
A shopkeeping adventure for 1-8 players. Cook, fish, fight, and sell your way through a magical island!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Sep 1 → 1.14/day in the week after.
About
Saleblazers is an adventure shopkeeping simulator. It's up to you to decide how you want to thrive in this world!
Combine ingredients to cook amazing meals to help you on your journey.
Travel the lands and find a variety of fishing spots to catch the biggest fish... and sometime rare items!
If you pick it up, you can sell it!
Swords, guns, spells... or chairs!?
Use your skills to survive a deadly island full of human factions and deadly monsters. Make sure you loot your enemies!
Play solo or bring up to 7 friends
Over a thousand cool items to discover with hundreds of powerful attributes
Create interesting builds that fit your playstyle through player stats, equipment, and items
An immersive world with villages, quests, factions, and police
Character classes that offer unique experiences
Build and run multiple shops across the island
Hire employees
Dedicated server (see Steam Community guide for details)
Genres
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 2.2Kreviews | 79% | — | $2.1M |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 95 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It pains me, but I do not recommend it. Not at this time. The game was a surprise hit for me. Had a lot of fun building, exploring, fighting, and running my little (actually quite large cause I like building) shops. You could use whatever you found as a weapon whether it made sense or not. A sword, a gun, a chair, building materials, a entire bed, anything could be a weapon and they all felt reasonably balanced. Sure you could get really good weapons really early, but this wasn't a game with a deep story and complex skill trees. It was a goofy sandbox game were you explore and gather loot then go back to your shop to sell it to people at a 300% markup. I quite liked the building system. A few other games have similar building mechanics like Valheim or Lightyear Frontier. It's a system I enjoy very much. Thankfully, as far as I know, this system remains the same. But, unfortunately, nearly everything else enjoyable about the game has changed with the Immersive update. Now it's not all bad, but it's an entirely different game. It's a game that doesn't appeal to me anymore. You can't just pick up and use anything as a weapon anymore, now everything has stat requirements and they're pretty restrictive. Shop management is a bit more of a chore and you have to be careful not to knock over your customers or else you'll get arrested. Movement is slower and feels clunkier and makes exploring less enjoyable. The camera is closer and lower and feels quite claustrophobic now where it didn't have that problem before. Almost everything feels worse than what it was. I do respect that the developers have listened to a lot of feedback and dialed many changes back, or found some middle ground from pre-immersive and post-immersive. But I simply don't like the game this has become with the Immersive update. I want the old game back. That's the game I loved. This ain't it.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Spanish - Spain, Japanese, Russian, Simplified Chinese, Traditional Chinese, German, Korean, Polish, Portuguese - Brazil, Dutch +11 more
Hours played at review time, across 95 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Well the game used to be good and " The immersive update " pretty much ruined the game as you can probably tell from the reviews. It somehow managed to make almost every aspect of the game worse. Devs really had something going before then and I used to recommend it a lot but last person I recommended it to told me it was horrible and that's when I learned about the update. I tried to go back to the legacy version to compare but my save wouldn't load so had to make a new character and it's immediately noticeable how drastically everything changed. As a developer I'm sure it's hard to hear this negativity surrounding something you spent so much time and effort on but hopefully you can look past that and see that you should probably contemplate what you want this game to be going forward because as of right now it's literally unplayable. The animations, combat, UI, shop, models, and even the intro and main menu are many steps below what was previously available.
What you guys been smoking? Revert the game back to the original dear god. It was an amazing, charming game with character. What's this "I want to be RuneScape generic sh!tshow? Never seen a game go downhill this bad before.
Man, this is a game with crazy potential. I picked it up closer to when it was out and thought it had quite a bit of charm. Problem is, I gave it time to cook in the oven and it seems like almost no progress was made. That is probably not entirely accurate though. There may have been some choices made to redesign the game in certain ways, and it does look like more features were added in totality. Over the course of a few years though, there doesn't seem to be any polished aspects to the game yet. It's all held together like a hastily made fan project that has way too much scope creep. All in all, I wouldn't get this game until it hits 1.0 at least, especially for the price.
I used to really enjoy playing this, but the new update renders it basically unplayable. The new graphics somehow look way worse and it lost all of its charm. Its very buggy and just not fun anymore :(
Devs have distroyed this game. The new player characters are awful. I want back the game I paid for.
Holy smokes, what a horrible update to a great game. They ruined a true masterpiece. skip it unless they revert the game back to its old state
TLDR at bottom: So I decided to give this game another chance. I used to play this game with my wife back a few years ago, we liked it. Got about 15 hours into the game before it got a bit repetitive. She pressed on, unlocked many other shops etc. I played other games. The new immersive update came out, and from the looks of it, it seemed..."okay?" But as the game was out with the new update more and more negative reviews started popping up. I can see why, sure there are some more bugs now, and it's back to being janky liked it used to be. There are a TON of systems: There are tribes of NPC's, almost every item in the game is lootable, stealable, grabbable, vendorable, sellable. You have stats that increase every aspect of gameplay. There is a story now. Also the camera angle is different. So, I decided to come back to the game and give it "the ol' college try" once again. And I gotta say, I think most of these negative reviews are a knee-jerk reaction to the changes. The changes aren't THAT bad. For a new player these changes are way better. He just needs to optimize the game a bit more. Also this is early access and things ARE subject to change. TLDR: Has the game changed? Yes, for the better? Maybe. For the worst? Definitely not. As someone that played the game before the updates at great length, and watching my wife play it side by side, I can honestly say the game is going in a good direction, you just need to give it some time. Works great for steam deck too.
Broken and unplayable, only server host could interact with anything outside of the shop area. don't know if its a permissions issue or what but it shouldn't be rocket science to play the game. used to be fun, loved it before, but this update is way too broken.
this game doesn't deserve all the negative reviews. it has a long way to go towards completion but it has an active dev that is heavily invested in the game's quality
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.3K | 7 | 57% | $9.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
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| $77.7K | 106 | 46% | $19.99 | |
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.1M | 3.5K | 70% | $29.99 | |
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| $2.1M | 3.1K | 95% | $24.99 | |
| $2.1M | 5.7K | 93% | $19.99 | |
| $2.1M | 4.4K | 69% | $19.99 | |
| $2.1M | 3.8K | 88% | $19.99 |