
Develop, expand, and advance your city in a society survival game set 30 years after an apocalyptic blizzard ravaged Earth. In Frostpunk 2, you face not only the perils of never-ending winter, but also the powerful factions that watch your every step inside the Council Hall.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 8.43/day in the week to Sep 14 → 7.5/day in the week after.
About
Frostpunk 2 elevates the city-survival genre to a new level. Take the role of a Steward and lead your city through a cascade of calamities taking place in a postapocalyptic, snowy setting. Build large city districts with their string of endless needs and demands. Navigate through conflicting interests of factions that populate your metropolis. As the needs of the city grow and factional power at its core rises, only you can steer the society towards an uncertain future.

The world is overtaken by an ever present winter, which makes expansion of the city the only way for the survival of mankind. In order to grow, the metropolis needs resources like coal and oil, just like its citizens require food and warmth. In Frostpunk 2, it's your job to tackle this never ending circle of supply and demand.




The number of your citizens steadily grows, making the task of governing them and satisfying their demands all the more challenging. As the Steward you will have to maneuver carefully across the interests of many groups inhabiting the city.




People of your city want to have a voice in how you run things. Each faction has its own ideology and ideas for the future, yet they also have one thing in common - insatiable thirst for power. Choose your allies in the Council Hall wisely.

Make tough life-and-death decisions as you allocate heat across your city, supported by new research topics and heat-oriented laws. Choose districts that need the most warmth with the help of the Heat Management system with a detailed temperature overlay.

The story of Frostpunk 2 introduces a multi-chapter saga set in the frozen wastes. Spanning across the life of the Steward this campaign lets you feel the burden of leadership as you take the responsibility for thousands of lives. At the same time, the sandbox mode called Utopia Builder with infinite play time leaves you room for boundless social and infrastructural experiments.

Frostpunk 2 comes with a comprehensive and versatile modding tool. FrostKit will let you create your own maps, models, and scenarios inside the game. Now, only your imagination can limit the destination your city is heading to!

