
Ghostrunner offers a unique single-player experience: fast-paced, violent combat, and an original setting that blends science fiction with post-apocalyptic themes. It tells the story of a world that has already ended and its inhabitants who fight to survive.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.86/day in the week to Sep 11 → 7.71/day in the week after.
About



Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.49−75% | 66.8Kreviews | 91% | — | $7.6M |
| $29.99 | 11.7Kratings | 80% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1137 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
除了BOSS战一坨真的很难找出其他体验糟糕的点,恐怕就是我的年度游戏了
难但好玩
♥♥♥♥♥♥ this game
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 22: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 5.33/day in the week to Aug 4 → 12/day in the week after.
Reviews, worldwide (the counter carries no country): 4.57/day in the week to Jul 30 → 5.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Japanese, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America, Korean, Traditional Chinese +2 more
| $7.49−75% |
| 1.9Kratings |
| 74% |
| — |
| not modelled |
| $7.49−75% | 663ratings | 80% | — | not modelled |
| $7.49−75% | — | — | — | not modelled |
| $29.99 | — | — | — | $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
C'EST UNE DINGUERIE MUSIQUE+NINJA+POUVOIR+VITESSE+BON LORE YOUHOUUUU Je parie ma carte bancaire que le 2 sera une pépite
对晕3d人士超级不友好,解密关太智障了,本来就是弱引导,周围还全是蠕动的马赛克,超级无敌晕,我不晕3d的都要吐了了。本身加上解密关就已经有点意义不明了,还没有引导,周围环境看都看不清,再加上人都被晃晕了,特别是旋转那一关,哇,真的超级恶心
哦齁齁齁齁齁齁齁齁❤️慢一点在慢一点啊啊啊,子弹❤️要到脸上了,哦齁齁快劈他❤️快呀!!! 死手别动了,跳过头了啊啊啊啊,哦齁齁齁他(自爆怪)追过来了,在快一点❤️,哦齁齁齁❤️被炸死力
去你妈的没有中途存档,打一半想下就得从头打
katana zero but with a lot of issues: - game visuals are way too cluttered for such a linear game leading to confusion during combat, also just eye straining in general when there is so much clutter - some enemies feel very inconsistent (katana guys parry timing feels off and can end up in a death despite a "successful" parry aka the enemy animation plays while you're dying for example) - final boss wasn't very clear on what was supposed to be done, this in my opinion is also a result of the clutter since the power boxes don't stand out as much, dodging the swipe attack also felt pretty bad - pretty much all of the tech world segments were not fun, platforming was either dreadfully boring or outright painful
The game is well made, good graphics great movement but its honestly too difficult its one shot everything enemies and you. I understand however that it may just be that im ass at it but still if your looking for something similar to cyberpunk 2077 like I was this is not the game.
Bad game parkour is slow and super railroad the puzzles are slop and boaring and a drag and the game lacks any real charator or soul if your gona make a game with parkour i sude be fast and feel freedom all i feel is the chains of garbage dragging me back as my 900 pound robot ninja waddles his fat ass across the walls
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2M | 11.6K | 80% | $7.99 | |
| $11.6K | 45 | 82% | $9.99 | |
| — | 0 | — | — | |
| $1.4K | 17 | 88% | $4.99 | |
| — | 0 | — | — | |
| $14K | 53 | 74% | $11.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.6M | 15.5K | 85% | $19.99 | |
| $7.6M | 16.1K | 94% | $15.99 | |
| $7.6M | 15.4K | 94% | $19.99 | |
| $7.6M | 15.4K | 93% | $19.99 | |
| $7.6M | 7.1K | 97% | $29.99 | |
| $7.6M | 4.8K | 81% | $34.99 |