
This "spaceship simulation roguelike-like" allows you to take your ship and crew on an adventure through a randomly generated galaxy filled with glory and bitter defeat.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 6.14/day in the week to Sep 13 → 12.67/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $1.99−80% | 78.8Kreviews | 95% | — | $4.5M |
| $9.99 | 520ratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1095 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Extremely fun game that I always come back to. It's pretty hard to master (even on the Easy mode). Highly recommended if you like space-themed roguelike games. This game is made with a lot of love and care, and this is evident when you play this gem of a game.
Un tour-par-tour d'exploration et de combat spatial en 2d, un superbe jeu, très complet en multiverse (mod), les musiques de Ben Prunty sont un régal. Merci le vieux Monsieur de me l'avoir fait découvrir ;)
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 2669.83/day in the week to Jul 17 → 9.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Polish*, Portuguese - Brazil*, Russian*, Simplified Chinese*, Japanese**languages with full audio support
| $9.99 |
| — |
| 96% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A brutal spaceship combat/exploration game. Encounters and battles are adrenaline rushing and incredibly fun. It seems getting good and making the right choices is a core part of the game. The game does not hold your hand in Normal difficulty, not sure about Easy.
Had a god run that ended because I was too stupid to plan ahead, so remember to do that.... (really good game tho, really cool modular systems and a lot of depth)
This game has the frustrating factor of an old video console game, where you have to constantly replay the early to mid sections while struggling to understand the mechanics of the later games. There has been a well established solution for for decades, a saved game that you can go back to (and thus learn from). Now with the era of Steam achievements they often leave an option for people to disable achievements if they wanted to keep a hardcore mode in place. This game does none of it. The only people that would find enjoyment playing this game are the kind to relentlessly grind until everyone else has given up the game and they can put a feather in their cap (I GOT THE ACHEIVEMENT) Remember when the goal of a video game was meant to be enjoyable? The Makers of FTL: Faster Than Light certainly do not.
This game inspired me to write something amazing. That's how much I love it. Please play if you love sci-fi, blowing stuff up, and quirky alien friends.
Highly recommended
上手难度较大(也可能是我比较菜),不熟悉流程前常常因为各种原因暴毙,武器数值设置缺少平衡,整局比较吃运气,前期比较折磨,磨过新手期之后越玩越上头
An absolute masterpiece, the best of every genre its a part of.
Could not fap. Not sure what I'm doing wrong here.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.2M | 4K | 94% | $19.99 | |
| $1.4K | 10 | 100% | $4.99 | |
| $1.1M | 1.4K | 77% | $25.99 | |
| $186.8K | 1.4K | 68% | $4.99 | |
| $5.9K | 51 | 61% | $3.99 | |
| $2.7M | 7.4K | 94% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.5M | 8.9K | 76% | $19.99 | |
| $4.5M | 5.7K | 62% | $29.99 | |
| $4.5M | 11.4K | 90% | $19.99 | |
| $4.5M | 8.7K | 85% | $19.99 | |
| $4.5M | 33.8K | 91% | $4.99 | |
| $4.5M | 4.3K | 89% | $29.99 |