final game. With the support of our community, we have been working tirelessly to accomplish this task. While we're not ready to unveil everything yet, we wanted to be perfectly clear with anyone reading our Steam page as to the current state of GTTOD:

The screenshots, trailers, and promotional images below represent what is currently available on Steam; NOT what will be available in upcoming playtests, betas, or the full release of GTTOD. If you have any questions regarding update progress, regular updates are posted here on Steam and in the Discord server.
Below is the unedited store page for 'Get To The Orange Door':

GTTOD is a fast paced FPS rogue-like with a heavy focus on fluidity of movement and high octane combat. Casting its net of inspirations wide, GTTOD captures both the feel of modern day movement shooters as well as the chaotic intensity of the best FPS games in the '90s.
As one of the power-armor clad survivors in The Shatter, you'll be using your advanced mobility and a myriad of reclaimed firearms and equipment to outmaneuver and outgun the armies of a planet-destroying threat; The World Sentinel.
You are not alone. As a child of Earth, you are able to inherit the abilities bestowed upon you by The Spirit Of The World, and use them to destroy those that threaten her safety.
Permanently improve your skills and abilities, allowing you to endure the unending trials of The Shatter. Lengthen your treks into the unforgiving world, and reap the rewards of your conquest.
Explore, loot, and gear up for your ascension towards the upmost peak of The Shatter; "The Summit".
Death is not the end. Each new run of GTTOD shifts destinations and routes on your journey to The Summit. No playthrough is ever the same.

If you'd like to keep up with the game, feel free to join the Discord and chat with me!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Grappling hook is pathetic, dev tried to make it feel like titanfall and failed miserably
The game is great just the game feels abandoned no updates for a long time oh well.
gets stale pretty quick, and has annoying tutorial popups. memorable, but doesnt really stick otherwise.
Unfinished, unpolished, hasn't been updated in a year, don't bother.
1. Randomly generated levels are boring 2. Balance is ♥♥♥♥ 3. Gunplay is uninspired and unpolished 4. "Note: The last update made by the developers was over 13 months ago. The information and timeline described by the developers here may no longer be up to date." - Possible abandonware. Hard reject. Skip.
Music is absolutely amazing, gameplay is great. Lots of guns and percs, Titanfall on drugs but with CoD zombies and as a rougelike. Could be more bosses and maps but those are coming afaik.
Bought on sale. Pretty good value for an EA experience. Movement and shooting reminds me of Titanfall which is great. I think the game is worth investing.
I bought this game after watching a video about a Bolter mod for the game and I am so glad I did. Ignore Steam's Abandonware warning, this game is actively being worked on. I love how this game gets a good mix have high speed, fast hitting combat, with a distinctly retro art style. As a veteran of movement shooters like Titanfall 2 the movement feels fluid and alive, the gun play is amazing, and I am excited to see where this game goes.
Всё же скажу нет. Чисто тактильно неплохо, но странный физон, перегруженность механиками, низкий скил кап (В игре буквально из механик бег, прыжки, стрельба), плюс не понятно что от тебя хотят, а так же ужасно читающееся окружение и всратый баланс не даёт поставить отметку ,,Рекомендую"
Nothing to say other than this. THIS ♥♥♥♥♥♥ ROCKS.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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