
Forspoken follows the journey of Frey, a young New Yorker transported to the beautiful and cruel land of Athia. In search of a way home, Frey must use her newfound magical abilities to traverse sprawling landscapes and battle monstrous creatures.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $20.99−70% | 8.6Kreviews | 63% | — | $3.5M |
| $69.99 | 19.7Kratings | 69% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 844 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game is so graphics intense that it lags on low setting on my mid-range spec pc, and on those settings it looks buns to play. Unless you cheese fights by standing on rooftops, you need 3 pairs of hands to be able to aim, move, swap abilities, attack, and dodge, that's of course when it isn't buffering and the flying enemy is actually in range for you to throw some popcorn at them. The tutorials last way too long and new situations are constantly appearing. The main character whole personality seams to be cursing every other sentence which makes them feel poorly thought out, and leaves a bad taste at the portrayal.
Un bon jeu qui mérite un bon 14/20 mais pas plus ! Il a beaucoup de points positifs mais malheureusement beaucoup de points négatifs... Quelques + : - La D.A. qui est très très belle (histoire principale + DLC) - La bande originale qui est fabuleuse !! (signée Bear McCreary forcement) - Le "parkour magique" qui est globalement très bon - la verticalité dans la map qui est extraordinaire !!! On gravit / tombe littéralement des montagnes et certains lieux donnent le vertige a parcourir ! - La magie, et les pouvoirs qui sont incroyables et se complètent assez bien entre eux ! Certains procurent une puissance dingue, digne des être divins ! - Le scénario qui est très correcte et relativement bien mis en scène, prenant, surprenant - Les graphismes + animations très correcte - gameplay et combats ultra dynamiques, mixés au parkour c'est un régal - La petite séquence de jeu dans New York au début Les - maintenant : - Une carte IMMENSE, bien trop grande, relativement vide, avec la plupart des lieux secondaires sans interets - trop de loot !!! trop de cailloux et d'objets de tout types qui servent a rien - Hors histoire principale, les quêtes secondaires n'ont aucun intérêt et sont ultra répétitives... tous comme les défis et lieux a nettoyer : vraiment beaucoup trop !! - Trop de trucs a lire !!! Ne n'ai lu presque aucun document, écrit et archive ! trop de texte !! - Lore intéressant mais pas suffisamment exploité Le DLC est inutile ! Sans intérêt, répétitif, sous exploité et trop court : Il n'ajoute presque rien a l'histoire principale, juste quelques infos sur les "méchants" du jeu Malgré beaucoup de négatif, c'est un jeu que j'ai adoré et que j'ai tout de suite accroché au scénario, aux personnage et a l'univers, notamment grace a la bande son. C'est un jeu qui n'invente rien et qui reprends des idées d'autres jeux tels que : HZD (la fameuse corruption, l'héroine détestée de tous au début puis adorée a la fin qui parle toute seule, le thème musical principal épique) God Of War (les Tanta qui font penser aux Valkyries), Infamous ou Prototype pour le déplacement en mode "parkour" les jeux monde ouverts d'Ubisoft pour les "camps à nettoyer", les "tours d'observation" ... Je recommande !!
Media

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Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 28: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 0.89/day in the week to Aug 4 → 1.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain, Arabic, Japanese*, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America +2 more
| $20.99−70% |
| — |
| 83% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 845 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Having a lot of fun with this game so far. Another game I sheepishly avoided, due to seeing a few clips of Frey and feeling the game was led by a character I cannot invest my time into, but out of curiosity I tried the demo again and then liked it enough to pick up the game. If you can get past the cringe moments there is a lot more to enjoy. Frey sets herself up in the beginning as a whiny, annoying teenager. Constantly swearing as if the word ''♥♥♥♥'' is a sentence enhancer, being involved in youth gangs, overall silly dialogue. I cannot believe she is 21, come on she is no older than 14 years old. This is like watching Sopranos but you only see sixth season AJ for the first two hours. I can tell there is something good behind the character waiting to be shown, but you have to dig a bit into the game to appreciate it. I don't hate Frey, but the addition to having a talking braclet who also doesn't shut up with the musings of a teenager adds to what should be an enjoyable presence of character, not like Artie Bucco who keeps trying to talk to his customers, and fa what!!!!!!!!!!!!!! The use of magic and combat is top of the line. In most games I love picking mages, Frey is able to smack around enemies with geo styled magic, and as if her hand is an assault rifle, can change her magic to burst or auto shots. She has a secondary support magic to pair, such as binding, blinding or having an auto fire spell drop. If only the Sopranos had this kind of firepower in the final season, oh!!!!!!! The story is okay. It's not going to win any writers awards, but it's not too bad. It's enough to get you to empathize with a 14 year old who lives by herself, abandoned by her parents, feeling like there is no way out, and just before she is able to have a moment like AJ in the family pool, she finds a reason to keep living. My peeve here is that you are locked into learning about this story, until you can get into the really good stuff. The free roaming stuff. Overall, I highly recommend you watch the entire series of The Sopranos. I mean play Forsaken. Forspoken. Ahh marone.
