
Develop, expand, and advance your city in a society survival game set 30 years after an apocalyptic blizzard ravaged Earth. In Frostpunk 2, you face not only the perils of never-ending winter, but also the powerful factions that watch your every step inside the Council Hall.
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Frostpunk 2 elevates the city-survival genre to a new level. Take the role of a Steward and lead your city through a cascade of calamities taking place in a postapocalyptic, snowy setting. Build large city districts with their string of endless needs and demands. Navigate through conflicting interests of factions that populate your metropolis. As the needs of the city grow and factional power at its core rises, only you can steer the society towards an uncertain future.

The world is overtaken by an ever present winter, which makes expansion of the city the only way for the survival of mankind. In order to grow, the metropolis needs resources like coal and oil, just like its citizens require food and warmth. In Frostpunk 2, it's your job to tackle this never ending circle of supply and demand.




The number of your citizens steadily grows, making the task of governing them and satisfying their demands all the more challenging. As the Steward you will have to maneuver carefully across the interests of many groups inhabiting the city.




People of your city want to have a voice in how you run things. Each faction has its own ideology and ideas for the future, yet they also have one thing in common - insatiable thirst for power. Choose your allies in the Council Hall wisely.


Make tough life-and-death decisions as you allocate heat across your city, supported by new research topics and heat-oriented laws. Choose districts that need the most warmth with the help of the Heat Management system with a detailed temperature overlay.


The story of Frostpunk 2 introduces a multi-chapter saga set in the frozen wastes. Spanning across the life of the Steward this campaign lets you feel the burden of leadership as you take the responsibility for thousands of lives. At the same time, the sandbox mode called Utopia Builder with infinite play time leaves you room for boundless social and infrastructural experiments.


Frostpunk 2 comes with a comprehensive and versatile modding tool. FrostKit will let you create your own maps, models, and scenarios inside the game. Now, only your imagination can limit the destination your city is heading to!

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Stats
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Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 633 reviews with recorded playtime.
Reviews
Themes across 632 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
OK GRA
《冰汽时代2》是一款末日题材城市运营建造策略游戏,游戏设定于末日暴风雪肆虐地球30年后的社会,玩家将扮演这个人类聚集地的领导者带领居民生存发展。本次新的dlc灰烬誓约更新让我入坑了这个游戏,也着重体验了dlc的玩法。在灰烬誓约的剧情中,老首领被推翻之后,殖民地极光镇也乘势宣布独立,玩家扮演一位重新选举上任的第一公民,而新爱丁堡的未来又在何方? [h1] 玩法简介 [/h1] 在新dlc中玩家可以选择和平或者战争两条线进行,如果是新手玩家可以先尝试进行和平路线。 冰汽时代2的玩法系统在一众策略游戏中虽然不算复杂,但对于刚入坑的玩家想要理解确实需要费好大一番功夫,游戏中主要分为法律、建筑、研究等几个可以设置的点。其中研究就相当于天赋树,玩家消耗一定的资源就可以进行加点,提升自己的上限解锁新的建筑。由于冰天雪地的设定,游戏中玩家建造建筑需要先进行破冰,而要搭建具体的建筑则需要玩家先建设一个具体的功能区,比如开采区、工业区等等,同时玩家还需要考虑到供热和污染等其他因素,在规划设区时需要多加斟酌,在新dlc中新增了地震的设定,玩家如果超过一定的功率会加快地震波次的到来。法律则是相当于玩家的被动,玩家可以通过议会开会通过法律来获得不同的被动效果,但需要一定的支持票数,同样游戏内玩家在任期结束后也需要开会获得一定的支持票数才行,否则游戏会直接结束。 说到支持率就不得不提游戏中的阵营设定,比如在新dlc中就有四指帮、奠基者、经纪人等,玩家需要平衡各派的需求,满足他们的要求从而争取获得大多数人的支持才能保证政令通行,主要就是看他们的态度,变成怀疑之后就需要玩家及时讨好了。阵营还有临时筹措货币等其他功能。 在新dlc中还有一个新玩法就是谈判,简而言之就是玩家可以和殖民地谈判用资源换取资源,这可以在前期解决食物短缺的问题,算是利好玩家的设定,直接拉满就行反正可以sl。 [h1] 总结 [/h1] 总的来说,本作是一个玩起来非常上头的末日题材城市运营建造策略游戏,虽然游戏内都有详细的解读,但由于术语和建筑较多,玩家学习起来需要一定的时间成本,推荐能耐得下性子的玩家和策略游戏爱好者尝试。 [quote] 关注[url=https://store.steampowered.com/curator/44791929/]游戏好声音[/url],认真品味好游戏,倾听游戏好声音。 [/quote]
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Тотальная диктатура
引导有点差,感觉不如第一代。 补充:确实不如第一代引导的好,但是可玩性要更高,总体来说,能平均一小时一块钱的性价比还是很高的。 自动保存是50周一次,这个emmmm见仁见智,我喜欢回档的。最好像文明一样,能设置间隔。到500周后电脑有点卡,显卡是满载了
Are there bugs in breach of trust chapter 3?
The sheer fact this plays better than Subnautica 2, which is made on the exact same engine, and a verified game on the deck, really says it all for me. Optimization done right. A lot of devs using this trash should take notes from 11Bit
前作の地名は出てくるけど、まったくの別ゲームです! 共通項は「冬を乗り切ること」だけです! 難易度がやばすぎるのと時間が湯水のごとく溶けるので覚悟してプレイしましょう。 (気づいたら12時間連続プレイしてました)
很喜欢,很美,也很冷。11bit的这部作品简直完美踩到了我的xp上,我玩过一代,二代听说评价有争议我就先玩的学习版,在完成主线后毅然决然地选择了补票(所以时常就别参考了)——太喜欢了,买的豪华版。对于其他人怎么说,我的意见是,如果你喜欢玩天灾背景、生存、党争这种标签的,而且对这部作品很感兴趣,那就去先试试(学习一下),总之在我看来,满分5分我会给4.6分。 剧情是贯穿大约六七十年的雷霆大主线,对意犹未尽打出了克制这一块。,非最高难度是有着和一代类似的中期富裕时期,其他时段很硬核。前期缺一切,降温真的就很吓人,每次降温都是对本就脆弱的资源运转雪上加霜,温度回升也会有松一口气的感觉;后期温度起来了会有种将自然征服的爽感,但是当资源不再是问题后,党争就会接过矛盾...... 总之,全主线都被紧张感环绕着,我玩的时候印象很深:我这种(可能是)完美主义第一次玩的时候一暂停就是半个小时开始寻思。总想着资源最大化,总想着一个人都不要死,但百密一疏,然后读档,继续寻思... 以上,我觉得豪玩!
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Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese*, Turkish +2 more
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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