
Build your own base and take command of firefighting, police, EMS, and SWAT operations. Thanks to real map data, you can play right in your hometown - or anywhere in the world! Manage your fleet, hire staff, and take on a variety of authentic operations. In which city are you taking command?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
In Global Rescue, you take command of building and operating your own emergency services base. Coordinate missions, manage personnel and vehicles, customize your base — and take on the thrilling day-to-day operations of various first responder units: fire department, police, EMS, and even SWAT.
Thanks to realistic map data, you can freely choose your location anywhere in the world, from your own hometown to any city around the world!
Make sure your fleet and employees are always ready for action. Upgrade vehicles, train your staff, and expand your base using an extensive research tree.
From extinguishing fires and handling traffic accidents to questioning witnesses, treating medical emergencies, or coordinating high-risk SWAT operations, Global Rescue offers a wide range of authentic emergency scenarios. With the integrated mission editor, you can also create your own operations to face fresh challenges, all within a vibrant 3D world!
Using accurate Overture Map data, you have the freedom to establish your base anywhere in the world! Paris, Tokyo, Washington, Rio de Janeiro, or right in your hometown. Where will you begin your service?
Every response plays out live, right in front of you. Your vehicles drive to the scene and park there, and your staff step out to visibly carry out their work on your command: they extinguish fires, treat the injured, question witnesses, or arrest suspects. Even traffic reacts to what's happening, backing up in front of blocked-off streets.
Want more control? Step in at any time: decide which vehicle parks where, and send entire crews to specific positions at the scene. You decide how much detail goes into managing each response.
Plan your base layout carefully: ensure enough space for wash bays, parking and everything needed to keep your emergency vehicles ready for deployment. At the same time keep office spaces, break rooms, and sanitation facilities in mind to keep your staff efficient.
Continuously expand and optimize your base to meet the growing demand and daily challenges. A wide variety of objects and furniture gives you the freedom to customize your base just the way you like it.
In Global Rescue, you'll have access to a wide selection of emergency vehicles across police, fire, EMS, and SWAT units. Build your fleet from 27 highly detailed vehicle types, including American, European, and Asian vehicles, either in standard liveries or with custom skins.
Ensure you have enough parking spaces, garages, wash bays, and fuel stations to keep your vehicles ready at all times. Only a well-maintained fleet can handle the challenges ahead!
Play anywhere in the world in a vibrant 3D environment
Police, SWAT, EMS, Fire Department
Build and customize your base individually
Hire staff and manage your personnel
Vehicle management incl. gas station and car wash
Coordinate emergency missions
Handle additional tasks (e.g. questioning witnesses)
Traffic checks, speed checks, alcohol checks
27 different vehicles
Custom skins for vehicles
Extensive research tree
Create your own tasks and missions in the mission editor
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 331 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Grundsätzlich empfehlenswert, die Grundidee hat mich echt mitgenommen. Update 1 war für mich ein absoluter Reinfall, die KI Stimmen sind kompletter Müll und haben den Gesamteindruck verschlechtert. Update 2: Endlich gibt es (scheinbar) Automatisierungen, aber wofür genau? Ich habe meinen (alten) Spielstand geladen und versucht, den Einsatzleiter einzustellen. Geht nicht. Habe zudem wenig Motivation, alles nochmal neu zu spielen, nur um den neuen Einsatzleiter irgendwie zu integrieren. Ein paar Infos wären ganz nett. Inwiefern automatisiert der neue Einsatzleiter die Einsätze? Lohnt sich ein Neuanfang? Was muss ich machen, damit ich den Einsatzleiter nutzen kann?
I got a call about an exploded gas station, Deployed all units, They didn't rescue anyone or put out the fire, Got fired as dispatch, Went home and played global rescue
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.1M | 2K | 59% | $59.99 | |
| $2.1M | 2.1K | 65% | $12.49 | |
| $2.1M | 3.3K | 87% | $29.99 | |
| $2.1M | 2.5K | 93% | $19.99 | |
| $2.1M | 3.1K | 72% | $29.99 | |
| $2.1M | 3.8K | 88% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $125.6K | 184 | 62% | $19.99 | |
| $115.2K | 143 | 48% | $9.99 | |
| — | 0 | — | — | |
| $843K | 1.1K | 44% | $24.99 | |
| $460.4K | 652 | 69% | $19.99 | |
| $290K | 291 | 90% | $22.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 4: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 3.5/day in the week to Jul 21 → 5.6/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain*, Simplified Chinese*, Japanese*, Polish*, Finnish*languages with full audio support
Hours played at review time, across 335 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I love this game! reminds me of a webgame
15hrs to complete. Needs a difficulty setting, or explanation of urban/rural advantage to make it worth playing more than once. Some aspects (like staff satisfaction) are not explained.
gets repetitive quick
Questo gioco ha del grande potenziale! Il fatto che sia su mappe REALI (ma semplificate) e' qualcosa di spettacolare infatti poter giocare nella propria zona di residenza e' sicuramente un grandissimo valore aggiunto! E' un classico punta e clicca, ma che ti tiene incollato a tal punto da farti dire "dai, un altro giorno ancora, un altro giorno ancora!" Se gli sviluppatori faranno le patch giuste e le implementazioni corrette potrebbe tranquillamente arrivare ai livelli di altri giochi della stessa categoria! La modalita' di costruzione andrebbe secondo me implementata con un griglia visibile e bisognerebbe dare la possibilita' di fare muri obliqui cosi come gli spostamenti degli oggetti per obliquo, ma comunque e' gia ad un buon livello! Se inoltre graficamente riusciranno ad implementare piu popolazione visibile e a far vedere effettivamente le unita' che si muovono dopo avergli assegnato il compito sara' tutto ancora migliore! Confido davvero che all'uscita ufficiale sia diventato un grande "simulatore"!
I like the game you could add bedrooms instead of all share for but certin units
卡的离谱,离职率高,而且案件重复,距离太远
I have a lot of time in this game so far. I find it a little tedious in the beginning. But some of the missions have changed as I have played making it better. The increase in funds is amazing now. I did experience an issue expanding the call area. Recently have had issues loading into the game save. Otherwise this is a game on the right track. Keep up the good work. The base building is fun and challenging. Keeping up with the call volume is even more challenging. At time of review I am level 152 and on my 6th base build. Thank you for adding the option to remove bases. Huge help there. If we could add an option to move all employees and vehicles to a different base that would help a lot as well. I love the variety of vehicles, I look forward to seeing how far you go with this.
Top and very catchy game, but the missions are repetitive, new ones need to be invented. 👌🏻
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.