
Fight through the fog in this sci-fi roguelike deckbuilder where clever positioning, explosive chain-reactions, and the environment itself can make the difference between life and death.
Modeled estimate, not a reported figure. How we estimate →
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About
As a deadly fog descends upon the world, the future of humanity rests in your hands! Assemble your train to determine your starting deck, plot your path through the bandit-infested world, and prepare for high-octane turn-based tactical battles where powerful synergies, clever positioning, and carefully planned chain-reactions determine the victor.

Choose from a variety of locomotives, carriages, and drivers to lead your expedition, with each decision adding a different set of cards to your starting deck, impacting the options and abilities you’ll have access to throughout your run. Gather resources to upgrade or purchase additional carriages that add more tactical tools to your deck as you journey through the fog and face off against a growing variety of enemy types with unique weapons, traits, strengths, and weaknesses. Will you rely on the spread and firepower of a minigun to quickly dispatch your enemies, use artillery to violently force chasing vehicles off-course, or hunker down behind shields and ram through your foes instead?
From hackers that can deploy decoys and take control of enemy vehicles to cranes that can push them around the battlefield, there are many ways to overcome the danger posed by the bandits and their leaders. Secure unique card upgrades and experiment with unexpected combinations to reveal powerful synergies – each with their own risks and opportunities.

With only a limited number of action points to use per turn, meticulous planning and careful execution will level the playing field as you face an enemy that constantly outnumbers and surrounds you. Force the enemy into the path of oncoming environmental dangers, push them off cliffs and into each other, or trick them into attacking one another as they telegraph their moves so you can plan yours. A clever use of Coal combined with a well placed Artillery Shot can force an enemy onto the tracks in front of you, only to be immediately crushed under your wheels. That same Artillery Shot could be used to destroy a leading vehicle and send it tumbling backwards to damage (and possibly destroy) everyone driving behind it, potentially paired with hacking cards that give you a chance to line more vehicles up first. The right order of operations will allow you to devastate the enemy convoys.
With over 170 cards featuring various status effects, support capabilities, damage outputs, and more, you’ll want to build a train that matches your preferred playstyle and unlocks powerful opportunities. Collateral damage, chain reactions, and manipulating the battlefield are all critical elements en route to victory.

Travel from region to region as you race to the edge of the fog, picking and choosing your path depending on a region’s specific modifiers and special rewards on offer. Branching paths within a region further allow you to finetune your route to the final destination based on the risks and rewards presented by each node along the way, ranging from battlefields to friendly waystations where you can upgrade and repair your train.
Every battlefield is different – some will see an ally come to your aid, others will give you less room to navigate and dodge the enemy, while still others might take place along the edge of a cliff creating a constant environmental hazard to use against your enemies. Many battlefields will offer a combination of factors that can help or hinder your advance, rewarding you with additional cards, modifiers, and scrap resources to use on your journey ahead. Chop shops and depots allow you to repair your carriages and locomotive, potentially giving you the opportunity to upgrade them and unlock additional cards, or buy and sell carriages to further modify your deck. Meanwhile, random encounters can provide rare opportunities in an otherwise unforgiving landscape, and boss battles at the end of each region will pit you against special characters on the battlefield, each with their own unique backstories and abilities to go with them.
Metaprogression allows you to unlock additional carriages, drivers, and locomotives to seek out new combinations and opportunities for future runs, or focus on upgrading your favorites to unlock even more cards to use in combat – the bandits are relentless and unforgiving, and while your choices during a run will have a significant impact, your choices between runs can unlock entirely new options to explore.
Fogpiercer puts you at the head of a rampaging train as it races towards safety and the future of humanity – intense turn-based tactical battles will see you constantly outgunned and outnumbered, but a shrewd tactician will always find a way to keep things on track.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Hours played at review time, across 158 reviews with recorded playtime.
Reviews
Themes across 158 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Have 15+ hours in the demo, great game and loving the new updates!
Trains? Check. Strategy? Check. Roguelite? Check. Deckbuilder? Check. Turn-based? Check. More trains? Check. Satisfying progression, easy to understand UI, rewarding combos? Triple check.
獲勝訣竅 1.路線選擇的優先順序為 "刪牌" >= "拿模組" > "改造卡牌" > "換卡牌"。 換卡牌基本上有機會換到沒用的卡,所以可有可無。盡量讓自己的卡組"菁英化"。而模組是增強的的重要Buff,也很重要。這兩者有時候難分軒輊,視情況決定。(建議第一目標是弄出一個短小的菁英卡組) 2.車廂越多,雖然更容易被打,但每回合的卡牌跟AP越多,個人是比較建議4~5車廂,然後盡可能刪掉沒被改造過的初始廢卡。 3.這遊戲滿重視無損通關的,大部分情況下,被打一滴血就要花30廢鐵修復,車廂爆了還有一張永久的Debuff卡牌。 *憑藉以上訣竅在濃霧難度1的情況下,在第一回合就秒殺了最終Boss,濃霧難度2,兩回合打完最終Boss。
Solid so far. It also plays well on Linux
Game is cute and fun, but feels incomplete both in content and polish. Tactically shallower than Into the Breach, and a lot of the card reward options are economically weak. Plus there are some outright bugs—like at some point the game text says you can only reset a turn once per fight, but I was able to reset turns without limit. Also, in my first run, I was awarded an achievement for completing a run without passing on any card rewards, even though I had passed on several. I think if development continues, this will be a great addition to the FTL/Breach genre.
Lovely visuals and music, the sound design is great, I'll never get tired of hearing cars crash into one another. I love the idea of defending yourself against bandits with the different train modules, especially because they aren't all just different guns too! I'm glad it already has higher difficulties you can unlock, as this is definitely an easy game at lower fog levels, if you've got any amount of strategy game experience.
WITNESS ME AS I DRIVE THE FURY RAIL. -Mad "The Choo Choo" Maximus Just beat the first boss and this game is fantastic. I knew it was going to be a ton of fun from the demo alone. Several mechanics that keep you on your toes. I love taking out baddies and just seeing them slam into each other. I then proceed to honk the hell out of my horn. If you love deck builders with somewhat tactical puzzle elements of Into the Breach like others have mentioned, you will dig this.
peak tbh
1.超过回合数不给奖励,回合数又给的那么极少:高难度下对面援军来了就嗯托着,你不能短时间内打爆对应车辆,奖励就拿不到。 2.容错率太低,模组和好卡需要肝经验值搞局外,车厢报废后惩罚过于严重,哪怕修好了车厢,对应的卡组也会消失,然后卡组循环不起来,直接被滚雪球,几十分钟白玩; 3.回合数有限制,逼着你不能周旋(龟着打),包装车厢完好的近况下,你的输出不能落下。 4.商店模组好卡住卖的也太贵,不打折买纯亏,连着卡牌升级都是好几个分支(某些分支就是屁用没有,还不能玩家定向升级,ex人) 总结:该游戏题材新,但策划设计的游戏机制容错低,难度高,好的卡要肝局外,七八把才能过一把,不是肉鸽佬挫败感太强。
A clever twist on deckbuilders, like an alternative universe Alina of the Arena since it involves 2D spatial concerns. Enjoying it a lot so far!
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Trends
Steam followers (game-group members) tracked daily from when we started recording.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Languages: English, French, Italian, German, Spanish - Spain, Czech, Hungarian, Japanese, Korean, Polish, Portuguese - Brazil, Russian +4 more
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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