
"Mr. Consultant, I need your help! I need you here right now!” When opening a new branch, Bubbles got into trouble. Will you be able to help her through this? Come experience working as a busy part-timer in Bubbles’ Drink Stand VR!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese*, Traditional Chinese*languages with full audio support
Engagement
Hours played at review time, across 49 reviews with recorded playtime.
Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
This game has put me through mental stages and slanderous abusive words via a woman the size of a tic tac. Now, I like women, but never have I wanted to assault a woman till this day (Specifically this one). I believe this has been my halting point of anime, as apparently one can now move beyond the 2D scenes and firmly plant your hands into a small 18+ yr old woman's boba goddess breasts and commit thievery by stealing leaves from their neck, summoning milk via ringing her bell, groping their hair to grab boba, and unfortunately you cannot grab the sugar or limes from this woman as I wish this was a feature. The mocap in the end was splendid as I imagine a man doing this, but alas it was a woman. That is all, you should purchase this game to help you end addictions and commit PTSD events. Devs if you read this splendid work and let me know when I can pull more from this woman with different costumes, and or allow me to access that vault behind her. Also, one should be able to work at the robotics center to avoid the abuse. Edit: Give this likes so I can be the most helpful as obviously this is being very helpful.
No updates since December 2020. Seems to have been abandoned. :(
This game was a really fun experience, there were some big problems, though. (5/3/2020) 1. I can't fit more than two pearls in a drink most of the time, and that's IF I don't add ice or sugar. 2. I can't seem to change/recenter the rooms play area, is my back supposed to be at my wall? If I'm anywhere but my back to the wall, I am phasing into the wall I recommend having the room fit whatever size the users play area is, to a degree, if possible. 3. If you stick your hand in the sugar jar (without grabbing) it duplicates sugar cubes insanely fast... 4. When pouring from cup to cup, it takes a little too long for it to finish after i am done pouring? is the lag supposed to simulate fizzing or is it unintended? I feel like this game could have the shop customized by the player at some point, and somehow implement upgrades. Maybe have an ice maker machine and not just have a ton at your disposal? a lime cutter that takes time? Have the player be more than a part timer so he is more involved with the shop? or become more important? Some things IMO can be improved, like the customer appearances and animations (I played with valve index controllers) I found it hilarious how if you fail (or get all 5 orders failed) how she says "what are you, a ♥♥♥♥♥♥?) wasn't prepared for that
CUTE AND FUNNY 😭💢
This game is abandoned and unfinished. The gameplay consists of very long winded tutorials and a challenge mode. Interacting with the ingredients is very finicky and items constantly fall over.
Before the December '20 patch, this game was unplayable and I gave it a negative rec but it's at least in a playable state now so I'm re-reviewing it. There's not a whole lot to say about a typical preparing-order-made-foods game, if you've seen one you have a good idea what the gameplay will be like, so I'll just list some pros and cons. Good: - The models and animations are fairly well done as is Bubbles' voice acting. - There's a full campaign where concepts are introduced one at a time. - There's a Challenge Mode where all the concepts are combined to put you to the test. Could Use Improvement: - The center of the playspace should be aligned to behind the counter, where the player would naturally stand. Right now it's *inside* the counter and I have to teleport every time a scene loads. Or at least make the player position persistent through scene transitions (all scenes are in the same room). - The campaign days are way too short. You watch a cutscene, you do a practice drink to learn the new concept of the day and then the actually gameplay portion only lasts for like 4 or 5 drinks. You barely even get started and it's over. - Challenge Mode could use some more options. Right now you just play for a while with all drink concepts unlocked. There could be something like an Easy, Medium and Hard where more and more concepts are introduced, customers come faster, etc. - Lemons aren't green. Those are limes. Overall, it's only $14 so I won't be too harsh. It's not a bad game but you can burn through all of the content so far in like an hour and the Challenge Mode isn't much of an incentive to keep playing..
Im sure the gameplay for PC play is completely fine, but the VR rigging is broken and makes the game completely impossible to play. Between clipping through the different appliances and spilling the cup/pulling icecubes out of the drink when trying to simply pick the cup up, it isnt worth the headache. 2/10 for cute graphics.
Still rife with all manner of game-breaking bugs and glitches including missing voice lines, inadequate index controller binds, ingredients failing to despawn, soft-locking tutorials and a boba machine that'll randomly decide to stop recognizing all drinks and force you to restart while praying on your knees that overlord bubbles grant you luck next time. Cute game, wish it was playable.