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $22.49−50% | 27.1Kreviews | 75% | — | $32.6M |
| $44.99 | 2.6Kratings | 66% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1133 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
hate this one and the new ui! why change something so much that was already good. Not a fan at all of frostpunk 2. Also it is too confusing looking. The original is sooooo much better.
I think 9 hours is a fair enough attempt. I am personally not a fan of the expanded scope/complexity compared to FP1, which I really enjoyed. This isnt a bad game, just very different to what I was expecting. Bit too overwhelming for me.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $32.5M | 53K | 96% | $29.99 | |
| $32.5M | 164.2K | 96% | $9.99 | |
| $32.8M | 56.8K | 95% | $19.99 | |
| $32.3M | 32.3K | 96% | $29.99 | |
| $32.9M | 123.3K | 90% | $14.99 | |
| $33M | 227K | 95% | $5.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $19.6M | 137.5K | 93% | $5.99 | |
| — | 0 | — | — | |
| $19.7M | 15.3K | 78% | $34.99 | |
| $609K | 623 | 59% | $24.99 | |
| $201.7K | 1.5K | 61% | $4.99 | |
| $57K | 1.1K | 56% | $1.99 |
Every market we collect.
Reviews, worldwide (the counter carries no country): 9/day in the week to Jul 30 → 12.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese*, Turkish +2 more
| $44.99 |
| 1.2Kratings |
| 82% |
| — |
| not modelled |
| $22.49−50% | 235ratings | 82% | — | not modelled |
| $44.99 | — | 92% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A lot of the negative reviews boil down to: skill issues + whining, nit-picking, "FP1 was better" & subjective opinions, etc [ACTUAL REVIEW BELOW] I think the game is great and a very high quality city builder, but if you're the freak who loves micro-management style city builders, STAY AWAY, this is not like those games. If you get past the initial learning curve (which is hard by design), then this is a very replayable macro-scale society builder in this icy diesel-punk world 11 bit has made, well worth it (especially when on discount) One aspect that I will warn people is that this game is running UE5, so expect blurry graphics with AI upscaling or low FPS unless you have GOD TIER rig
游戏可圈可点的地方挺多的,最大的问题是他不应该叫做《冰汽时代2》。玩法什么的不太像是第一作的继承者,本来第一作我其实嫌弃他内容偏少,但整个游戏的氛围、美术和游戏玩法还是非常不错的。原本以为所谓的《冰汽时代2》是一代的扩展内容,是继承了一代的系统情况下,进行大幅度的内容上的扩展;但实际游玩下来,这个作品可以视作一款新游戏了,而且和前作相比,内容比较复杂,上手偏难。这一作不是曾经玩过《冰汽时代1》的玩家想要一款作品。
⡴⠑⡄⠀⠀⠀⠀⠀⠀⠀ ⣀⣀⣤⣤⣤⣀⡀ ⠸⡇⠀⠿⡀⠀⠀⠀⣀⡴⢿⣿⣿⣿⣿⣿⣿⣿⣷⣦⡀ ⠀⠀⠀⠀⠑⢄⣠⠾⠁⣀⣄⡈⠙⣿⣿⣿⣿⣿⣿⣿⣿⣆ ta bueno ⠀⠀⠀⠀⢀⡀⠁⠀⠀⠈⠙⠛⠂⠈⣿⣿⣿⣿⣿⠿⡿⢿⣆ ⠀⠀⠀⢀⡾⣁⣀⠀⠴⠂⠙⣗⡀⠀⢻⣿⣿⠭⢤⣴⣦⣤⣹⠀⠀⠀⢀⢴⣶⣆ ⠀⠀⢀⣾⣿⣿⣿⣷⣮⣽⣾⣿⣥⣴⣿⣿⡿⢂⠔⢚⡿⢿⣿⣦⣴⣾⠸⣼⡿ ⠀⢀⡞⠁⠙⠻⠿⠟⠉⠀⠛⢹⣿⣿⣿⣿⣿⣌⢤⣼⣿⣾⣿⡟⠉ ⠀⣾⣷⣶⠇⠀⠀⣤⣄⣀⡀⠈⠻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡇compralo ⠀⠉⠈⠉⠀⠀⢦⡈⢻⣿⣿⣿⣶⣶⣶⣶⣤⣽⡹⣿⣿⣿⣿⡇ ⠀⠀⠀⠀⠀⠀⠀⠉⠲⣽⡻⢿⣿⣿⣿⣿⣿⣿⣷⣜⣿⣿⣿⡇ ⠀⠀ ⠀⠀⠀⠀⠀⢸⣿⣿⣷⣶⣮⣭⣽⣿⣿⣿⣿⣿⣿⣿⠇ ⠀⠀⠀⠀⠀⠀⣀⣀⣈⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠇ ⠀⠀⠀⠀⠀⠀⢿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿
依然是同类游戏中的佼佼者. 相比一代, 弱化了城建元素, 保留了资源管理要素, 总体看下来几乎变成了政治模拟器. 与其说二代不好玩, 不如说一代的游戏性和氛围营造实在是太珠玉在前了. 经历了DLC的补充之后品质还说得过去, 喜欢钻研资源管理和末世生存要素的好homie依然可以试试.
Original Frostpunk had an outstanding balance of being frustrating to the point where you want to ALT-F4 and at the same time being very fun because of it. Difficulty sweet spot was *just* right. Frostpunk 2 on the other hand just pisses you off. Who wouldn't enjoy three hundred hobos throwing a tantrum in -100C whiteout because you want to charge civilians for alcohol and control it. "Fighting human nature" my ass. Way too overwhelming to be fun (this is coming from someone who subjected themselves to 100%ing original Frostpunk). It's like you are flying a plane and playing drum solo at the same time constantly. Difficulty slider is pointless too. You're not gonna have a good time when selecting anything above easiest difficulty. I've spent ~50 hours trying to like it but nope, not for me. This isn't how you do a sequel. Edit: Oh, I guess it would be unfair to not mention sandbox mode in the sequel. A great improvement from the original but just as frustrating nonetheless.
新版本一点引导都没有,我快死了才知道能谈判
Take a bite of socialistic iron fist you capitalism morons.
Ich weiß nicht, was alle haben. Ein kreativer zweiter Teil – hier haben sich die Entwickler wirklich eine gute Fortsetzung ausgedacht. Lieber das, als das gleiche Spiel nur kopiert und in einem zweiten Teil wiederverwendet. Es ist sehr atmosphärisch, spannend und herausfordernd. Das neue DLC macht echt Spaß. Zugegeben, am Anfang ist es etwas überrumpelnd, aber gerade mit dem neuen DLC merkt man, wie viel Mühe und Liebe darin stecken. Ich kann es wirklich jedem nur empfehlen. Es ist kein Ersatz für den ersten Teil, sondern vielmehr eine Ergänzung, was ich toll finde, da sich dadurch beide Spiele sehr lohnen!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.