
The world is a vast, beautiful and dangerous place – especially when you have been shrunk to the size of an ant. Can you thrive alongside the hordes of giant insects, fighting to survive the perils of the backyard?
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 9.86/day in the week to Sep 1 → 20.71/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1623 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
good game
10/10
good
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 21: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best BR #38, worst US #93 · 12 markets collected
US · last 30 days
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Latin America, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Japanese*, Thai +4 more
| $39.99 |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Go to recommendation game when people ask for a survival game with great co-op and aesthetics. The theme is unique and have loved the game from start to finish multiple times. Definitely my favourite game oat.
eu acho que a obisidian poderia colocar os boss do game como obrigatorios para você progredir na historia e não apenas para voce aumentar sua nota no final do game, eu mesmo zerei o grounded 1 sem derrotar nenhum boss e isso de certa forma me deixou meio triste com o jogo, por mais q eu possa ir la e lutar com eles quando eu quiser, não sou obrigado a fazer isso para progredir com excessão claro do robo do formigueiro negro, homiga e do Schmector, mas fora eles 3 vc nao precisa lutar com nenhum boss a nao ser q vc queira fazer a armadura/equipamento deles. Eu acho que ficaria muito mais dinamico voce precisar lutar contra os bosses do jogo para progredir.
поебота ♥♥♥♥♥♥, баланса нет, доиграл только из-за кента, которому по какой-то причине понравилась, пока фармишь итемы для починки своейц снаряги снаряга ломается, мб я лс, но если не ебашить билдом через щит, хард армор и дмг reduction, то появляется ощущение как будто ты ♥♥♥♥♥♥ недокач, которого пиздят с одной тыки, гейм дизайнер чмо и долбоеб постольку поскольку локации непонятные, приходилось тысячу раз пробегать одну и ту же локу, ибо в прошлые разы ты мог не подобрать какую-то ебучую белую бумажку на ебучем белом столе UPD: забыл добавить про хуевую систему пинга, хз как обьяснить но попробую. если при нормальной системе твои действия совершаются на твоем компе мнгновенно, а задержка идет после совершения действия на сервере, то тут, нажимая например кнопку удара, то анимация и сам удар происходит только после того как сервер получит эти данные и отправит тебе, если простым языком уебищное дерьмо из-за которого игроки которые конектятся к хосту хуево чувствуют тычку и блок, а в этой игре это очень критично, ибо механика парирования в этой игре очень важна, ибо без нее ты либо мясо что пиздят, либо ♥♥♥♥♥♥ лсный танк который не может играть как нормальный не кансерный долбоеб в силу того что задержка убогая, что в свою очередь уменьшает или делает полностью невозможным для реакции окно на парирование и удар
absolute cinema
its so fun and there are so many things to do: build a base, complete the game, get good stuff, kill spiders, raid ant hills i just overall love it
Yes
concinced my brother to buy this game so we can play. Now I got straight A+ in biology :)
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $123K | 227 | 58% | $19.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $68.2M | 172.2K | 98% | $19.99 | |
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| $68.9M | 178.5K | 97% | $29.99 | |
| $69.1M | 95.8K | 86% | $39.99 |