
The Haunted Dolls is a game that raises horror and fear, the events of which revolve around the entry of an injured man to the palace, asking for help and falling victim to magic and horror.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
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https://youtu.be/7W3oeBQQFvk **Edit** So the dev did file a copyright complaint against my play through so now none of you will get to see the game or him commenting "♥♥♥♥ you this game is good" but you will forever know how bitter they were about someone disliking their game and handling it with the grace and maturity of a 12 year old. But these words will live on forever! **Edit** The intro video alone is enough to see that there is something very off about this game. You begin the game driving down a dark and quiet road when in the distance a clown appears in the middle. When I say in the distance I mean way the ♥♥♥♥ in the distance and considering your character is only driving at 50 mph you have plenty of time to react but choose to wait until you are about 5 feet to swerve into the grass and proceed to drive for a few football lengths before running into a fence. Now it might seem nit picky but I did the math on this. With your character going 50 mph and driving for 6 seconds You are driving at about 73 feet per second giving you over 400 feet to stop which is about triple the amount of reaction needed but yet your character continues on the straight and narrow straight into the fence. Why am I bringing this up? It really sets the stage for the rest of the game. My experience from start to finish felt like an uphill battle. The first glaring issue is a lot of the perspectives and object sizes are just odd and will rip you from the immersion. When you encounter your first door your eye level is at the door handle which would make you around 3 feet tall shortly after you pass out? Or something I dunno and you wake up in a kitchen but now all the counters and tables are level with your knees meaning the kitchen would have to be around a foot off the ground. Since a lot of the assets are reused you'll find that sometimes you are much larger or much smaller than objects and with the way the game works if you back track at a different time you will have either grown or shrunk. A lot of the assets are weirdly smooth and shiny which really stand and a few of them have weird lighting physics when shining the flashlight near them. Running is slower than walking for the majority of the game but changes at the very end to be faster which throws you off and you'll still be spamming the run button even when you know it wont do anything. Speaking of back tracking. That is this game through and through. You will spend 100% of your time backtracking to find objects because certain objects do not exist until you activate a trigger. You might be wondering what the ♥♥♥♥ im talking about? Let me give you two situations that ruined everything for me and made me cry for my $10 back. In the main area of the game there is a little nook that has nothing in it. As you progress eventually the power will go out and you'll be tasked to find the fuse box. Once you get the objective the fuse box will magically appear and you can turn the power back on. Which doesn't actually matter because while the powers off you can turn on lamps and when you turn the power back on you still can't use light switches. The second and much worse situation is when you have to find 5 dolls and a letter and bring them back to the other end of the house. You have to find each doll one at a time and bring them back which means only one exist in the game at a time. That's 6 times you have to recheck every ♥♥♥♥♥♥♥ room in the house. You get a gun at one point in the game but as far as I can tell it doesn't do anything. None of the enemies actually damage you they mostly just scream way too loud and then crawl away. Speaking of enemies you do have a health bar but I think the only way you can die is by jumping off the banister. The jump scares are cheap and after back tracking through rooms for the 10th time you the suspense is dead. You'll be checking the same bedroom for the 20th time just to see a woman scream at you then disappear. The only thing that works well in this game is the flash light. The batteries dont run out too fast. That's it.
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To start off with, this game is a cluttered piece of ♥♥♥♥. The UI is horrible, so is the object placement, and in general the jumpscares are actual ♥♥♥♥♥♥♥. The monsters look like autistic toys made by a 13 year old, obviously just Unity assets and nothing else. Never buy this piece of ♥♥♥♥ game and save your money for helping kids in Africa rather than supporting a ♥♥♥♥♥♥ developer. I'd rather stay in a class with a gorilla who teaches English and has mental problems in a ♥♥♥♥♥♥♥ 8th grade class instead of giving you my money and letting you freely copyright strike any criticism related videos towards your horrible excuse of a game that you can't handle like a real developer should. الله معاك
提示和触发剧情的点都不敏感 找到医疗保 关灯后,看完女鬼弹钢琴就不知道干什么了
1. Where's the door 2. My house didn't come pre-haunted
This game is exciting and entertaining. It succeeded in having all the goals. The truth is that the player should not stop and walk inside the house constantly until he gets his goal, and there are things that appear in the same place that I visited before that did not exist. It is a unique game and I liked its end I recommend downloading it.
Its The Devs first game on Steam for that price its not that bad ive seen some few bugs ingame
this game is so fun i liked it as a horror game and it deserves the price and i would recommend any one to buy it
开局出车祸,进入房子,所有的米打不开,全部都要钥匙,好不容易去了二楼抽屉里面什么都没有,还需要一个钥匙卡,好不容易一楼一个强角有一个门,结果还是要钥匙,全地图搜刮干净了也没有找到钥匙,后面还给我停电了,我觉得钥匙他可能在天上或者在地版里面,特别好玩的一款超级大作的恐怖游戏,买就完事了
Had potential but it is full of stupid bugs. I got quite far in the game and then randomly fell through the floor into "blue hell" and died and the game restarts from the beginning! Come on! That is beyond lame.... it also crash on me early when you enter the house. Crapola
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