
Ghostrunner offers a unique single-player experience: fast-paced, violent combat, and an original setting that blends science fiction with post-apocalyptic themes. It tells the story of a world that has already ended and its inhabitants who fight to survive.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.86/day in the week to Sep 11 → 7.71/day in the week after.
About



Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.49−75% | 66.8Kreviews | 91% | — | $7.6M |
| $29.99 | 11.7Kratings | 80% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1137 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
有力气
게임을 어렵게 만드는 건 악랄한 난이도가 아닌 플레이어의 겉멋이다
this game is very nice very challenging very exciting very fast
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 22: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 5.33/day in the week to Aug 4 → 12/day in the week after.
Reviews, worldwide (the counter carries no country): 4.57/day in the week to Jul 30 → 5.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Japanese, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America, Korean, Traditional Chinese +2 more
| $7.49−75% |
| 1.9Kratings |
| 74% |
| — |
| not modelled |
| $7.49−75% | 663ratings | 80% | — | not modelled |
| $7.49−75% | — | — | — | not modelled |
| $29.99 | — | — | — | $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
除了其他游戏装弹之外,我这辈子从没按过那么多次的r键
好
Динамичный, стильный, красивый, сложный, драйвовый, с крутым саундом от Daniel Deluxe(на секундочку from Russia), вайбы киберпанка моментами сильнее, чем в 2077, плавная анимация, а когда привыкаешь к скорости и кнопкам, то набираешь иногда настолько дикий темп игры, что реально ощущаешь себя каким-то киберниндзя, который рассекает цели пачкамии. Круто.
很好玩。和妈妈约定死一次学习五分钟,打了两关已经上清华了。
Честно говоря крайне переоцененный продукт. Короткий, контента мало так он еще и надоедает за 2 часа из 4х. Паркур в виде нажимай пробел, пкм и дави шифт чтобы попасть куда тебе нужно. Дизайн лвлов слабый, часто враги находятся на земле и часто это пустырь, где ты бегаешь вокруг по стенам и крюкам - ударяешь и темп резко падает без крюков, чтобы продолжить движение. Единственное хорошее решение - это летающие дроны. Из музыки норм пара треков, остальное так себе и перекрывается голосами в голове ГГ, которые раздражают уже на 1 минуте. Сюжет 2 из 10. Визуал так себе, но зато отлично работает и выдает фпсы. Вкусовщина - мне не зашло. Не за такой прайс и не за такое качество.
의도적으로 개 불쾌하게 만든 게임 리뷰적는 본인은 어려운 게임 겁나x999999 좋아함 좀 불쾌한 느낌 나도? 인정함 근데 이 게임은 기본 필드 이동하는 것부터가 잘못 만들어져 있음 움직이는 조작감이 이상한 것은 아닌데, 대쉬가 말도 안되게 " 짧음 " 이 짧은 대쉬 하나 때문에 적의 공격을 피하면서 들어갔어도 공격을 할 수가 없는 거리감이 형성이 됨 그래서 대쉬 하자마자 적한테 붙으면서 적을 잡는 것이 아니고 적 눈앞에서 허공에 칼질 한 번 하고 앞으로 한발자국 걸어가서 칼질을 해야 죽는 느낌임 이게 기본적으로 깔려있어서 전투가 매우매우 불쾌하고 벽타면서 점프하고 대쉬를 해야만 지나가는 구간이 매우 많음 근데 진짜 점프해서 조금 부족한 거리감 때문에 대쉬를 해야해서 필드를 넓게 만든것도 아니고 좁은데 억지로 대쉬를 끼워넣은? 그런 불쾌함이 있음 구조적으로 그냥 게임을 개~~~~쳐 못만듬 내가 이거 만들었으면 솔직히 대쉬 좀 더 길게해서 더 시원시원하게 한방에 죽일 수 있게 했고 대쉬를 꼭 짧게 만들고 싶었으면 짧은 대쉬를 두 번 할 수있게 만들어서 더 다양한 게임 플레이를 추구했을거임 진짜 님들아 이거 공짜로 풀려도 하지마시고 의도적인 불쾌함이 가득한 게임이니까 시간 아끼세요 굳이굳이 할 이유가 없는 게임
EEEEEEEE
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2M | 11.6K | 80% | $7.99 | |
| $11.6K | 45 | 82% | $9.99 | |
| — | 0 | — | — | |
| $1.4K | 17 | 88% | $4.99 | |
| — | 0 | — | — | |
| $14K | 53 | 74% | $11.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.6M | 15.5K | 85% | $19.99 | |
| $7.6M | 16.1K | 94% | $15.99 | |
| $7.6M | 15.4K | 94% | $19.99 | |
| $7.6M | 15.4K | 93% | $19.99 | |
| $7.6M | 7.1K | 97% | $29.99 | |
| $7.6M | 4.8K | 81% | $34.99 |