
Tokyo's population has vanished, and deadly supernatural forces prowl the streets. Use an arsenal of elemental abilities to unravel the truth behind the disappearance and save Tokyo.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 14.14/day in the week to Jul 30 → 10.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 21.2Kreviews | 83% | — | $16M |
| $59.99 | 17.2Kratings | 79% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1178 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Ghostwire Tokyo entrega tudo se você procura um jogo de terror e ação sobre o folclore japonês, ele passa até uma vibe futurista bem superficial, se você gosta de Jujutsu Kaisen, esse jogo é perfeito! Ambos compartilham da mesma cultura com muita fidelidade e o mapa de Shibuya é maravilhoso de se explorar. Sendo sincero, eu não tenho nada a reclamar, mesmo sendo extremamente curto, é um jogaço do karai, platinar é um ótimo jeito de fechar 100% do conteúdo do jogo e curtir mais um pouco do que ele tem a oferecer. Foram 50 horas pro conteúdo no mundo aberto, 30 no fio da aranha, caso você goste de roguelike ou quer a platina. No meu caso, eu só queria platinar, sinto que ele merece totalmente o esforço, mas criar um backup sempre ajuda no Fio da Aranha e eu recomendo se a intenção for a platina. É um pouco repetitivo em questão de combate, acho que usar habilidades e talismãs diferentes de acordo com o inimigo faria mais sentido do que apenas derrotar todos com a primeira tecelagem que você aprende. Tem uma queda de fps, tentei alterar os gráficos mas parece que é má otimização mesmo. Recomendo em uma promoção, mas se você pode investir mesmo assim, saiba que ainda valerá a pena.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 26: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Spanish - Latin America*, Portuguese - Brazil*, Polish*, Russian*, Simplified Chinese, Traditional Chinese +2 more
| $14.99−75% |
| 8.5Kratings |
| 82% |
| — |
| not modelled |
| $59.99 | — | 90% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I went full completionist on this. every side mission, every torii gate, every lost spirit, the whole supernatural janitorial shift. The animations are ridiculously good, especially the Ethereal Weaving and those core-pull finishers every fight made me feel like Doctor Strange working the night shift in Shibuya. I loved exploring the rooftops, chasing yokai, feeding dogs, arguing with KK, and stuffing thousands of souls into paper dolls before depositing them at a phone booth like some kind of paranormal banker. This is honestly one of the most incredible games I’ve played in a very long time. My only complaint: after everything I did for Tokyo, you’re telling me I still don’t get to actually ride the motorcycle at the end? Unacceptable. 10/10, would cleanse Shibuya’s entire torii-gate network again.
UUUU
Good game, great story, and unique mechanics
好玩
Honestly, before this game I was very excited to play this game. However, this did not live up to expectation and pretty fast as well. The story in my opinion just isn't really all that great. I think it's okay but its pretty generic in most cases. The gameplay feels really repetitive and the most fun I had was with a bow.. Even though you literally use supernatural powers. The game has issues with climbing and jumping on certain things which makes it just awful to play and the grind for some of the side quests (if you enjoy side quests) just isnt fun. Like hidden tanukis and really repetitive missions. The glide mechanic is weird on mouse and keyboard I don't even know if there is a single option to turn down the sense for just that but man youd glide at random and do a 720 and be confused. Some aspects of the game I did enjoy but just not enough to say I recommend it. Maybe just for the story but even that was on a middle level for me. Overall the game would be a mixed situation for me but since that's not a thing and this game is really really struggling on some mechanics (again the jump not working if you get elevated even a little and the fact the climb just sometimes gives up) I just have to say I wouldn't recommend it to someone.
如果你生活过得太顺可以来这里打全成就
Sangat enjoy eksplor di dunia nya, side quest nya pun unik-unik jadi tidak mudah bosan
I dont wanna finish this, this is so much fun, and so exiting!
中规中矩的罐头,有些无聊。不过开挂当个旅游模拟器还不错
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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