
Shrunk again, but the world is much larger. In this open-world, single-player or co-op survival adventure, craft weapons and armor, build your base, and traverse the playground on your buggy. But something else is out there—and it hasn’t forgotten you.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About
When you've been shrunk to the size of an ant, what was once familiar is now a wild, uncharted frontier. Traverse sprawling manmade spaces overgrown with nature with buggies that can fight alongside with you, uncover hidden secrets, and fight to survive in a world much larger than the backyard. The playground may seem familiar, but beneath its bright colors and towering structures lie mysteries hidden in plain sight. Are you ready to uncover them?
Survive, Adapt, Overcome
The world is relentless, but so are you. Shape your adventure with unique archetypes, each offering distinct abilities to match your playstyle. Whether you rely on precision, cunning, or sheer strength, you’ll need every advantage to survive against the threats lurking in the park.
Stronger Together
The perils of the park are daunting alone, but with friends, every challenge becomes an adventure. Work together to build, fight, and uncover the secrets buried beneath the grass. Whether you’re facing danger side by side or continuing your journey in a shared world, survival is always better with allies.
Walking is Bogus - Introducing Buggies
They scurry, they fight, and now—they help you survive. Hatch, raise, and ride your own insect friends - buggies! Saddle up and ride through the park, command them in battle, or have them help gather resources. The right partner could mean the difference between thriving and barely surviving.
Big Baddies of the Park
The park is home to creatures other than the bugs you know and love. AXL, the tarantula, and the Lizard stand as apex predators that demand preparation, strategy, and courage. The snake is a different kind of challenge. To master it, you will need to learn its patterns, ride it, and harvest its scales. And let's not forget about the bird. Every encounter makes you stronger. Claim rare materials, craft powerful gear, and unlock upgrades that push you further into a world built to overwhelm you.
Playgrounds
Survival is only the beginning. With Playgrounds, you can build your own challenges using powerful tools that shape combat, puzzles, and unpredictable encounters. Download, play, and vote on community creations to discover new ways to test your skills. The park is no longer just a place to survive. It is a place to create.
Home Sweet Home
The park is yours to claim. Build everything from simple shelters to sprawling fortresses that keep you safe from the dangers outside. But don't limit yourself to just dry land. Create fully underwater bases to support long expeditions, expand your reach into the depths, and make every corner of the park a cozy little home.
A Shadow That Follows You
The threat is always there—watching, learning, waiting. You don’t know where it’s coming from, only that it never leaves. The deeper you dig, the closer it gets. Some mysteries should stay buried, but it’s too late now. It knows you’re looking. And it’s ready. Every answer drags you deeper, every step invites something closer. You were never alone. You thought you were in control. You were wrong.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 24.6Kreviews | 81% | — | $18.1M |
| $29.99 | 3.1Kratings | 97% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2221 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
tao bom quanto o 1
great game
Being shrunked is awesome!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 3: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best AU #69, worst UA #100 · 10 markets collected
US · last 30 days
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German, Spanish - Spain, Spanish - Latin America, Simplified Chinese, Japanese, Portuguese - Portugal, Korean, Traditional Chinese, Portuguese - Brazil*languages with full audio support
Hours played at review time, across 2.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It is very fun but it has some little Bugs.
弥补了一代的很多遗憾
game is lagging , not running smoothly...
I've played this game. Now I have PTSD, severe Arachnophobia and I'm constantly on the verge of unlocking a new phobia every time I boot up the game. 10/10 experience, except it's a 9/10 because of the bugs. You'll never know which bugs I mean.
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patching the ant buggy extra loot is evil bring it back 10 mites down 0 fangs collected
after playing a decent amount of grounded 2 here are the pros and cons Pros: 1.more types of enemies with a few reused versions ect 2.a new way for tools which dose make it easier for co op as your upgrades are others upgrades instead of a tool each to grind for. 3.a much larger map , which is always good for survival games giving you the fun of exploring 4.the updates add a huge amount of content which is always a good sign Cons: 1.a heavy weight behind everything needing to be jump puzzles when the game is derpy at the best of times for object detection , sometimes the leaves are real sometimes not , sometimes you get push by a random shape more then the thing it is making you either fall to your death or have to retry the climb all over again 2.they really want to use the buggy system and for some very small stuff thats fine but their main objective is to be able to switch out which ever you use which is a good concept ( spiders for moving around on webs , ants for opening routes ect which is fine but the awful pathing when calling them if it even works at all most of the time its "cant call a buggy here" bs even tho they put a block in the way that needs you to say use an ant to get through so you have to find a spot where it might let you spawn it in. 3.had to unbind the key to huck as for some reason it would huck my weapon when i power attack? in a game where you have to break the enemies defence with a power attack 4.the auto save system for some reason triggers the game to freeze at random in ofc the most helpful places , mid jump , in a fight ect ect 5.changing the builds so its more dungeon an dragons related (Rouge/mage/fighter/ranger) which on the one hand helps with looking for stuff for your build by the name but also takes away alot of the fun from grounded 1 where you could mix and match different things for builds 6. sometimes the magic attacks auto track , sometimes not which can make it difficult in combat, TLDR : if you havnt tried grounded 1 play that its far more polished and overall just more fun to play , alot of the combat in this game seems like busy work to slow you down making the fun part of grounded where you get new parts almost only worth fighting things once maybe twice to unlock recipes if you have played grounded 1 i would recommend waiting for this game to fully release so everything gets optimised ect
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $18.1M | 18.3K | 87% | $59.99 | |
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| $18M | 18K | 94% | $29.99 | |
| $18.2M | 28.3K | 79% | $34.99 |
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| $68.1M | 95.9K | 90% | $39.99 | |
| $275.3M | 552.7K | 94% | $29.99 | |
| $24.1M |
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| $123K | 227 | 58% | $19.99 |