
GTFO is a hardcore cooperative horror shooter that throws you from gripping suspense to explosive action in a heartbeat. Stealth, strategy, and teamwork are necessary to survive in your deadly, underground prison. Work together or die together.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3/day in the week to Sep 2 → 14/day in the week after.
About






Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1140 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
想买这个游戏的可以用烧红的烙铁往自己屁股上摁,觉得痛的就别买了。觉得爽的可以买。
Уникальная в свое жанре игра Из минусов: 1 миссия может длиться полтора часа и возможно в конце вы проиграете
GTFO isn't just a standard horde friendslop game but actually requires brain power and communication to play. It's damn near impossible to do missions alone so you MUST have friends to play with. Game feels clunky and has small graphic bugs (random growing black mass that covers your screen for 2 ish minutes) but is fun otherwise. *only buy on sale*
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Не верьте обзорам на ютуб. Игра полный кал и устарела. Прокачка персонажей отсутствует напрочь, как и прокачка оружия.(оно доступно все с самого начала) Из бонусов только сомнительные бустеры огранниченного количества ужудшающие одно и давая небольшой + к другому. возможность открыть убогие бесполезные скины перса. Все уровни почти выглядят одинаков 3 с половиной вида монстров и 3 с половиной спешл итемс половина из которых бесполезны. Ждешь 20-25 минут набор на сессию играешь 10-15 минут а то и вообще массовый дисконнект. Лучшее впечатление от игры это момент ее удаления. 23 часа наиграно из которых примерно 12 я провел в меню пытаясь найти хост или собрать тиму из 2-4 человек
"Please describe what you liked or disliked about this product" ...where do I start? GTFO sets out to be a hard team-based game requiring stealth, strategy, co-ordination and grit. In reality, GTFO is a game that demands that you are unemployed, have masochistic tendencies, and friends that are similarly inclined. When you first touch down, you will likely be filled with a sense of apprehension and dread. Every move you make seems to be the wrong one and you will continously wake rooms of angry screeching mobs. As you tentatively progress, you will start to understand the sleeping behaviours of the enemies. With confidence you start to think you understand how to stealth kill, and slowly you clear out a small room in 5 minutes. You feel accomplished. You feel you understand it now. Wrong. The next room you attempt to stealth kill an enemy that appears to be all alone, but instead on the other side of the room there is an enemy who purchased a neural-link from Elon Musk and has felt the loss of their fallen bretheren 50m away, immediately waking up and screaming at you for it. Eventually, you will realise stealth is virtually pointless, especially as the difficulty increases. By the end of the game, stealth is a facade. All problems can be solved at speed with the right guns. While stealth is almost never required, strategy is very much so. The right selection of tool can be critical for mission success depending on the sector. How do you know what tool to bring? You can either continually bang your head against the brick wall, slowly chipping away at the sector to see what challenges await you, or use YouTube and the wiki to inform you what to expect. The choice and hours of your life are yours. Now honestly, that being said if you manage to have 3 friends *and* they want to play GTFO with you for some wild reason, you may have a slightly easier time. Even 2 friends and a bot is good. 1 friend and 2 bots will make you want to delete the game. Aside from their buff using the bioscanner, the AI for the bots is fairly simple and extremely infuriating. You can enjoy frequently getting shot in the back, having resources stolen, receiving minimal assistance in staying alive and genuinely wanting to beat Dauda's ♥♥♥♥♥♥♥ brains in. Overall, if you want to beat this game and all its sectors, expect to sink hundreds of hours in. But don't expect to understand what the lore is supposed to be. The story telling component is lightly scattered across all the sectors and often dialogue occurs while you are fighting for you life. But don't worry, by the end of the game you will feel thoroughly underwhelmed. To paraphrase another review that so beautifully captures the essense of the game, "beating a sector in GTFO is like being cured of some terrible disease that you gave to yourself". That being said, for those that meet the real criteria for GTFO, I am sure that you, like myself, will enjoy the challenge and rise to the occassion each and every time. P.S. the game has a fair few bugs. My personal favourite is that 30-series NVIDIA graphics cards don't play nicely with the liquid system in the game. Consequently, every so often my screen would either become completely black, tinted pink (or some other color), or make it look like my character was wearing a kaleidoscope for goggles. My least favourite is when the game crashes after an hour into a difficult run for some reason or another and all progress is lost because you can't save.
垃圾玩意,不会做就别做了。sb策划自己不玩游戏
Душная zalupa.
♥♥♥♥ you Bishop
根本沒有網路上說的那麼困難,一個人也能輕鬆過,強烈推薦打折時一定要買!!!!
not for me.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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