
Fangs of Asterkarn is our largest addition to the apocalyptic fantasy world of Grim Dawn, introducing players to the mighty Kurn tribes of Asterkarn as they contend with Ch'thonic corruption. Customize your potions, awaken the true power of Epic items, and enable the challenging new Ascendant mode.
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About
Trek across the glorious snowy peaks of Asterkarn, delve into frozen caverns, and explore ancient forest valleys and breathtaking hot springs as you seek to purge the corruption tainting this idyllic landscape. Parley with the Kurn tribes and aid them in rekindling old alliances as you contend with the darker side of their bloody history. Uncover hundreds of new items and create wondrous potions customized to your needs.
Fangs of Asterkarn requires the Forgotten Gods and Ashes of Malmouth DLCs to play.

Conquer the Ascendant Game Mode – turn the campaign world into a challenge worthy of ascendant demigods, with every dungeon and boss encounter sure to test your limits. Ascend your equipment to attain incredible new power.
A Transformative 10th Mastery – become a frenzied force of destruction upon the battlefield capable of shapeshifting into vicious beastlike forms. The new Berserker mastery brings the total number of mastery combinations to an astounding 45!
A New Chapter of Cairn Unfolds – journey West into the rugged wilderness of Asterkarn and contend with the mighty Kurn. Discover the dark legacy that continues to haunt these nomadic people and again drives them East, towards renewed conflict.
New Environments – discover a vast new region that expands the total game world by a staggering 32%, over 80% the size of the base game. Trek across the glorious snowy peaks of Asterkarn, delve into frozen caverns, and explore ancient forest valleys and breathtaking hot springs as you seek to purge the corruption tainting this idyllic landscape.
Potion Customization – alter your potions to suit your playstyle. Turn them into powerful tonics that restore your character’s vitality, or have them provide powerful unique buffs and effects.
Affix Transmutation – reroll your rare and magic items to perfect your equipment.
Crucible Expanded – delve deeper into the Crucible’s challenges with thirty additional waves (requires the Crucible DLC).
The Shattered Realm Grows – discover new regions and boss arenas being slowly consumed within the Shattered Realm’s unstable infinity.
Discover Hundreds of New Items – a veritable vault of treasures awaits you with hundreds of new Monster Infrequents, Epic items, and unique Legendary items!
Awaken Items – unleash the true potential of many Epic items to turn them into powerful implements worthy of Legends! Ascend items to unlock their full potency.
Three Factions – parlay with the Kurn tribes and aid them in rekindling old alliances as you contend with the darker side of their bloody history. Learn ancient secrets from an unusual new ally.
Tackle New Foes – test your mettle against new super bosses and additional Nemesis bosses for old factions. Five new hero monster archetypes populate the entirety of Cairn alongside to deliver new twists to old content.
Two New Rogue-Like Dungeons – two new roguelike dungeons will be introduced with free content updates for the Fangs of Asterkarn expansion.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 568 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
胡乱堆料不一定是好事儿。地图巨大,空洞,稀松,内容再多,摊开了也是薄薄的贫瘠之物。
这作这么久还能出个dlc,不管玩不玩,我都给他个好评。
Another amazing expansion from Crate.
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Languages: English*, French, German, Spanish - Spain, Czech, Japanese, Russian, Simplified Chinese, Portuguese - Brazil, Italian, Korean, Vietnamese +1 more
Hours played at review time, across 568 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
So much great content. Crate is a gift to gamers.
Great finale to an already amazing ARPG
Я не весь контент пощупал, просто начал с нуля новым классом, по этому буду оценивать лишь его и то, что успел увидеть, потому оценка будет возможно меняться по мере игры. Но пока я разочарован. За такую цену я не увидел ничего, что могло меня впечатлить. Новый класс совсем скучный, он меня достал уже на 40 уровне и я просто не хочу им играть. В форме зверя нет каких-то нормальных скиллов, а в форме человека он проигрывает практически всем, ибо играть через кровотечение - это не благодарное дело. Новый интерфейс выглядит современнее старого но некоторые опции интуитивно вот так просто не найти. В общем пока не понятно, ощущение что я купил новый интерфейс за 5к тенге... Новые локации пока еще не видел, хотя мог бы посмотреть их старыми героями но решил вложить всё своё время в прокачку нового класса. Если честно, даже "Горнило" было интереснее, а ведь оно стоило дешевле, не говоря уже об остальных сюжетных дополнениях, которые всё равно лучше, чем это. Ну, буду смотреть дальше, может изменю своё мнение... Пока жалею, что не стал открывать это DLC бесплатно через анлокер, нужно было лучше так поступить но хотелось поддержать разработчика, плюс я всё же рад, что игра живёт хотя бы через такие DLC.
FALTOU APENAS A PROGRESSAO DE LVL PARA CURTIR A EXPANSAO NOVA
Уффф, ну штош... Если коротко: да, не так плохо как могло быть и не так хорошо, как должно быть. Если не-коротко: Большое дополнение ([i]локации больше по квадратуре, чем в оригинале[/i]) с новой сложностью ([i]не НГ++, а эдакий тумблер специально для гринда[/i]), новой механикой алтаря баффов ([i]опять для гринда[/i]), новыми секретками ([i]хотелось бы больше[/i]), новыми фракциями - явными местными викинго-кельтами и скрытой фракцией из одной квочки-переростка ([i]задания которого нацелены в основном на гринд сокровищниц[/i]), новыми боссами и убербоссами ([i]половина из которых дохнет от чиха 100лвл перса в их сторону, вторая половина - это душнилово "зажми чем-то ЛКМ на 5 минут"[/i]) и классом берсерка ([i]со встроенным вурдалачеством, которое половина на четвертину синергирует со скиллами других классов, но в целом забавно[/i]). А еще тут можно апать снарягу ([i]аааа, так вот зачем столько гринда нужно[/i]) и варить зелья ([i]модификаторы для хилок и маны, половина из которых у квочки-переростка за репутацию[/i]). Ну и плюшек для удобства ([i]тут без нареканий[/i]) Как вывод: ДЛЦ не мусор и как бы выше среднего и так-то может предоставить не один час веселой нарезки врагов, но оригинал с болотно-бодихоррорным Мальмутом и египетско-лорным Забытыми установил высокую планку для ДЛЦ на фоне которой Клыки тускнеют. З.Ы. патчами допилят, правда? З.З.Ы. ...а ведь могло быть длц и про Йугола как развитие темы Моргонета и колец
Overall i feel this is a good addition to Grim Dawn, its not perfect, and its true the difficulty is bumped up on the hardest setting, but I have been able to adjust and enjoy the new mechanics. The story, setting, and build variety is top notch and to this day this remains my favorite in the world of diablo style ARPG's.
Grim Dawn: Fangs of Asterkarn Over the years, Grim Dawn has quietly established itself as one of the best ARPGs on the market, building a loyal player base through impeccable gameplay and consistently high-quality expansions. *Fangs of Asterkarn* doesn't just continue this tradition; it elevates it. This expansion is among the best the genre has ever seen, offering an exceptional new class and an impressive amount of fresh content that breathes new life into an already incredible experience. At $18.99, it’s an absolute steal. What makes *Fangs of Asterkarn* so exceptional is that it serves as the perfect culmination of a game that is already a masterpiece. Every previous DLC significantly enriched the Grim Dawn experience, and *Fangs* raises the bar even higher, celebrating everything the game has evolved into. If you’ve been playing Grim Dawn for years, this is the send-off the game deserves. If you’ve never played it, now is the perfect time to dive into the complete experience. Stop reading, buy it, and clear your schedule—because you’re going to need the time.
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