
Forbidden Solitaire is a card-slashing horror game about unearthing the contents of a cryptic 1995 CD-ROM that should have never existed. From the creators of Ancient Enemy and Home Safety Hotline.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.14/day in the week to Sep 10 → 7.43/day in the week after.
About

It’s 2019. You brought home a strange yet familiar 1995 CD-ROM game from the thrift store. You vaguely remember seeing ads for this game, and some kind of controversy, but you never got the chance to play it. Until now.
Delve into a 90's FMV-inspired digital hellscape of dungeons and death with visuals, story and music from the creators of Home Safety Hotline.
Survive the horrors with bloodletting solitaire gameplay from the veteran indie team behind Shadowhand and Regency Solitaire.
Purchase upgrades from the friendly eye that watches you from the walls.
Uncover a variety of game-changing Jokers - some helpful, some malignant.
Uninstall the game before it's too late.

Genres
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $11.83−26% | 2.3Kreviews | 97% | — | $1.2M |
| $11.99−25% | 35ratings | 84% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 457 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I like Solitaire. This is a fine Solitaire game. I got it on sale. I was pretty pumped. The story is fine. The art is fantastic and it does a great job of creating the atmosphere of a 90s computer game on a beige PC tower. If you're wondering what a CD-ROM drive used to sound like, this game's got it down exactly. I really enjoyed the gameplay. It's all about the combos which can be modified with the Jokers which add a bit more strategic options to an otherwise majority "luck based" Solitaire game, which has been a natural problem since the conception of Solitaire. My only beef with this game is that you can either restart your run from the beginning on normal difficulty, or a much harder New Game+ which doesn't allow for mistakes (and like I said, Solitaire is highly "luck based"), so I've just abruptly stopped playing despite how fun I thought the first playthrough was. I wish there were other modes that offered more incentive to play infinitely because it's really not that satisfying to go through for a second time. But hey, if you want a retro inspired, cheesy creepypasta story, SOLITAIRE game, I'd say it's worth it. I've blown more than $15 in one go at the arcade many, many, many times, so a single four-hour Solitaire campaign isn't so bad if you're a total Solitaire-head like me? Yeah...
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 8.14/day in the week to Jul 30 → 13/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 459 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
super fun romp for people of a certain age who used to get spooked by games they saw in magazines
It's ok. But for the high price, not worth it. Very short. Was looking forward to this for a while after playing the demo, was expecting a full length game. If the price was lower it would be ok
Possibly one of the best art directions this year. So immersive that if someone didn't tell me, I would have thought all these 3D renders really came from an authentic 90s PC 3D game. The gameplay and story are good too but this art got me good.
The vibes and mid 90's aesthetic of this game are immaculate. I was sold immediately because of that, but the core Solitaire game is also pretty fun and addictive. The meta narrative is neat but there are a few too many interruptions, sometimes you just want to stay in the atmo of the game without getting dm popups on screen. Very much worth it if you're into games like Inscryption, Balatro or (mid) 90's vibe games like Hypnospace Outlaw.
Captures early 90's well. Could be a little longer but worth the price.
My RTX5080 was able to keep up with the breakneck graphics in this game. Once that DLSS kicked in, my computer ascended into the 165+ FPS. My house is now a flaming inferno due to Forbidden Solitaire.
I love the concept for the story, and the gameplay is fine. I've played Ancient Enemy and Shadowhand and there aren't any big changes. Writing is a bit of a let-down, things like news reports and autopsies not written in a realistic style. The thing is, it's pretty hard for a horror game that doesn't have any player agency to create any tension. So in that sense, it was kind of a worse experience for me than the previous games. They were a little more direct that the story was just there to make the repetitious puzzle a little more interesting. The ending is basically a text box that asks "Do you want to die horribly? Yes/No" Mostly I just feel like this game fails to live up to the promise of it's trailer.
First singleplayer game my wife and I have been "co-op" playing. She plays the game because she's really good at these types of card games, and I do all the voice acting. It's genuinely an amazingly cool, chill, creepy, and fun(ny) game that we constantly look forward to playing together. Highly recommend it.
It's a short game, but it's a very fun little game
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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Related
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|---|---|---|---|---|
| $1.2M | 1.3K | 73% | $39.99 | |
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