
Unrailed! is a co-op multiplayer game where you have to work together with your friends to build a train track across endless procedurally generated worlds. Master random encounters with its inhabitants, upgrade your train and keep it from derailing!
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Hours played at review time, across 65 reviews with recorded playtime.
Reviews
Themes across 65 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
前期难度和后期难度差的也太多了,虽然要一直升级车厢来降低难度,但是有些车厢真的没啥用,而且后期难度也太难了吧?玩家和玩家之间还有物理碰撞体积,经常卡在死角里,存档点间隔很远,又不能即时存档,后期很难的地形一直死来死去,十分无语
지성아너만오면사인큐인데왜3600원이아까워서그렇냐내가진짜답답하다한번뿐인인생뭐가그리3600원이중요해서그렇냐한번만해봐서느껴봐라그리고환불하지마라
This was really fun to play with husband and some friends! I would even classify it as friend slop because its easy to pick up and go. My biggest gripe with it is it gets a little bit repetitive after a while, but that's just what the game is. I would recommend it for a few hours of playing with some friends! Finished? No Steam Achievements? They look absolutely impossible. Steam Deck? Not attempted! Rating? 7.5/10 My curator page: https://store.steampowered.com/curator/45865425-CozyAriGames/ Full videos on Youtube
If you often invite friends over, this one is a must have! It's so simple even my non-gamer friends got the hang of it in less than a minute Maybe wait for it to be on sale tho-
你爸的差死了好吗?这个逼存档也太恶心人了吧,雪地已经够恶心了,后面岩浆地图真的很难过,而且岩浆第一个图的存档点根本到不了,死了之后就从雪地从新开始,岩浆又没有能灭火的水源,还你爸的出史莱姆炸我火车,草你妈的制作组是傻逼吗?你们自己玩吗?一直享受挫败感你们是又多喜欢被虐啊?这游戏出了这么久也没有闯关模式,就你爹的无尽?
机制故意恶心人,操作也是
受不了了,为什么存档点这么少,每次都从存档点重新玩一百多米,火山又这么难,重新玩了四五次,我们还是三个人一起玩的,要求也太高了吧,就算隔两关存档也行啊,真的力竭了
Even with tutorial the game is very confusing and not single player friendly
cokii
BOY OH BOY! This game is genuinely one of the most chaotic things I've ever experienced! Wood, stone, explosives and LLAMAS?!?! A wild ride for sure.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Languages: English, French, German, Simplified Chinese, Korean, Portuguese - Brazil, Russian, Traditional Chinese, Italian, Spanish - Spain, Japanese, Polish +3 more
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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