
Develop, expand, and advance your city in a society survival game set 30 years after an apocalyptic blizzard ravaged Earth. In Frostpunk 2, you face not only the perils of never-ending winter, but also the powerful factions that watch your every step inside the Council Hall.
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Frostpunk 2 elevates the city-survival genre to a new level. Take the role of a Steward and lead your city through a cascade of calamities taking place in a postapocalyptic, snowy setting. Build large city districts with their string of endless needs and demands. Navigate through conflicting interests of factions that populate your metropolis. As the needs of the city grow and factional power at its core rises, only you can steer the society towards an uncertain future.

The world is overtaken by an ever present winter, which makes expansion of the city the only way for the survival of mankind. In order to grow, the metropolis needs resources like coal and oil, just like its citizens require food and warmth. In Frostpunk 2, it's your job to tackle this never ending circle of supply and demand.




The number of your citizens steadily grows, making the task of governing them and satisfying their demands all the more challenging. As the Steward you will have to maneuver carefully across the interests of many groups inhabiting the city.




People of your city want to have a voice in how you run things. Each faction has its own ideology and ideas for the future, yet they also have one thing in common - insatiable thirst for power. Choose your allies in the Council Hall wisely.


Make tough life-and-death decisions as you allocate heat across your city, supported by new research topics and heat-oriented laws. Choose districts that need the most warmth with the help of the Heat Management system with a detailed temperature overlay.


The story of Frostpunk 2 introduces a multi-chapter saga set in the frozen wastes. Spanning across the life of the Steward this campaign lets you feel the burden of leadership as you take the responsibility for thousands of lives. At the same time, the sandbox mode called Utopia Builder with infinite play time leaves you room for boundless social and infrastructural experiments.


Frostpunk 2 comes with a comprehensive and versatile modding tool. FrostKit will let you create your own maps, models, and scenarios inside the game. Now, only your imagination can limit the destination your city is heading to!

