
If you like the game that pursues the details to explore the way to play, the game with high degree of freedom in the open world, the game that goes out of one's own plot line at will, and the game that pursues the game nature more than the art details, then I will wait for you in the game.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Naja
挺好玩的,需探索的内容较多,boss战也很有特色,山顶的神女墓摔死了无数次,砍孤浊砍了三个多小时。游戏引导做得还不够,要看攻略,不然不知道要干嘛
I bought this via Lingyu bundle on a 41% sale but regret spending that extra $6 to get 5 games. I should have bought 3 series bundle instead. This game is not even worth the $0.99 price tag on sale. Cannot bind buttons on our own, which make boss fights horrible. First thing I play the game in Chinese and still have no idea how to progress in this game. Yes, its souls-like but horribly unbalanced. The boss moves twice as fast as you do and can parry, block and counter your regular attacks. To make things worst, on top of stamina, there is mana. Which unlike stamina, DOESN'T recharge. And all the high damage skills and skills bosses cannot block parry or counter, cost mana. Another annoyance is that the skills are triggered by COMBOS. As with all souls-like games, the bosses PUNISH COMBOS HARD. You won't be able to use the skill triggered by the third hit combo. All the Their so called "exploration" is just merely hiding crucial items you'll definitely need to fight certain bosses(e.g. the toad boss which will kill you the moment it releases its poison gas attack, thus you need an item that protects you against its poison but I don't have the slightest idea where to find it because the game only says that it exist, period) VERY DIFFICULT to find within a very small map. Also, there are no quest markers. To make this process even more torturous, there are some survival elements thrown into the mix. Dehydration in desert maps, warmth level in tundra maps. Oxygen when swimming underwater PLUS dehydration when swimming in desert maps and warmth level when swimming in tundra maps. The dehydration meter and warmth meter drops even when talking to NPCs and there's this quest in tundra areas that requires players to help design the face for an npc who lost his face. Thus, I can't progress this quest. To make things worst, exiting the conversation to recharge the meter warmth will result in this npc attacking you. Can have multiple copies of the same item BUT one use and all copies are gone. I only realized this after grinding 30 minutes for healing items only to realize that I have wasted my time when fighting the boss which I am currently stuck at. To make things even more annoying, the best healing item for health only heals 30%. The boss' weakest attack easily hit for more than that. And this boss have two forms. The first form is already very annoying. The second form moves even faster, hit harder and have insanely large AOE attacks. And I've spent more than 4 hours trying to defeat this boss but still could not. This is not a game. This is torture. Achievements not working.
如果你是手柄玩家,信我,直接跑路,但凡打开游戏都是对自己身心的折磨。 按键、UI交互反人类,战斗手感稀烂,除了建模长得好看没发现啥优点,建议云通关。
嗯……不明所以,粗制滥造。
[h1]《琉隐》游戏简评 [/h1] [h1]前言[/h1] 如果你也和我一样被封面小姐姐所骗进来进行游玩的话,可以明确告诉你本作是一款无涩涩无擦边的开放世界下的冒险游戏,玩家将作为深受诅咒(背上皆是令符)的捉妖师, 不甘屈从于自己的命运,于大千世界闯荡期得到解救,期间战斗不止、解密不断,长流程下玩家可为所欲为。 [h1]游戏内容及体验[/h1] 本作虽有主线剧情为引导,但较为模糊,玩家所操控的小姐姐在走出山谷之后基本处于随意逍遥游走状态,由灵枫谷作为中枢进行各种大地图传送,而每一个地图解锁都需要触发相应特定条件,往往是与卖鱼强、无名剑士、商贩大娘等谷中人物交互,其彼此间都有所联系,抓住这无形之中的千丝万缕,方可得到重要信息,多番摸索下解密要素拉满。当然游戏也避免玩家探索之下无所事事,在大娘摊位附近有着石碑提示,便于快速融入游戏中。此外,闲暇之余,玩家也可打打猎杀鸡追狐等大口吃肉享尽人间美味。 自由探索下玩家依靠于体力条可多次冲刺,搭配自带二连跳可以说是天上天下任我逍遥,各种高处平台基本上都能抵达,不同环境也是皆可适应,保证氧气条或耐寒条不为零情况下,那便是水里遨游、雪地漫步,女主无所不能,兵器也是样样精通,大剑、小剑、枪等刷的有模有样,不同战斗方式下衍生各种技能打法。而其中最值得一提的还是各个武器以力幻行的玩法,通过凝练可在墙壁留下形体供以作跳板,持续时间有限的情况下多次施展,形成阶梯供予二段跳落脚点以抵达部分可远观而不可及的地方,而该处基本上都有着大量道具得以拾取。 游戏在解密上是肉眼可见的下足功夫,除却上述NPC解锁,更是加入了武器火附着点燃火盆、黑白棋局以棋谱晓迷局等各种事件,花样之多需要玩家在探索之下得到诸多任务物品才可解决,游戏各处散落一堆关键道具,尤其是各种碎片等待玩家收齐拼接揭谜题,有简单的有烧脑的,颇为有意思。 战斗上与本作建模一样略显粗糙,敌我双方都略显僵硬,基本是按照所使兵器搓招搭配八卦式连招造成大量伤害,时而以冲刺用以规避敌人来进行迂回式对决,个人而言倾向于不贪刀玩法,A几下拉开身位,一点一点磨死即可,毕竟一切就是为了胜利。 [h1]总结[/h1] 整体而言,本作在解密上有着一定的内容,其他方面略显粗糙有待打磨,强烈建议对女主再进行一番加工,让照片变得不是照骗,细看属实难绷,玩法尚可,流程较长,喜欢该类型的玩家还是可以试试的。 [quote] 执笔勾墨色,挥毫著文章;阳春布德泽,璞玉生光辉 欢迎关注[url= https://store.steampowered.com/curator/44174077/]吟遊诗人的手札[/url],书游戏特色,写游戏魅力[/quote]
我草,nmd制作组是不是太狂妄了?说好的剧情优美呢,啥子慢热,我看你是欠揍,新手引导没有,只有npc对话,更可气的是npc就那几个,你说打还是不打,为社么要打?你说说这是什么狗si剧情,当然不否认后续会不会很好,但尼玛作文开头写的这么烂,看不下去,真的看不下去,鬼知道要讲啥。还有这怪伤害也是出奇的高,而且动作极其僵硬,根本没有操作空间,我tm还是靠着泉水才打死一个士兵,草。合着你这游戏是让人看风景的?但你这贴图精度,场景空旷,2000年以前的游戏似的,你他妈去外包买个场景,人物,服装还有小怪,都比你这强,你这纯粹关卡收集养成修仙类,能通关的,要么是小白,要么是傻白,总之能吐槽的大多了。就不多说了。
真不是一般的烂啊
我不知道我为什么会在2026年买下这坨谢特 这可以说是一个残次品游戏 游戏没有任何优点 看了眼发售日期 难道这么久都没有优化整改吗 已经放弃的产品就不要在这挂着圈米了好吗 这79分钟我不如鹿管去了 几块钱当支持国产了
跳跳乐的内容实在太多,严重影响体验
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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