
Forge your own path and embark on a perilous journey on board a ship of Thorwal raiders in this epic tale set in the award-winning world of The Dark Eye RPG.
Modeled estimate, not a reported figure. How we estimate →
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About

Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Wolves of the Westwind fängt sehr schön das Flair von Aventurien ein. Es erzählt eine erwachsene - teils melancholische - Geschichte die mich persönlich gefesselt hat. Viel zu wenige digitale Medien fangen diese Atmosphäre ein und nur sehr wenige versuchen es erst. Man hat in diesem Spiel meiner bisherigen Erfahrung nach 2 Ebenen der Einflussname. Zum einen die Wahl zwischen alternativen Erzählzweigen innerhalb einer Kapitels und die Mikro-Entscheidungen innerhalb der Handlung, bei der man je nach Situation zumindest über den eigenen Tod entscheiden kann. Ich bin mir nicht sicher wie schwerwiegend die Entscheidungen am Ende ausfallen, denn ich bin mit meinem Durchlauf durchaus zufrieden und möchte mir eine Böses Ende sparen. Ich finde in jedem Fall die Geschichte und die Umsetzung im Spiel sehr gelungen, auch wenn es natürlich immer noch Potential bei der Entscheidungsfreiheit gibt. Ich würde das Spiel jedem DSA Fan empfehlen, denn es gibt aktuell nichts besseres abgesehen von den Jahre alten Klassikern.
Not bad, but not great either. This is very much a visual novel type of game, There is not much gameplay. For some that is a good thing, for others it is not. Personally I don't mind it but would've liked some more gameplay, for example in the form of tactical turn-based battles. But that's just me.
Sehr schön um Abends runter zu kommen
Das Spiel hat Design-Probleme: Die Texte sind nervig kurz und die zur Antwort stehenden Texte teilweise total unklar, wie sie gemeint sind. Daher stört es sehr, dass es keinen zurück Knopf gibt, um die Seiten davor nochmal zu lesen. Ich habe jetzt auf die Englische Version umgestellt (auch nervig, dass der Text erst ab der nächsten Seite auf der anderen Sprache ist), um zumindest Ungenauigkeiten durch die Übersetzung auszuschließen. Ansonsten schöne Story. Gibt viel zu wenig DSA-Spiele.
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Is good
Starke Story.
I am playing the game with Nadime (Female Mage) as the player character and hence till now, it felt like "The 13th Warrior" to me. Music is nice and the illustrations portray the dark fantasy setting perfectly. Looking forward for more such visual novels/games from the developer.
The story is interesting, but that's it. The game itself has zero presentation at all aside from a few effects. No character animations, no voice acting, nothing. You just click through the texts while listening to the background music. But what really spoiled the fun for me was the trial and error. You have to fight battles while managing your MP/stamina while making the "right" decisions to avoid getting hit too often, otherwise it's game over. The thing is, the autosaves are totally messed up, you can even load a savegame where you go straight to the game over screen. So my tip is that you save the game before each chapter. If you've been hit multiple times due to an arbitrary game decision and your HP is low, forget it and just load a previous saved game. At many points in the game, you will lose HP regardless of your decision, so if your HP drops below about 5, you have already lost. Plus, there are not the options a VN should have, like skipping dialogue or see a log of past dialogues. And lastly, I want to say I couldn't even beat the game. There is one point in the story where every decision you take gets you hurt. I chose to play Nedime (the mage) with much less health than the fighter character, and I swear you can't get through the 3rd act (except you try all the options out multiple times until you get the one perfect way I guess...)
Deutlich besser als erwartet.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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