
A cute puzzle game about taking a trip to your grandma.
Modeled estimate, not a reported figure. How we estimate →
Media
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
很小的一款变种推箱子解谜游戏,核心机制是可以在场地中打开一个“传送门”,既可以让一个水坑或一个箱子“无效化”,使得主角可以走过,又可以将箱子推到已经打开的传送门中再关闭传送门,这样箱子就像被装进了某个“口袋空间”一样,在下次打开传送门时箱子才会再出现。 机制就这么多,其它就是非常纯正的推箱子,没有任何新的元素。本作的关卡不多,难度也很休闲,每一关都相当的小,而且每一关中的箱子最多就两三个,这个核心机制也让整个游戏感觉比纯推箱子和某些类推箱子要更不容易卡死。至于多样性的问题,其实也还好,就针对这一种机制而言,感觉也探索了一些东西,挺有意思的。要说有什么想吐槽的话,感觉音乐稍微有点“喧宾夺主”,莫名其妙地激昂,其它的话就没啥可说的了。 总之,本作可以[b]推荐[/b]给想要休闲解谜的玩家。每个关卡的名称都是一种花的名字,想要恶补相关单词的玩家也可以试试(大雾)。
感觉关卡设计很一般,可能因为能力太过强大的原因,感觉思路都差不多,玩起来很烦躁。因为忘了跟角色对话,为了拿成就还重新打了一遍,更烦了
Simpático, barato y pixelado ♥
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A fun puzzle game with cool mechanics. Not too hard to pick up, can be a bit to master, but should only take you maybe an hour or two max to beat it. For a fully voice acted fan dub of this game with high quality editing, check this video out! https://youtu.be/b97-aP3w3CA?si=SsBUD59FJlpWF0pe
Loved it!!!
Decent little sokoban-esque puzzle game. While the trailer and screenshots might give some the impression that this is an open-world game, it is actually ENTIRELY linear. You must complete all puzzles one by one in a fixed order in order to progress. While linearity is often frowned upon in puzzle games, it didn’t really bother me in this game as the puzzles were on the easier side and there aren’t that many puzzles in total, so I never really felt like I was ‘stuck’. The core mechanic is your character’s ability to cast magic ‘portals’ (that’s what they’re called in-game, but they don’t behave like typical portals you see in games) that allow you to walk on water, phase through blocks, or even store blocks and then manifest them later. I found this portal mechanic quite original and fun, but sadly there are no additional mechanics beyond that, besides the usual block-pushing. No new elements are introduced after the tutorial section, though you will discover one or two subtleties about the portal mechanic that aren’t explicitly mentioned in the tutorial after a few non-tutorial puzzles. As a result, the puzzles don’t stand out from each other and are far from memorable. Thankfully the novelty of the core mechanic is enough to carry the game, and because the game is fairly short and easy, you should be able to beat it before it gets stale. To get a taste of the portal mechanic, there is a very short free prototype of the game available to play on the web [https://shorturl.at/jDGI5]. Just search up “SokoBunny” by Zuza on Itch.io if the link is broken or removed. Puzzles aside, you will also encounter several NPCs as you walk along the path, each offering a few short lines of dialogue. The dialogue is rather random and while mildly amusing, doesn’t really add much to the narrative, though there wasn’t much narrative to begin with as this is pretty much just a bunny paying a visit to their grandparents’ house, solving puzzles along the way. No explanation is given for the bunny’s mysterious magic powers. All in all, I would say this game is worth playing due to its originality of puzzle mechanics. Even if the puzzles aren’t the most challenging, they are still highly enjoyable to solve, and the lower difficulty does make the game more accessible and relaxing. Having said that, it’s debatable whether the game is worth the full price of 8 USD due to how short it is. While its core mechanic is undeniably unique, there isn’t really that much depth to it for it to blow your mind, especially when there aren’t any further mechanics introduced. The graphics and soundtrack are nice, but nothing spectacular. The NPCs are a welcome addition, but nothing substantial. I personally think 5 USD would have been a fairer price, though games on Steam are so often on sale nowadays that I guess the base price doesn’t really matter much anymore.
A very calming puzzle game. The levels are well designed, the pixel art is easy on the eyes, and the music selection is quite pleasant. The NPCs you encounter along the way are really wholesome too and add to the atmosphere. Played it twice and apparently spent 5 hours on it but it honestly felt like maybe an hour. Would recommend.
A very short and cute relaxing puzzle game. Sokoban, but with a single portal that you can use to either move through a lake or box tile, or to store a box to put somewhere else. Never gets too difficult, but has some headscratchers. Way too expensive full price, but definitely worth a playthrough on sale!
cute game, looking forward to seeing more of the zuza cinematic universe
Fairly easy and a little bit short. Also Alan Hazelden is in the credits. If we don't stop him then he will take over every sokoban game in existence.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Drift racing car | $8.4K | 151 | 95% | $1.99 |
| OceanCraft | $8.4K | 60 | 85% | $9.99 |
| Slowdrive | $8.4K | 87 | 95% | $4.99 |
| Night Lights | $8.4K | 78 | 83% | $4.99 |
| Tiny Dangerous Dungeons | $8.4K | 91 | 96% | $4.99 |
| Night Cascades | $8.4K | 214 | 92% | $2.99 |