
The world is a vast, beautiful and dangerous place – especially when you have been shrunk to the size of an ant. Can you thrive alongside the hordes of giant insects, fighting to survive the perils of the backyard?
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 9.86/day in the week to Sep 1 → 20.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1560 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Very Good
a
爽玩,喜欢单人的,喜欢多人的,喜欢盖房子的,收集癖,挑战党,探索党,可以齐聚一堂
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 20: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best BR #38, worst US #93 · 12 markets collected
US · last 30 days
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Latin America, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Japanese*, Thai +4 more
| $39.99 |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Хорошая игра, позитивная
this fully yoked edition is a TOTAL step up from its predecessor, the half yoked edition
65小时3人二转+全收集+全成就 先说结论[h2]确实好玩推荐入手[/h2][spoiler] 前提是有人一起玩[/spoiler] 是我第一个全收集全成就的游戏 个人体会是 1.朋友是玩这个游戏的最高配置,多人拉虫子仇恨能有更多的输出机会和生存能力,游戏体验完全不同。一个人打真是纯折磨 2.玩到后期最缺的不是至尊素材反而是坚硬、脆性素材......[spoiler] 后悔为什么之前懒得收集[/spoiler] 3.一定要造一个覆盖全图的滑索系统,不然跑图能跑疯 4.跑完所有收集品最后结算到100评分真的很有成就感 5.剧情中规中矩,属于是看开头知结尾 同时个人认为缺点有 1.就我自己来说不管开不开加速器用什么网永远会有时不时的延迟卡顿,挺影响体验的 2.掉落的物品经常跟人物碰撞导致物品起飞或卡住人物有点恶心 3.官方汉化绝对有点问题,有些效果名和物品名明明是中文我却不认识它们( 4.池塘深处的推进器能把我推到墙上一头撞死? 5.敌对虫子个个超雄仇恨机制,不点迅捷感觉能追你一整张地图... [spoiler] 6.为什么橡树顶上的蜜蜂巢啥都没有??我还辛辛苦苦搭天梯上去💩 7.前期狼蛛强度是否过于超模了...[/spoiler] 不过都不影响这是个好游戏就是了👍豪玩
67
Recomendado para jugar con amigos
so good to genuinely grind and progress or muck about with mates and do manhunts xd, similar to that of minecraft but content so much better and story better too - delete mites from the game
好玩
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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