
Gothic II: Gold Edition brings together the excitement of Gothic II and the add-on Night of the Raven to your fingertips!
Modeled estimate, not a reported figure. How we estimate →
Media

About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German*, Italian, Spanish - Spain, Polish*, Russian**languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 100 reviews with recorded playtime.
Reviews
Themes across 98 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Very enjoyable game, solid 8/10. I played NotR for my first playthrough which was... a VERY rough start my God. Imo enjoyed this way more than Gothic 1 Remake, and I should maybe give the original a try at some point. Things of note: - Game will physically NOT cap at 60fps in windowed mode unless you get the DX11 patch. So definitely get that. - While some patches are included here, union is not. You should install that before starting the game if you don't wanna experience potential softlocks further down the line. Positives: - The world is much bigger than the original game especially with the DLC included. - The world feels much nicer to explore, and feels much more rewarding for exploring random areas/corners of the map. - The return of many of the characters from the original is nice, and continues your relationships as if you never left. - The story is interesting, as are many of the characters included. - The inventory system works well for the most part. - Combat while basic is pretty decent, learning new skills and combos through the LP levelling system is cool. - The game feels pretty generous with potions, so you aren't spending 20 minutes healing off of fish soup towards the late game. - Being able to get runes to travel around everywhere feels so nice - Acrobatic flips everywhere with NotR is PEAK cinema - Runes and scrolls cost very little mana for the most part so they don't feel awful to use. Negatives: - No Mud :( - Combat with animals/most monsters feels fine, but fighting humans/orcs feels awful since your combos feel more or less entirely useless on them as they just block and dodge everything after the first hit. - My usual issue of fighting more than 1 enemy at a time feels grim af unless you're able to 1/2 tap them all (mostly humanoid enemies as they always aggro in groups) - The early game scaling feels genuinely awful with NotR (Which is intended I guess since they buffed everything) and I felt severely underlevelled/underpowered until I was able to start using the stone tablets. As a first time player, which was pretty frustrating. - Getting locked out of magic entirely if you don't join a specific faction was pretty disappointing (coming from G1 Remake where you could still do magic circle + runes later). - Arrows missing depending on your archery skill felt awful. 70%+ and still missing half your arrows is silly. All in all, would definitely recommend this to anyone who wants to try it. Just be ready for CBT as a first time player.
Gothic II Gold Edition is one of those rare RPGs that I keep coming back to year after year, and I honestly think I'll still be replaying it for the rest of my life. Compared to Gothic 1, almost everything feels like a major improvement. The world is bigger, more detailed, and thanks to Night of the Raven, there's even more content to explore. Khorinis feels alive, with NPCs following daily routines and a world that rewards curiosity. Every cave, forest path, and forgotten corner feels like it was placed there for a reason. The progression is where opinions may differ. Night of the Raven makes the early game brutally difficult. Learning Points are precious, enemies hit hard, and every decision matters. New players might find it frustrating, especially compared to the vanilla version, which is much more forgiving. But for me, that struggle is also part of what makes finally becoming powerful so satisfying. The combat is old-school, the controls can feel clunky by modern standards, and it's definitely eurojank. But it's the kind of eurojank that has charm, personality, and a sense of adventure that many modern RPGs still fail to capture. If you're a fan of Piranha Bytes games, old-school RPGs, or simply want to experience one of the greatest eurojank classics ever made, Gothic II Gold Edition is an easy recommendation. I'll probably be back in Khorinis again next year.
remake this game and it will be my goty of that year. This is hands down one of the rpgs ive played even tho its 20 years old
"Готика, готика, не забываем про готику ребята." (с)
- Постой-ка! Я тебя где-то видел... Ах да! Нам прислали вот это из колонии. - И что это? - Это твой словесный портрет! Похоже, у тебя большие неприятности. - А, это... Это совсем на меня не похоже. Тут написано, что у этого парня борода. А у меня её нет! - Хм... Действительно. И правда, нет. Ладно, иди... Но я буду за тобой приглядывать!
жду ремейк 2й
Шедевр на все времена как и Ведьмак 3!
говно мамонта
сколь не играй, сколько не улучшайся, все равно баба с кинжалом тебя унизит. 10 не гражданин из 10
Gothic II was one of the first games I ever encountered, yet it is only now—after all these years and amidst the hype surrounding the Gothic remake—that I’ve managed to play it through from start to finish. While playing, you have to turn a blind eye to certain archaic elements and the occasional signs of a limited budget; however, were it not for the lack of a sprint mechanic, the game would still be incredibly fun to play today. I’m sure there are mods to fix this, though I couldn't use them because I played the Unreal Engine 5 version (which I highly recommend). For players willing to overlook these minor issues—and the sprint problem, which is certainly no small matter—I highly recommend it; in many aspects, it remains a timeless and unsurpassed game. [hr][/hr] Teraz wersja tej recenzji dla Polaków, wszyscy i tak znają tę grę więc powiem wam jedno: uważajcie na orka Ki-Shaka bo was pobije i spierdoli do Varantu
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Counter-Strike: Condition Zero | $8.1M | 28.2K | 91% | $9.99 |
| DIRT 5 | $8.1M | 7K | 54% | $59.99 |
| Mechabellum | $8.1M | 19.1K | 84% | $14.99 |
| Aseprite | $8.2M | 26.3K | 99% | $19.99 |
| FINAL FANTASY® XIII | $8.2M | 19.7K | 75% | $15.99 |
| Dungeon Defenders | $8.2M | 18.9K | 93% | $14.99 |