
From the creators of the award-winning comedy games WHAT THE GOLF? and WHAT THE CAR? comes a wacky game about having baseball bats for hands. It's a sweet, silly, and absurd coming-of-age story that can be enjoyed by both newcomers and experienced VR fans.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Sorry but i expected more of this game after played the great What the Golf. I found it very very simple and a repetitive. Maybe when on sale it's worth. Played on Oculus Quest 3 with Virtual Desktop.
Nice enough with a smattering of cool VR moments, but tbh very few of the gags land in the same way as WTGolf managed. Plus there's no 'game' version of the levels, unlike WTGolf and WTCar where you get the 'gag' version of a level which is then backed up by one or two challenge levels that actually take a few attempts to complete, and give you a Star rating. This game is ONLY visual gags. Some moments are clever but most levels feel like they're neither funny enough nor challenging, they're just... things you do, get a little smile, and then move onto the next one. That spark of inventiveness and feeling of constantly being surprised by something clever from left field seems really missing with this one. There's some great mechanics where you think 'they can do loads with this', the game rarely does, and then doesn't ever go there again. Worst of all, it's a lot of levels but they only last moments each, seems like a lot of work went into this but they don't capitalise on it. It's also tiresome after 5-10 scenes, the fun goes out quickly, so it's one to keep popping back to rather than feasting on it. Plus the credits promised more levels to come and.... that never happened (so far anyway). Recommended if it's on a deep discount. It's like 4x the price of WTGolf and probably about a quarter as much fun.
The least funny yet most interactive what the game Also creepy elephant stalking me
Pros: + Bat + Cat + Sheep and goat Cons: − I lied, there's no goat. But there's elephant in the room
What the golf, but you have 2 bats, and its in vr. Many fun ideas, looks great, especially on the reverb with its high resolution, you can see all the little detaisl nice and sharp :D
The game is fun and longer than I expected. Fun, obviously! and it has that same clever humour from What the Golf etc. My only criticism is that some of the challenges are suddenly very difficult, like the shark one. Other than that, this is a solid recommend
Games thrive on immersion. Forced political correctness often shatters this. When character traits, dialogue, or world-building are unnaturally altered solely to meet modern external checklists, it feels artificial and jarring. Players notice awkward, unrealistic diversity inserts or sanitized history that clashes with the setting's tone. This disrupts suspension of disbelief – the core of immersion. Story and world integrity must come first. Diversity is welcome when organic and authentic to the narrative or setting, not when imposed clumsily. Prioritizing immersion means letting the game's internal logic dictate representation, not external political pressures. Keep worlds believable.
If you're able to play VR and like What The Golf then this is a 100% recommendation. Only downside is it is a little expensive for the amount of content there is, but I guess most VR games are kinda like that
игра топчик
게임을 할 수가 없다!! 브이알로 실행 하면 블루스크린 뜬다!!!! 최적화 에바다!! 에바스기루!!!!! 즐겨보려고 여러차례 노력했으나 게임이 나를 버렸다. 플레이도 못 해본 게임은 없다. 메롱입니다. 메롱시티.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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