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Stats
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Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 633 reviews with recorded playtime.
Reviews
Themes across 632 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
oui
Really happy with the story mode, kept me hooked (not many games can) so did what it was supposed to do. Second game I played from 11 bit studios (first one was The Alters).
After few months they still didn't fix mass injuries bug in colonies when you produce vaccine. Absolutely unavoidable run killer. And devs even said in january they know about plague tale bugs are are working on the fix.
ОТличное продолжение первой части. Масштаб больше, но не хватает этого драматического надрыва из первой части.
Assolutamente non alla pari con la qualità videoludica del primo capitolo. Il gioco è monodirezionale, la partita/ scenari devono essere gestite in modo impeccabile (questo non ha nulla a che fare con la difficolta, solo noioso try and error), dagli spacca neve che devi fargli eseguire unici percorsi strategici a fini di partita, la gestione ossessiva dei distretti\risorse, che sono anche inutilmente troppe, devono essere sempre a pari (non perdita) senno sei spacciato, non hai reali possibilità di applicazioni strategiche per salvare il tutto in caso di errore (o più correttamente dopo aver cercato un percorso strategico sbagliato). non trovo abilità in questo gioco, solo la capacità di trovare le giuste azioni monotone da fare per ogni singola partita. Come dice la frase ad inizio campagna, che ti sprona a ricominciare da capo in caso di esiti negativi (coda di paglia per una strategico discutibilmente divertente?). Io posso capire la soggettività nel trovare il titolo divertente (a chi piace ben venga, sono solo invidioso di non divertirmi anch'io ^,'), ma giustificare le recensioni negative e il divario tra questo gioco ed il primo capitolo solo per diversità di meccaniche e contesto (controllo su popolazione elevata e di distretti enormi oltre ad edifici ) è aberrante! Si capisce che la differenza è di tipo QUALITATIVO (da sottolineare), il primo capitolo é divertente, ha idee strategiche innovative e geniali e permette di variare le scelte da fare per concludere la partita/ scenario.... insomma ti tiene incollato allo schermo, GIA' DAI PRIMI MINUTI DI GAMEPLAY. Io personalmente ho simpatia per questa casa di sviluppo, ho apprezzato molto i loro titoli per la capacità di intrattenere e divertire, e sono speranzoso che possano trovare il modo di creare un altro degno capitolo di questa serie. Premetto anche delle mancanze qualitative non troppo rilevanti per me, dettagli grafici non puliti (se zoomi sugli edifici e distretti noterete oltre alla pessima qualità delle texture e modelli, le persone camminare nell'aria... ma cosa hanno permesso a fare di zoomare sugli distretti ed edifici allora?? era tutto lavoro risparmiato se omettevano questa feature) e pessima ottimizzazione generale del gioco, casi di lag li trovate anche scritte online e nelle recensioni, e non mi sembra chissà quale miracolo grafico come gioco (graficamente preferivo sicuramente il primo capitolo, considerando la differenza di anno d'uscita). N.B: nonostante tutto, ritengo lodevole la volontà di creare qualcosa di diverso a livello strategico rispetto che riciclare le idee del primo gioco, ma ripeto, oltre che con cognizione di causa deve essere fatto anche con la stessa capacità creativa dei loro altri titoli, senno non ne vale la pena.
I'd say good game overall, different from the first in term of gameplay but still enjoyable and challenging for the 20ish hours I've played.
I hesitated buying this since release. Please do not listen to the negative comments. While there are key differences to FP1, I feel it's a good change of direction. It's still management, it's still a challenge (with great music), but it's different -- in a good, evolution-like way. 11 bit should be credited for this, 5 hours in and I'm really enjoying it. Pick it up on sale if you're skeptical, but I ended up buying the Deluxe Edition after the standard edition.
По классике мое знакомство с Frostpunk 2 началось с бесплатной версии. Думаю, все прекрасно понимают, откуда именно. С момента релиза игра заметно изменилась. Многие механики переработали, и я был приятно удивлен тем, что владельцы Deluxe-издания наконец-то получили что-то действительно полезное, а не просто «кастомизированный зал ожидания». Да, игра сменила вектор. Если первая часть была про локальное выживание небольшого поселения, то здесь акцент сделан на развитии целого мегаполиса. Но атмосфера никуда не исчезла — суровый холод, постоянная нехватка ресурсов и тяжелые моральные дилеммы ощущаются так же сильно. Особенно понравилась система фракций. Теперь приходится учитывать интересы разных партий, каждая из которых постоянно чем-то недовольна. Именно благодаря этому знаменитая формула «нужно принимать сложные решения» наконец раскрывается на все 100%. С реиграбельностью у проекта тоже все хорошо. Если хочется вечером зависнуть в необычной стратегии, Frostpunk 2 отлично справляется с этой задачей. Отдельно хочется отметить саундтрек. Складывается впечатление, что композитор писал музыку не для игры, а для большого фильма. Она великолепно передает атмосферу происходящего. Из минусов могу отметить только производительность. В целом игра работает стабильно, но в режиме конструктора, когда город разрастается до огромных размеров, FPS может проседать примерно до 40 кадров. В остальном считаю, что игра полностью стоит своих денег. Единственное, фанатам именно первой части стоит понимать, что это не Frostpunk 1. Здесь акцент смещен с управления небольшим поселением на развитие огромного города. Кому-то такой подход понравится даже больше, а кому-то — наоборот, может не зайти.
Ich mag den Teil. Allerdings hätte man die Größe viel besser nutzen können: o Man hat einfach zu wenig zu tun mit den Bezirken. Ein dynamisches Bausystem aus großen Bauwerken die man zu Bezirken hätte machen können: wäre um einiges besser gewesen. o Die Geschichte ist etwas meh. o In Frostpunk 1 war man am mitfiebern weil es wirklich nicht einfach war: aber hier hat man im nichts keine Schwierigkeit mehr. Hier expandiert man so schnell so stark das es wenig mit überleben zu tun hat. Hätte wohl lieber mehr Mikro als einfachheit haben sollen. Die DLCs sind auch unter dem möglichen Potenzial. Fractured Utopias: der Unterschied zwischen den "Utopias" liegt größtenteils nur im Effekt: man muss fast nichts am Spielstill ändern. Breach of Trust ist einfach zu kurz. Im Vergleich zu Frostpunk 1 DLCs ist das nichts: da mußte man bestimmt 5-6mal neustarten auf dem höheren Schwierigkeitsgrad.
Мда... Сразу к делу, после 2-3 часов игры в любом режиме я не могу загрузить своё или авто-сохранение. Как мне удалось выяснить, это распространенная проблема и на консолях и на ПК. Будьте осторожны. Если что, игре уже почти 2 года. Какие-то дополнения выпускаются. Очень жаль, мне хотелось играть в эту игру.
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Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese*, Turkish +2 more
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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