
The cult classic Gravitar has been Recharged. Complete missions in each solar system, navigating a variety of challenging environments, each with varying levels of gravity that will test your skills as a pilot before unlocking new solar systems to explore.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
This was one of the better recharged games. My gameplay is below. https://youtu.be/kKA4rpChQA4
Man, it really sucks to say this, because I love the idea of a game like Asteroids but with missions, objectives, a little bit of ship maintenance and a few decently difficult enemies. It sounds like a great idea for a video game, hell... I myself, would love to make a video game like this! What a great idea! And then comes the execution. Yikes. It's a great idea, great potential and i really can see how, if done effectively, this game could be really fun and interesting to play and go for high scores on, but it's just not there right now. First off, the controls suck ass, I mean you can change them via settings, but not really. Say you don't wanna used W to move forward, you can change that... however... you cannot change the fact that A and D are used to turn?! Why is that not a thing? Wanna use a controller, that's arguably worse to control than the damn keys for a Keyboard lol Art style is great though, I mean it really does look nice and i enjoy the atmosphere of it all (no pun intended) and the relaxing music in the background gives a nice sense of exploration and even if the game can feel a tad limiting, it's a nice vibe and backdrop while flying around, especially in the space parts. It's got aura for sure. But man, gameplay wise? it's just not that great to play. I also notice when tapping W to boost just a tad, sometimes it boosts more than others, and in a game where you need precision like this, that is not a great feeling because sometimes i would Tap W and go further hitting a wall and dying, resetting my progress. Other times I tap W and barely move an inch (on the same planet, mind you) It does offer decent settings variety in most other cases and there is a challenge mode (which I did not check out, because the gameplay is just... kind of an unfortunate miss) and you can remove the shield, pickups and 3 life options to gain more score for high score runs, but... who wants to do that in a game with bad controls, an inability to change some of the controls, shooting that's delayed (i forgot to mention) and variable speed when pressing buttons lacking the required precision for the gameplay that is already hard enough to get through as it is. On paper, this game could be great, I see the potential 100%, but the execution in settings leaves something to be desired and in gameplay... yeah, I just cannot recommend this. I wish the developer all the best though, cuz i'm sure a good few people worked hard on this, but they definitely need to rework the game a little bit to make it feel more cohesive, precise and add a couple of missing settings. I'll give it a 5/10 for the really nice art and sounds and ost, but for the game part specifically, it's not worth the purchase imo
Absolutely love it, Fly, Shoot and Die Would love to see Lander converted next
Chill vibes, somewhat difficult but not overly hard.
It feels incredibly hollow & sterile, with no real attempt made to modernise the game mechanics. If they added persistent progress, ship upgrades, & waifus, then you could have a good game here, but this just feels empty.
Cracking game. Love it. All the Atari recharged games are brilliant and really do the job.
This is a really surprising, excellent game! it is super difficult and yet calming at the same time. It takes patience and a steady hand but, after many hours and weeks, I was able to finish all four systems. Excellent game. (I play it on the Atari VCS rather than Steam because I love their classic controller).
leaving a thumbs up because, while i don't think it's fun personally, i still think it's fine. not going to rock your socks off, but if you come across it in a massively discounted bundle, sure why not.
I remember this game from back in the day and have been wanting to play it again for a long time. For its day it went a long way to be realistic and take into consideration gravity.
Fun retro gameplay!
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese
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