
Gravity Ghost is a physics game with a twist. Run, jump, and soar around planets, using gravity to glide through the air. Explore a shattered galaxy and rescue its survivors, armed with powerups and mysterious terraforming powers. Meet the 7 magical guardians and best their challenges. There's no killing, no dying, and no way to fail.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Original, estetically intemporal, with a good story, this game is a demonstration that a game be very pleasant to play, without the need to resort to violent or aggressive game mechanics.
This game is actually pretty great! The art style is very cute and the voice acting is pretty good. The gameplay is somewhat short, but very fun to play through! My only complaint is that the character can be a little tough to control sometimes, but that is part of what makes the hardest levels challenging, so it's totally understandable. Overall, great game! I would definitely recommend it for the casual player!
Beautiful game with fun chill gameplay with clever movement. Fantastic if you love shorter games on the relaxing side to unwind. You can feel the love that went into the art, and story every step of the way and the soundtrack just seals the deal. They really nailed the mood on this whole experience.
This has been one of my favorite games for a long time, for years before I got it, to the point where I contemplated practicing speedrunning it. I love puzzle games, I love emotional storytelling, I love piecing together stories rather than having them handed to me, and I love symbolism and metaphors, so this is a perfect game for me. I also love foxes, but I don't know if that was before or after first seeing this game as a kid. I'm definitely going to replay this game soon, it's just so good. It's short, but it's sweet. It's definitely worth the 15 dollars if you're anything like me.
Going into this I knew I'd love the story, but I wasn't expecting to enjoy actually playing the game as much as I did. I'm not much of a platformer person at all, but in this case the style of gameplay is quite unique and as a result I actually found it really fun. The graphics and music are also incredibly pretty and relaxing. I won't touch on the story much, partially because others have already gone into it quite thoroughly, but also to avoid spoilers, and keep this review from taking up half your life- but I do love this sort of scattered storyline and think it works very well. The buildup is nice and holds your attention well, and when you eventually get there it's as emotional and compelling as you'd expect. Overall this is just remarkably, and at times, surprisingly, good. It's a gorgeous game that follows some important themes on loss and grief, which is explored in a unique and fun way, and I would say it's well worth the money. It's very special to me and likely always will be. Frankly I have spent hours thinking about this game and could talk about it for just as long, but I'll leave it here for now.
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This was awesome. It's not only an engaging yet relaxing platformer with unique mechanics Mario Galaxy doesn't even have, but it also has a great story. Not only that, but it seems you get two copies when you buy it. The only downside is that 100% is very, very difficult because the last achievement asks you to beat the game in 50 minutes, something that takes near-perfect precision and a lot of time to learn the route. Either way, underrated doesn't come close to describing this. Please play this game. However, a quick disclaimer: the PS4 version has extra levels. If you want the best experience, choose that one.
(Has anyone else noticed that there are some famous people in the credits? Ben Prunty, Logan Cunnigham, the Burch siblings, and even Jon Blow! Wow. Anyway...) [i]Gravity Ghost[/i] is a pleasantly easy game for all ages that gave me 3 hours of relaxing gameplay with a couple of moderate chuckles along the way. Unfortunately, the tone doesn't quite manage to marry serious and light-hearted. And the story feels like one of those that don't really have a point or payoff. The gist of the plot is: [spoiler]A girl causes completely preventable deaths of her little sister, her parents, her pet fox, and herself. In the afterlife, she performs some [b]posthumous actual miracles[/b] to save people in her life - whom she somehow [b]hadn't[/b] managed to kill off earlier - from mortal danger, then realizes the entire situation was all her fault, and then... guides them toward safety even though she had already set up the situation where they were perfectly capable to go there themselves. In turn, the survivors create a foster family and revere her as an honored dead, naming a comet after her and possibly treating a newborn as her reincarnation.[/spoiler] And that doesn't quite seem to tie with her becoming a psychopomp-like figure, a spirit guide helping recently dead souls. And it's another game where I get tantalisingly close to 100% achievements before realising that [i]"50-minute speedrun"[/i] sounds stressful, while [i]"a playthrough where you just... don't turn in collectables"[/i] and [i]"hold left and up for 10 minutes straight"[/i] don't sound fun at all. Nevertheless, it is an enjoyable one-off experience, as long as you don't think about the plot too hard [strike]just like [b]I'm doing RIGHT NOW ARGLE GARGLE BARGLE[/b][/strike].
Such a cute game with great music! It's a little dizzying at times, but it's easy to put down and pick it back up later. I do struggle with the controls from time to time, but it does bring an extra challenge to the game.
Beautiful. Gorgeous art work, touching story, and surprisingly complex puzzle-platforming.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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