
Get ready for a puzzling journey through the memory of Forgotten Hill, can you survive?
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, Spanish - Spain, Korean, Portuguese - Portugal, German, Simplified Chinese, Russian, Hungarian*languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h1]Forgotten Hill: Mementos — 8.6h played | 35/35 achievements | Steam Deck: Unknown[/h1] [quote][b]TL;DR[/b] — Creepy Victorian point-and-click puzzles in a “nice little town with horrible secrets” vibe. It does the job well… but if you hate pixel-hunting and that childish-yet-gross art style, you’ll suffer like I did.[/quote] Forgotten Hill: Mementos is the kind of point-and-click where you stare at a screen thinking “there’s obviously something here”… then you click on the exact wrong corner 27 times until the game finally admits you were right all along. That’s the core loop: explore, collect weird items, solve puzzles, unlock more weirdness. The atmosphere is clearly the selling point. You’re in a Victorian-flavored, rotten little community where everything feels off: secrets, rituals, unsettling characters, and that constant “something’s not human here” energy. The story is actually solid for the genre: it keeps the mystery moving, and the worldbuilding is made to feel nasty on purpose. Now the visuals. I’m not a fan of the art style: simple, almost childish, but paired with grotesque details. I can respect the idea (it makes the creepiness hit harder), but personally it just doesn’t click with me. I’m giving it a 3/5 because it feels like a deliberate artistic choice. If it wasn’t intentional, it would be a 2. Puzzle difficulty sits in the “fair enough” zone: not brain-melting, not brain-dead, but still very dependent on observation and trial. Tech-wise it’s clean and stable, and the audio does a great job supporting the mood. Recommendation: I’m not the target audience (I don’t love clicky puzzle hunts), but if you like eerie point-and-click mystery with a twisted vibe, this one absolutely delivers. [h2]About the art style (why I’m not a fan)[/h2] The visuals are a deliberate “storybook-but-wrong” style: lots of sepia tones, flat cartoon rooms, simple textures… and then sudden gore/creepy faces on top. I get the intention (cute style + disturbing content = discomfort), but to me it often looks more cheap than artistic. It’s clean enough, just not pretty or consistent enough to pull me in. [h2]QUICK SNAPSHOT[/h2] [table] [tr][th]Category[/th][th]Verdict[/th][/tr] [tr][td]Genre[/td][td]Point & Click / Puzzle / Creepy mystery[/td][/tr] [tr][td]Playtime (me)[/td][td]8.6 hours[/td][/tr] [tr][td]Achievements[/td][td]35/35 (completed)[/td][/tr] [tr][td]Steam Deck[/td][td]Unknown[/td][/tr] [tr][td]Mature content[/td][td]Horror themes + disturbing imagery (no explicit sexual content)[/td][/tr] [tr][td]Buy advice[/td][td]Only if you like puzzle-heavy point & click[/td][/tr] [tr][td]Recommendation[/td][td]Recommended (for fans of the genre), Not for me[/td][/tr] [/table] [h2]MATURE CONTENT (simple)[/h2] [table] [tr][th]Type[/th][th]Notes[/th][/tr] [tr][td]Violence / Gore[/td][td]Some disturbing imagery / horror visuals[/td][/tr] [tr][td]Sexual content[/td][td]No[/td][/tr] [/table] [h2]RATINGS[/h2] [table] [tr][th]Category[/th][th]Score[/th][/tr] [tr][td]Overall[/td][td]★★★☆☆[/td][/tr] [tr][td]Story / Emotion[/td][td]★★★★☆[/td][/tr] [tr][td]Originality[/td][td]★★★☆☆[/td][/tr] [tr][td]Gameplay[/td][td]★★★☆☆[/td][/tr] [tr][td]Art / Presentation[/td][td]★★★☆☆[/td][/tr] [tr][td]Audio[/td][td]★★★★☆[/td][/tr] [tr][td]Pacing[/td][td]★★★☆☆[/td][/tr] [tr][td]Tech Polish[/td][td]★★★★☆[/td][/tr] [/table] Curator group: https://steamcommunity.com/groups/mexargaming [/bbcode]
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Жуткая атмосфера, интересные головоломки, хороший сюжет
这大概是遗忘山丘系列的第一部吧,我不是按顺序玩的,但是能明显感觉到这部做的有点粗糙,有的谜题答案简直匪夷所思!但可以感觉到制作组逐渐是在进步的,一部比一部好了。
劇情無厘頭,所有人的愛恨跟殺意都來的莫名其妙,完全get不到他們的情緒轉變。 畫風很粗糙,人物跟場景都很醜,不是獵奇畫風那種醜是粗糙的醜。 中文配的字型超怪的很不搭嘎。 所有的場景在最後一章還能再被利用一次,但是難的不是如何解謎,是如何找出哪邊有對應的謎題。 然後華容道沒關係但一次給你三個華容道才能開一扇門是不是有點過分 另外全成就有一項是需要全程不去按提示,大家加油
Имба. Таких больше не делают
Начало бодренькое, но быстро начинает душнить, когда приходится постоянно бегать между домами. Еще и стрелки переключения между экранами расположены вразнобой, из-за чего путаешься куда идешь. Просто ужасный геймдизайн, так делать нельзя.
💋
[h2]Simply disappointing...[/h2] Difficulty: ★☆☆☆☆ This game tries to go for a spooky horror theme, but the story and the writing in general comes off ridiculously bad and boring. The first half of the game is way too easy, contained, quite Escape Room-y, but the second half for some reason transforms into an open-world puzzle adventure? Not sure if I like this design direction. Moving around feels clunky and outdated in this part, bc you have to travel around a lot. There are many obscure interactions that border on bad game design, and quite a few puzzles simply just arent that interesting and/or fun. Occasionally, there are some genuinely good puzzles here, but the juice is not worth the squeeze, if you know what I am saying. I am not saying you shouldn't play it, if you have 2-3 hours to spare, maybe give it a go. It is not a long game. But I would't recommend wasting your time on this one.
挺好玩的
♥♥♥♥♥♥♥♥ ИГРА!
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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