
《尘埃见闻录》是一款简单的冒险回合制游戏。以卡牌玩法为主,在冒险过程中,玩家可以组建自己的卡组。每次的探索冒险都会有一些细微的变化,玩家需要通过适当的选择提升自己的实力,以便能够阻止世界的危机。游戏目前拥有5张区别不大的地图。
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 28 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
还不错的rouge类游戏,可以自定义卡组,好评
喜欢这种风格的卡牌游戏,就是界面和操作有点拉。
融合了炉石元素的杀戮尖塔式rougelike,游戏机制还是有潜力的,但游戏内容现在很少,玩法单一,而且UI很奇怪,菜单里的功能(比如编辑卡组)明明可以直接放在小屋界面,不知道为什么只在小屋界面放制作和商店两个按钮。感觉整个游戏的完成度还处于比较早期的阶段。 鉴于相当低廉的价格,还是比较值的一试的。
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Languages: Simplified Chinese
Hours played at review time, across 41 reviews with recorded playtime.
小品级肉鸽卡牌,通关可以硬堆三星哥布林用风卡提血红卡提攻,全成就喜加一~ 缺点:卡牌释放指针经常卡住,经济系统差点意思,UI和画面比较廉价,不过一分价钱一分货。闲得无聊可以玩玩~
一开始气得实在想打差评了不过后来平静了许多。说实话也不是没有可玩性,key入价格也绝对实惠。 卡组和装备可以看出其实游戏不算难,搭配合理强度很高,就算我这种卡牌类游戏只玩过月圆之夜的最后也是轻松过。但是前期草原关卡后还没成型的卡组和nt一样的抽卡机制还是挺让人生气的。小失误重开好几次。 战斗模式新颖,功能丰富。但是游戏内容不多,没有很好地去丰富这些层层面面反而显得很麻烦。 令我生气的还有一点就是bug很多。首先前期的自爆先锋升级后都整成史莱姆了。我不理解。明明对我前期这么重要的卡我拿它升级你给我整个屁用没有的史莱姆。第二还是自爆先锋。爆魔王的时候一直在跑就是不爆结果就要秒了被迫重开。真无语了。 操作手感很差劲。没法全屏。看卡片需要来来回回点真的很麻烦。
自己家的人会把石头往回打。 只不过游戏难度很低呢
2小时通关,要是速度快点还能赶上退款,小品游戏还是很爽,摸牌快乐
有中文 有成就 ⣿⣿⣿⣿⣷⣹⣿⣿⣿⣿⣿⠄⠘⣿⣿⣿⢿⣿⣿⣿⣿⣿⣿⣿⣿⣎ ⣿⣿⣿⣿⣿⣷⡵⣿⣿⣿⣿⡇⠄⠘⢿⣺⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⠍⠙⠛⠷⣯⣿⣿⣎⢿⣿⣿⡇⠄⠄⡈⢻⡟⣿⣿⢿⣿⠿⠿⣿⣿⣿ ⠄⢀⣀⣀⠄⠙⢿⣿⣯⡿⣿⣷⠄⠄⣿⣦⡑⢴⠾⠛⠋⠁⠄⠄⠈⠙ ⣶⣿⣿⣿⣿⣶⣾⣿⣿⣿⣮⡳⠆⠄⢹⣿⣿⡶⠋⣠⠄⢀⣠⣤⣄⣀ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣮⣀⠘⣿⣿⣿⣿⣿⣾⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣷⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⡟⠿⠿⠛⠻⢿⣿⣿⡿⢿⣿⣿⣿⣿⣿⣿⡿⣫ ⣿⣿⣿⣿⣿⣿⣿⣿⣇⠄⣀⣠⣤⣤⣀⠈⠄⣿⣿⣿⣿⣿⣿⣭⣬⣷ ⢿⣿⣿⣿⣿⣿⣿⣿⣿⡼⣿⣿⣿⣿⣿⣿⣆⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⠄⠈⠛⢿⣿⣿⣿⣿⣿⣷⣽⣿⣿⣿⡿⣫⣾⣿⣿⣿⣿⣿⣿⣿⣿⠟
还行,稍微有些体系的卡牌类游戏,就是内容短,打完魔王军就结束了,看着残缺的图鉴都没有收集的欲望了,还有待完善丰富内容
掌握了套路好简单,不停召唤就完事了
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
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| $2.3K | 117 | 85% | $0.99 | |
| $2.3K | 282 | 83% | $0.49 | |
| $2.3K | 51 | 98% | $3.99 | |
| $2.3K | 50 | 100% | $4.99 | |
| $2.3K | 73 | 37% | $0.99 | |
| $2.3K | 82 | 87% | $1.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $530.4K | 928 | 87% | $12.49 | |
| $334.6K | 788 | 82% | $19.99 | |
| $150.1K | 2.3K | 87% | $3.74 | |
| $119.4K | 445 | 89% | $10.99 | |
| $31.5K | 118 | 92% | $14.99 | |
| $24.2K | 66 | 67% | $19.99 |