
Tokyo's population has vanished, and deadly supernatural forces prowl the streets. Use an arsenal of elemental abilities to unravel the truth behind the disappearance and save Tokyo.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 14.14/day in the week to Jul 30 → 10.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 21.2Kreviews | 83% | — | $16.1M |
| $59.99 | 17.2Kratings | 79% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1193 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
原价根本不配,一折可以买
玩法之空洞堪称一绝····挠头,我为什么要玩呢
Ima be real, I got this on the current 75% off sale. However, it was absolutely worth it. I wouldn't pay full price but I'd be fine if it was 50% off even. This was a really fun game to play. Not every side quest was my jam, though many were, but the story, visuals, and gameplay were all super fun for me.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $16.1M | 25K | 96% | $19.99 | |
| $16M | 7.2K | 83% | $49.99 | |
| $15.9M | 18.7K | 80% | $24.99 | |
| $16.2M | 156.1K | 98% | $4.99 | |
| $15.9M | 24.2K | 62% | $29.99 | |
| $15.9M | 32.2K | 94% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $490.7K | 1.3K | 75% | $24.99 | |
| $271.7K | 503 | 51% | $24.99 | |
| $20.3K | 67 | 96% | $14.99 | |
| $116 | 7 | 57% | $0.99 | |
| — | 0 | — | — | |
| $5.8M | 12.6K | 93% | $24.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 26: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Spanish - Latin America*, Portuguese - Brazil*, Polish*, Russian*, Simplified Chinese, Traditional Chinese +2 more
| $14.99−75% |
| 8.5Kratings |
| 82% |
| — |
| not modelled |
| $59.99 | — | 90% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
To adorando a experiência, jogando ainda. Mundo aberto, bairros de Tokyo todos detalhados, mta cultura japonesa, combate interessante e roteiro curioso. Parece que o min de turismo do japão pagou a produtora pra mostrar um lado cultural do japão de uma forma diferente, e deu mto certo. Experimentem.
Мразотная практика- продавать отдельный апгрейд для Делюкса в 3-4 раза дороже, чем он стоит в наборе, а набор делать без возможности докупить недостающее!
不错,还是很有新意的,之前都是看主播玩
90% 할인가에 샀기에 망정이지, 정가로 샀으면 정말 후회할 뻔. 현대식 도시 괴담과 귀신들을 퇴마하는 오싹오싹한 게임인 줄 알았으나, 일본 특유의 오버 액션, 오글거리는 대사, 난잡한 이야기 전개가 겹쳐서 재미를 느끼기 힘든 부분이 더욱 많았음. 거기다 컨텐츠라곤 몇 개 없지만, 의미 없는 컨텐츠를 무한한 수준으로 복붙을 해두었기 때문에 수집품을 찾는 재미가 오히려 반감되었음. 고로 추천하지 않음.
幽默飞行和楼梯口放铁门拦住
4/10 I wanted to like this game because the concept is genuinely cool. Modern Tokyo, Japanese folklore, and supernatural abilities had so much potential. Unfortunately, the execution is pretty mid. The first several hours feel like you're watching a movie instead of playing a game. There are constant cinematics, tutorials, and UI pop-ups (which I ended up turning off in the settings). The skill tree is disappointing. Most upgrades just make abilities stronger instead of changing how they work. I'd rather unlock unique ability paths that actually change my playstyle. The biggest issue is the bosses. You spend the game upgrading supernatural powers, but then many major fights have you relying mostly on the bow and talismans instead. It makes the progression feel pointless. The world and atmosphere are great, but the gameplay never lives up to the idea. It feels like a game with amazing potential that played everything too safe. Overall: 4/10. Great concept, disappointing execution.
好玩
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.