I've been a hardcore gamer for years, and i chose Food Girls - Bubbles' Drink Stand ⣿⠿⠿⠿⠿⢯⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⢸⣿⣿ ⡇⣉⡙⠻⠁⠄⠉⠻⢿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣏⣼⣿⣿ ⣿⠌⠻⢿⣷⣦⣤⣀⡀⠄⠉⠙⠛⠛⠿⠿⠿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣸⣿⣿⣿ ⠋⠄⢰⡆⠉⠛⠿⣿⣿⣷⣶⣤⣄⠄⠄⠄⠄⠄⠈⠉⠉⠙⠛⠛⠛⠋⣭⡛⣿⣿ ⠃⠄⠄⠄⠄⠄⠄⠄⣉⣙⡿⢿⣿⣿⣷⣶⣤⣀⡀⠄⠄⠄⠄⠄⠄⣀⣉⡙⢶⢹ ⠄⠄⠄⠄⠄⣀⢸⣿⣿⣿⣿⣿⣷⣤⣭⣝⣛⠛⠿⠿⠿⠷⢶⣦⡤⢤⠘⣿⠄⡾ ⠄⠄⡔⢲⣤⣴⡆⣿⣿⣿⣿⣿⣿⣦⣬⠍⠄⠄⢰⣾⣷⡆⠄⠄⣄⣤⣾⣧⡞⣱ ⠄⠘⣾⣟⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣷⣿⣿⣿⣿⣿⣀⣸⣿⣍⡿⠿⠿⠇ ⠄⠄⢻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠿⢿⡿⣿⣯⢻⣿⡇⠄⠄⠄ ⠄⠄⠄⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡟⢱⣿⡏⣿⣿⠄⠄⠄⠄ ⠄⠄⠄⠄⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣉⣉⣉⡉⠉⠁⢿⣿⣿⣿⠄⠄⠄⠄ ⣿⣿⣶⣶⣿⣿⣿⣿⣿⣿⣿⠿⢿⣿⣿⡁⣛⣿⣁⠄⠄⠄⢸⣿⣿⡟⠄⠄⠄⠄ ⣿⣿⣿⣿⠻⣿⣿⣿⠻⣿⣿⣶⣬⡙⠛⠛⠿⠟⠻⠿⠇⢀⣿⣿⣿⡇⠄⠄⠄⠄ ⠉⠉⠉⠁⠄⠈⠹⢿⣿⣿⣙⠿⢿⣿⣷⣦⡀⠄⠄⠄⢠⣾⣿⣿⣿⡇⠄⠄⠄⠄ ⠄⠄⠄⠄⠄⠄⠄⠄⠘⠻⣿⣷⣤⣀⡀⠄⠄⠄⢀⣠⢿⣿⣿⣿⣿⡇⠄⠄⠄⠄
[h1]在游戏里的奶茶店打工![/h1] 『比较推荐』《Food Girls - Bubbles' Drink Stand(食用系少女-小圆的手摇饮料店)》是由TorchEntertainment和SimonCreative制作,SimonCreative代理发行的一款VR向模拟经营类的游戏。本作延续《食用系少女》的故事,在游戏中玩家来到小圆的手摇饮料店的新分店,帮助繁忙的手摇饮料店进行饮品的制作,狠狠的赚老板小圆的米(误)。 本作的故事模式共七关,均为教学关,一个小时既能学会如何制作一杯非常的新鲜非常的美味的奶茶,还能赚到米。本作不需要使用VR设备,使用键鼠均能轻松上手游玩。 [i]游戏 -/10[/i] 教学关几乎就是所有的内容了,小圆会教玩家如何制作奶茶,以及在此基础上按照顾客的喜好来制作,难度很低极易上手,也包括少量的故事在里面,小圆可爱捏。而除此之外,在游戏中还有一个经营模式,在这个模式下行动便不会开始受到限制,所有的可操作项目也全部开放。亦是制作一杯好喝的传统奶茶给顾客赚钱,亦或是手工DIY新产品(确信)。玩家能在现实中奶茶店打工体验到的,在本作同样也可以,少走二十年弯路(不是)。 本作以VR作为卖点,自然有很多可整的活,比如偷看小圆的内内、把东西扔到小圆的头上、请小圆喝员工饮料(误),相应的也都会有反馈。玩家在游戏中赚取的钱可以用来购买店内装饰品获取增益效果以及给小圆换装(想方设法看内内),确实挺不错的。 [i]其他 6/10[/i] 本作全文小圆都有配音,但是特别特别的短,小圆可爱捏。总体来说还是略显单调,几乎教学关的内容即是全部了。在本作中,即便是没有玩过前作《食用系少女》的玩家,也能够轻松游玩,没有很多的剧情衔接。使用笔电进行游玩,画面质量还行,人物建也还说的过去吧,能够稳定维持在120帧,就是没设置垂直同步会经常出现画面撕裂的现象。 总结,小圆可爱捏。粉丝向的作品,建议先玩过《食用系少女》再入手本作。 [quote] 执笔勾墨色,挥毫著文章;阳春布德泽,璞玉生光辉 欢迎关注[url=https://store.steampowered.com/curator/44174077/]吟遊诗人的手札[/url],书游戏特色,写游戏魅力 [/quote]
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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