
Ghostrunner offers a unique single-player experience: fast-paced, violent combat, and an original setting that blends science fiction with post-apocalyptic themes. It tells the story of a world that has already ended and its inhabitants who fight to survive.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.86/day in the week to Sep 11 → 7.71/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.49−75% | 46.8Kreviews | 92% | — | $5.8M |
| $29.99 | 11.7Kratings | 80% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1156 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Burada bir kedi var ve yoldan geçen arkadaşları ona bir kez dokunabiliyor. __ /> フ | _ _ l /` ミ_xノ / | / ヽ ノ │ | | | / ̄| | | | | ( ̄ヽ__ヽ_)__) \二つ
Easy 10/10 I actually played Ghostrunner before on Epic Games after claiming it for free. Thanks, Epic. Then my Steam collection demanded satisfaction, so I bought it again and played through the whole thing a second time. Apparently I enjoy making questionable life decisions. This game is brutal, fast, and incredibly satisfying. Every death is your own fault, which somehow makes you want to try "just one more time." Before you know it, hours have disappeared. There is one level with a spinning laser. We don't talk about that. I died 309 times on that section alone. Yes, I saw the death counter and my jaw dropped, No, I wasn't okay. Despite all the pain, I loved every second of it. The movement is smooth, the combat is incredibly rewarding, and when everything finally clicks, you feel unstoppable. Few games capture that flow state as well as Ghostrunner. Oddly enough, this game is one of the most relaxing experiences for me. It's challenging, but every successful run feels earned, and mastering each level is incredibly satisfying. Doom, Metal eden, and cyberpunk this all 3 are just my type of game A masterpiece of movement, precision, and controlled chaos. 10/10.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 22: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 5.33/day in the week to Aug 4 → 12/day in the week after.
Reviews, worldwide (the counter carries no country): 4.57/day in the week to Jul 30 → 5.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Japanese, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America, Korean, Traditional Chinese +2 more
| $7.49−75% |
| 1.9Kratings |
| 74% |
| — |
| not modelled |
| $7.49−75% | 663ratings | 80% | — | not modelled |
| $7.49−75% | — | — | — | not modelled |
| $29.99 | — | — | — | $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
太你妈难了
存档点太少了,在一个场景能不断复活,但是退出游戏之后又得从前面的场景开始,又得重新打一遍。不合理。
im not fast paced, im fast vanished. poof
اللعبة عبارة عن توتوريل لا اكثر ولا اقل ما اعرف كيف المطورين فكرو بهل غباء ذا
This game is genuinely so ass. The gameplay seems so fluid but its actually super clunky and super slow. Enemy design is super boring and story is unintresting. I can literally make up no good point except that the game looks great. But tbh its really the last thing i care about in games. Just look at the achievement, the player drop off is insane. So many people are abandoning the game shortly after starting, me included.
虽然boss设计约等于一坨,但其余所有部分可以给到91分,简而言之,我打得很爽。
Честно, если бы не потрясный саундтрек, визуал и интригующий в какой-то степени сюжет, я б ее бросил спустя часов 5, ибо количество репетативного геймплея, затянутых уровней и душных врагов зашкаливает. Флоу, который игра предполагает, поддерживать крайне сложно из-за ваншотающих самонаводящихся внезапных врагов, темп вечно рвется. Сражения с боссами мне напомнили как я проходил мегамена на эмуляторе денди с сейвстейтами, прогресс есть, но он достигается за счет тупого закликивания и случайных продвижений вперед за счет мышечной памяти. А последним уровнем вообще пытать можно. Кароче, знаете что такое безумие?...
Шедевр Идеальная игра, если хочется что-то сложное, но при этом не очередной медленный соулслайк Здесь, несмотря на то, что игра требует моментальной реакции, где один удар и ты мертв, ты моментально переигрываешь эпизод и ошибки не воспринимаются так остро, неважно твои они или игры Графон и ночной киберпанк иногда поражает визуалом, но бывает этот стиль отдаёт колхозным вайбом магазина Кропп. Хотя это не претензия к игре, а скорее к сеттингу Очень хотелось бы увидеть что-то похожее, но в другом сеттинге, средневековом например Печально было увидеть новость, что разработчики делают очередной соулслайк. Не хватает быстрых и сложных игр, а тут наверное опять придется ковырять боссов палкой по полгода, когда они eбут тебя в жопу одним ударом в километре мимо твоего хитбокса
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.4M | 8K | 81% | $7.99 | |
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| — | 0 | — | — | |
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| — | 0 | — | — | |
| $14K | 53 | 74% | $11.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.8M | 9.6K | 95% | $24.99 | |
| $5.8M | 21.9K | 93% | $9.99 | |
| $5.8M | 4.5K | 94% | $29.99 | |
| $5.8M | 12.6K | 93% | $24.99 | |
| $5.8M | 13.8K | 94% | $19.99 | |
| $5.8M | 23K | 97% | $14.99 |