
Tokyo's population has vanished, and deadly supernatural forces prowl the streets. Use an arsenal of elemental abilities to unravel the truth behind the disappearance and save Tokyo.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 14.14/day in the week to Jul 30 → 10.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 21.2Kreviews | 83% | — | $16.1M |
| $59.99 | 17.2Kratings | 79% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1193 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h2] Ghostwire: Tokyo [/h2] Style Over Substance in a Haunted MegacityGhostwire: Tokyo is a textbook definition of a mixed bag. On one hand, it delivers a jaw-dropping artistic vision of Japan, but on the other, it locks that beauty behind outdated gameplay loops. Ultimately, a title worth experiencing for its atmosphere, despite being weighed down by open-world fatigue. [u] + Unmatched Tokyo vibe and deep mythological roots + A gripping, deeply personal final act + Standout horror elements (the school and Erika quests) + Creepy, deeply unsettling enemy designs (Visitors) + Incredible, immersive sound design and voice acting - Narrative momentum completely stalls in the middle - Aggressive, repetitive open-world checklist design - Combat looks spectacular but lacks mechanical depth - Stiff character movement and clunky traversal - Mediocre side content that feels like a second job [/u] [h2]The Experience : A Gorgeous World Trapped in a Grind [/h2] Ghostwire: Tokyo hooks you instantly with its stunning, rain-slicked Shibuya atmosphere, immersive sound design, and creepy enemy designs. At first, weaving flashy, anime-style Kuji-kiri hand gestures to cast elemental magic feels fresh and incredibly engaging. However, the game quickly hits a pacing crisis. The middle chapters completely stall, burying the main story under clunky traversal and a tedious, Bethesda-style grind for thousands of collectibles. Luckily, standout side missions like the haunted high school and Erika’s storyline prove to be far more interesting and better written than the main plot. Ultimately, the final hour delivers a masterclass emotional powerhouse. The final act involving Akito’s sister serves as a massive emotional breakthrough, allowing him to truly experience and comprehend her deepest feelings. By finally seeing her true emotions with open eyes, he breaks free from the crushing mindset that everything was his fault, leaving a powerful lasting impression that makes you forget the hours of grinding. FINAL VERDICT: 7/10
Media

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Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 26: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Spanish - Latin America*, Portuguese - Brazil*, Polish*, Russian*, Simplified Chinese, Traditional Chinese +2 more
| $14.99−75% |
| 8.5Kratings |
| 82% |
| — |
| not modelled |
| $59.99 | — | 90% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Nice
Hot take: when I saw this game released for the first time, I wasn't interested. The camera looked so stiff and I am very particular about camera movement since it can give me a headache or motion sickness sometimes. I bought this game on sale and gave it a try. I was able to adjust the camera acceleration and sensitivity enough to play on M/KB without issues, it looks very good! I got more into it and I kind of like the chill explore and gathering gameplay, but the stealth and combat I am always having a good time with. Trying to flow animations into each other feels cool when you get it right. A few gripes still, mantling a ledge locks the camera causing a very clunky feeling of climbing. The gliding sensitivity is WAY too high, but maybe that's another setting I missed... And lastly, I'm just not personally a fan of the constant notifications in my "data base." I already get the description every time I pick up those items, which I wish could be turned off. I will read it when I want to, but I always have to scroll through every menu to get rid of the 30 orange "!" Despite the gripes, I have found myself wanting to play more when my first impressions were rather negative. It's pretty cool once you set it up
A lot of fun
主线就8小时,纯半成品,风景还可以
A surreal gut punch from the land of the Rising Sun. Beautiful, weird, and kept me intrigued throughout.
Such a good game. Never have found anything that feels like it. Great atmosphere, good story, fun combat, great character design. I only wish there was more. If your looking for a single player game to kickback and have some fun with this is the one.
so good incredible game
generally fun. not the most engaging. def get it on sale.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $490.7K | 1.3K | 75% | $24.99 | |
| $269.6K | 431 | 49% | $24.99 | |
| $20.3K | 67 | 96% | $14.99 | |
| $116 | 7 | 57% | $0.99 | |
| — | 0 | — | — | |
| $5.8M | 12.6K | 93% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $16.1M | 25K | 96% | $19.99 | |
| $16M | 7.2K | 83% | $49.99 | |
| $15.9M | 18.7K | 80% | $24.99 | |
| $16.2M | 156.1K | 98% | $4.99 | |
| $15.9M | 24.2K | 62% | $29.99 | |
| $15.9M | 32.2K | 94% | $19.99 |