
This is a surreal exploration game. Explore a massive fractal with great complexities. You can shrink infinitely to go deeper into the fractal. Or you can become larger by growing. Inner space awaits you in this infinite world.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 169 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Charming 6DOF shooter with a focus on exploring worlds within worlds within worlds within worlds... (etc)
This game looks very silly on the outside. And it does on the inside as well. That's not a bad thing. But this game has an insane wealth of hidden depth. Exploring all the varied regions of the world is an amazing feeling. It is also a solid RPG with different weapons, upgrades, etc. There is also a lot of achievements to collect. Strongly reccomend!
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 169 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
my head hurts Find my full review here: https://steamcommunity.com/id/madmanepic/recommended/1540570?snr=1_5_9__402
in like 50 years this is going to be considered a foundational work i think
I'm okay with an ugly game if it's fun, but this one falls short in basic game design principles. For a game that's been in development for over a decade, these basics should have had plenty of time to cook. The concept is interesting, but the execution is deeply unpleasant. As one concrete example: there needs to be more indication of what direction attacks are coming from when enemies are shooting at the player/the attacks need to be more visible. If this was a free and open-source game, I'd have good things to say about it, even if I didn't enjoy it. For a game that I paid money for -- I'm sorry, it's not acceptable to me. I'm glad some people enjoy it, but the "overwhelmingly positive" reviews misled me into believing this was actually going to be fun -- for me, it's not.
Cool game neat idea and im sure is full of code on the brink of collapsing in on itself also use the flight simulator controls and use an fov of 140
That one dream when you have fever. Its so beautiful I want to cry
I really like this game. I like how the story plays out and the uniqueness of this game. The concept of being able to shrink and grow is really cool such as when you realize everything was just one block. Very good game! I would recommend playing it.
Brilliant.
minecraft if it decided to continue developing instead of try to make a profit
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $36.3K | 254 | 82% | $4.99 | |
| $0 | 17 | 76% | Free | |
| $1M | 1.2K | 63% | $29.99 | |
| $265.1K | 870 | 91% | $12.99 | |
| $18.3K | 50 | 92% | $13.99 | |
| $17.2K | 71 | 82% | $11.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $222.4K | 348 | 67% | $24.99 | |
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| $222.4K | 304 | 74% | $34.99 | |
| $222.5K | 934 | 53% | $13.37 | |
| $222.5K | 476 | 95% | $9.89 | |
| $222.3K | 660 | 80% | $14.99 |