
Follia – Dear Father is a stealth survival horror that captures the genre’s essence in the halls and rooms of a university campus. Marcus goes in search of his parents, but instead finds himself struggling for his life against deadly horrors that creep around every corner.
Modeled estimate, not a reported figure. How we estimate →
About

Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian*, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Portugal, Russian, Simplified Chinese, Turkish*languages with full audio support
Engagement
Hours played at review time, across 46 reviews with recorded playtime.
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Gore, chases, hiding, sneaking, panic, blood, guts. This game is Outlast but without the Night vision camera, whats not to like? :) I dont feel the game is super optimized, but its nothing game breaking. It is scary unsettling horror fun in your face. I like.
"FOLLIA - DEAR FATHER" is a true love letter to the glassic roots of the genre. It has been made with honest heart and true feelings sincerely knowing what we have to be afraid of and what we need to survive from our deepest fears. It's genuinely made: powerful, scary, sometimes crazy (in all the good ways), aestetically inspired and strong in terms of contents and tragic storyline. It will give you the right number of jumpscares but, the most important thing, it will take your sense of tension always alive, until the very end: its dark epilogue - plus, playing it with the VR is something you'll be not easily able to forget. A true gem made by an incredibly small, but extremely talented, team. Great job guys, keep up the good work! You have a friend (and fan) in me! :)
After falling through the map three times I think that I am going to just stop playing until this game gets a needed update. I tried this game on normal non VR and it seems relatively unplayable, the physics are there just its visually unappealing, weird sparkles everywhere. Still going to try and see if it does any better in vr mode and will post an updated review.
AAARRRGGGG!! This game is seriously scary. No joke. Why all the screaming? Because I lack the dexterous acuity to master the controls. So I just die. A lot. Reeeeeeeeeeeee!! Follia has it all. Jump scares, blood, psycho killers, puzzles, exploration, gore, gore, GORE!! It reminded me just a little bit of F.E.A.R.. I can't give this a down vote just because I blow at it. I feel like $20 is a little steep... take my opinion with a grain of salt since I was unable to complete the story. Hopefully one day I can conquer this game. Don't give up on me!
This game could have been an interesting game however the gameplay is not good enough the resources are limited especially the flashlights battery it drains fast and it's annoying because it's too dark. It's VR nature makes it hard to be enjoyed from a normal screen.
I must say that I did not like this game at first. I thought it was a pathetic parody of the Outlast. The player somehow jumps strangely and you can not immediately focus on the interaction. But I do not regret that I continued to play, because the more I played the more I liked it. I recommend this game to everyone who likes to tickle their nerves and those who like games with a dark atmosphere. Gorgeous graphics and great music did not leave me indifferent. I also liked the story and the huge variety of levels and monsters. I would like to advise developers that if they make a game with a large location limit the player's space where they have already been and where they no longer need to go. This is necessary so that the player does not get confused and understand what he needs to do next. If this game is slightly modified it will be even better than Outlast!
After a strange starting bug I finally got to play this game, and I have to say, it was very enjoyable. It would be enjoyed by fans of resident evil, sillent hill and outlast. The game is a bit rough around the edges with that 'indie' feel, but if you can overlook that, there is a lot of great work here. The story wasn't overly in depth but was enough to keep me going and had me in the palm of its hand in the last scene. I particularly like the old school 'resident evil door effect' being a massive RE fan since I was a child. The monsters were pretty freaky at some points, their designs were well made and they each even had a little back story to them. overall, I would recommend this game to any horror fans looking to kill a few hours with something that felt like it had quite a bit of love put into it. Well done lads.
I put 55 minutes in this title and... I dont want to hate, because its pretty obvious that some love was put into the game. Still, fact remains that this a generic, buggy, ugly, 'Outlast'. Not even a Walmart brand 'Great Value' version of 'Outlast', but more like the kid who has to bring their 'special paint eating' sister to go with them to play with their friends because their mother made them, version of 'Outlast'. I have heard that the story was good, but I just couldnt stick with it. Reminded me to much of having to muscle threw 'Welcome to Hanwell' all over again, and nobody wants that.
Wow what a punch in the face. Game doesn't even start. Stuck at save selection screen. Literally no way to start the game at all. Went to the discussions tab, and seen other people have this problem but the dev has been locking the discussions talking about this. Again do not buy this game as you simply cannot play it. It's impossible to get past the save slot selection screen. Verified files, reinstalled, tested with xbox gamepad and with just mouse and keyboard. There is literally no way to start the game.
Estamos carentes de bons jogos de terror. Follia é uma decepção e frustração pessoal, apostei tanto nesse jogo achando que era algo foda e inovador; e quando tenho 0portunidade de jogar: Apenas um game que usa e abusa da escuridão, pra tenta incubrir seus Copiar e colar dos mesmos cenários. Não contribui em nada a forma escura que escolheram fazer o game, frustra o jogador não saber que tem uma parede te travando ou não saber para onde ir por que a lanterna é mal feita e o isqueiro mais ainda, se apaga de andar rápido e mal ilumina. Jogos como Outlast e Amnesia se justifica o breu de não ver nada, eles deram sentido a isso e aqui é apenas algo mal usado e futil aplicado do inicio ao fim. ele esconde do jogador os detalhes dos cenários, a forma de morte dos cadáveres dilacerados e o ar de "enfeite" do terror é ofuscado. Um ponto positivo foi o áudio e os sons das criaturas e da medo as vezes, mais acho que isso não é o suficiente para salvar um game. Particularmente é a minha decepção dos games em 2020, sei que ele é indie e pequeno!! Mais eu criei uma certa expectativa de tirar boas screenshots dele e de ter aproveitado melhor o game. Com pesar que não recomendo, ao meu ver ele não atingiu nem média 5.. Difícil ai não deixar o aviso para quem for comprar, avalie bem; pois esse breu e escuridão tem jogos que rendem melhor e prendem mais o jogador.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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