
Known for its dynamic combat, ensemble of versatile characters, and thrilling online co-op, Relink returns with expanded solo and multiplayer content, bringing endless adventure to skyfarers both new and old.
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Themes across 565 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
这dlc更新之后好的地方是我喜欢的角色可操作了,因子可以选择合成了,新boss总体来说5个新boss,演出不错,但是断打斗节奏,这种演出打完一次之后还是建议在设置中增加后续自动跳过演出的选项吧,增加了运动会,弥补了我在mmo中没机会体验运动会的遗憾,并且boss过于多动,一些中了基本能扣你十几万血的boss小技能在特效拉满的场合又不是很容易看清.特别单指别西卜的那个小球,4个角色特效拉满真的很难看清,每次都莫名奇怪被硬控打到空中一巴掌十几万血没了,我玩拉拉肥的,你知道那b玩意天天移动,我还要控制那个狗屎的xxxy不要乱跑真的很恶心,打输出还是站桩打,好不容易资源满了.正想打一套输出结果boss莫名奇妙开始打你,长按y的最后一段收尾还老是打不到 肉鸽模式,说实在有点过于无聊了,而且选了buff之后无论是增益还是debuff都感觉不到区别,而且奖励选择也少,我还期待着能顺便刷技能石的,没想到奖励中没有 因子合成系统,这是一个好系统,但又不好,既然设计了一个新系统,还有新因子,为什么新因子不能去合成,属性克制这些也不能,专属因子也不能,你是为了什么设计的,唯一的好处的就是给在新增加的技能点系统中,那些指定主类型的因子跟另一个因子对换一下位置,能让角色更肉 然后就是技能石这边的了,路西法的技能石,在掉落那里是没有写范围的,但是实际上我掉落了好几个都说γ因子,你这追加技能真要改改了,而且这玩意又不能像因子那样可以去商店那边合成去刷,我刷到直接开风灵月影了,25倍速刷了好几个小时,一个狂战士都没有..你这因子合成跟技能石像是说好了那样,新因子强力又不能不要,但又不能合成让两个因子词条出现在一个因子中,最好的方法就是把不能合成的因子在技能石那边刷出来,因子合成减少肝度的同时,你的技能石又弥补原来减少的肝度,可能更肝.毕竟还有可能刷出来的不够15级. 但综合下来还是给好评,希望后续有更新的话能优化吧,好评是给早见沙织的,毕竟dlc我本来就是因为看到拉拉肥我才打算买的
欧内该,更新一辈子Relink吧
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Languages: Japanese*, English*, Italian, German, Spanish - Spain, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Korean, French*languages with full audio support
Hours played at review time, across 565 reviews with recorded playtime.
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ベルゼバブ(C++で)の(往復フィールドアタック)カメラ誘導(ロックオンなしで強制)で走り方向を変えさせ避けないようにする 一部技(技名無し、赤と黄色以外にもある)が無敵貫通するのに説明なし(ここまでは「大いなる破局」しかないし、それもクソといえばクソだが技名ありなので) 判定とヴィジュアル一致しないやつ多数 これら修正するまでゴミ判定する 本編のように人にオススメできない出来 1.3 の時にZEROクリア済ですがZEROのデザインがまた良かったって感じ(時間長いのでメモリ補正の可能性あり) 沒有記名的招各種無敵貫通 要你來回跑然後跑到一邊以後跑反方向之前強制拉掉你鏡頭讓你跑不到 玩本篇就好,製作組少人以後監督能力變差一堆垃圾為了難而堆難,作為動作遊戲本身招式可讀性和合理性大幅下降 十字旋轉的攻擊判定無預警地逆迴轉、沒預算做更多種類的攻擊就把原本攻擊周圍滿地滿方向亂撒投射物(根本看不出發射口)、總之一種攻擊上面塞多一點種類的狀態異常、一堆地板攻擊打到高空(視覺效果) 這種我玩了我沒辦法推薦給人玩
An amazing DLC expansion to an already amazing game! While I get some people were expecting a bit more...do keep in mind this isn't really a sequel; so I guess I'm just more willing to excuse the reuse of enemies and locations so long as the game is fun. Tons of QoL improvements have been made and all the new characters keep the trend of having their own unique playstyles...so almost everyone can find a favorite to play. If you're like me and build one character at a time...you'll probably want to play online during when you reach Chaos+/Chaos++ difficulty, as those bosses are relentless and unbuilt NPC's won't be enough to get you through. Other than that...this gets a high recommendation from me! If you already own Relink, you'll enjoy having more to play...and if you haven't purchased the base game yet, there's a lot Endless Ragnarok does to help speed up the process so you can catch up with everyone. Here's hoping we get some future updates like the base game did!
A AMAZING GAME AND AWESOME EXPANSION/DLC BUT... Please add more quality of life/next updates like: - True cosmetics/skins/outfits (no colors); - New characters/heroes like Zooey (it's was my main on GBF Versus); - New weapons, itens, etc; - Cross and multi at the begin of the game (campagain); - Collab with other games/IPs: Final Fantasy, Monster Hunter. That's all for today, folks! Peace out.
Le mode auto des SBA ne fonctionne plus. Les PNJ ne lancent plus de SBA quand on leur demande. Il n'y avait rien à changer, mais ils l'ont fait avec un bug en plus au passage. GG les gars.
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뭔가 강화 하려해도 무조건 확률에 의지 해야 되서 계속 리세마라 돌리다가 지겨워서 관둠 ㅋ 시간 남아 돌지 않는 이상 손대지 않는걸 추천함 아 고인물들 도와 줘서 멀티로 밀수는 있는듯
This expansion is much more fun than i expected. -The new gear progression systems add new ways to build characters which leads to have more variation than just going full dmg and almost no QoL/survivability like in the bsae game. -The bosses encounters are though but after fighting them enough to get used to them they become easier, however, they are still so fun to fight and agressive enough to make you enjoy this game's amazing gameplay at its fullest, specially the hardest bosses (those are chef's kiss in boss fight design). -The grind has been made much easier with the new game mode called "conflux", which is a rougelike that doesn't take too long to complete. Its difficulty is average, not too hard and not too easy but it still has its challanging fights. -The story was kinda nice, more like an expansion on lore. It wasn't as long as the first game but it was still an enjoyable experience. If you enjoyed The base game then you're very highly likely going to love this expantion. It's everything relink was but better. 100% would recommend getting it even at full price.
服务器问题严重,当前通过主菜单已无法连进服务器,共斗游戏只能当单机在玩。无尽难度的天元数值设计不合理,极大的凸显了角色间输出能力差异,此时遇到雌小鬼玩家会极大的放大负面情绪。专精突破所需的msp过多,数值设计偏手游而非单机的水准。
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