Walking simulator
我是一个玩过黑猴,法环,双人成行,饥荒的初中音乐教师。体验18小时有话想说。 问:最重要的问题游戏好不好玩,值不值得购买? 答:值得购买,游戏质量绝对在200+以上水准,可玩性高,比较超前。 问:为什么国区那么多人打差评或者退款? 答:《魔咒之地》的渲染及后期内存不输黑猴,需要中高端显卡才能展示精美的画面。但根据市场调研我国 90%人口电脑显卡不足3060水准;这是一大原因。其次看了下评论区打差评的人大多数都没玩到第三章结 束所以他们的话不具真实参考要求。 问:为什么相信你的测评结果呢? 答:本人已看完西方三大奇幻小说三巨头《魔戒》《冰与火之歌》《时光之轮》,在25年看过剧版《时光之 轮》123部。得此结论本游戏就是根据《时光之轮》小说剧情改变,体系完备,故事情节合理,实现闭环。 心存疑虑的朋友可以去搜21年的《时光之轮》第一部女主是不是和游戏里的建模一模一样。并且本游是23 年出品。 总结:不得不承认国内大部男性的审美还处在原始阶段,可能是从小CF玩多了。不管是画面,设定,音乐,战斗反 馈等等《魔咒之地》都值200往上。女主是黑人的原因是根据原版小说《时光之轮》而来;和政治正确无关 联。喜欢看《权力的游戏》的友友们或对异世界魔法感兴趣的闭眼入就对了。
Fantastic game I was hooked from the beginning
the most boring and diluted gameplay ever, story so poor if you struggle with insomnia, thats a game for you... Fixed my problem ZzZzZz
This was a dark period in gaming history. What even was this-
As a connoisseur of bad games, I was heavily disappointed...because this game was not bad. While the story isn't a masterpiece, it isn't garbage either. The gameplay and movement is really solid, and overall it's an enjoyable 20 hour experience for just the main story. There's plenty to do after finishing the story though, there's side quests, open world exploration, and so much dialogue to go through. You can easily spend 100 hours on this game if you wanted to. I will say, $89.99 CAD is too much for a game that is essentially a really well polished Double A game. Get it on sale and it's worth every penny.
J'ai longtemps hésité à acheter ce jeu après avoir vu les critiques faites dessus qui sont pour la plupart négatives mais pour ma part voici ce que j'ai retenu après avoir terminé le jeu à 100% dlc compris: - L'histoire est pas super au début mais après quelque chapitre ça va mieux surtout avec la vision du perso principal et son évolution au fil de l'histoire - Les combats quelques soit les ennemis se résume à mitrailler la touche attaque, esquiver et de temps en temps utiliser la magie de soutien ou se soigner - Le monde est vide mais offre de très beau paysage (n'écoutez pas les rageux qui disent "Graphisme PS3" si vous avez la bonne configuration ça seras excellent, il y a des guides dispo pour les configs) - La mécanique de déplacement en mode parkour est très sympa - Le dlc apporte des réponses aux questions qui peuvent rester en suspend pendant le jeu de base et se termine rapidement (entre 3 et 5h) En gros si vous êtes comme moi et que vous aimez les mondes fantastiques/magique avec un lore plutôt bien foutus achetez ce jeu mais attendez quand même qu'il soit en promos.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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