
The slot machine roguelike. Each time you hit the SPIN button monsters creep closer. KILL 'em! LOOT 'em! EAT 'em! Focus on spells or synergies between symbols. Spin to DIE or spin to SURVIVE!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 24 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Spinny Dungeon is a roguelike deckbuilder with elements of an auto battler.
You were crawling through dungeons as usual. One dungeon... You saw a strange portal in the corner of the room and a huge button in front of it. You pressed that button. Then you pressed it again, and again, and again...

The Demon of the Slot Machine has sent his minions to find your soul. Stop these monsters before they reach the RED ZONE.
Build the perfect deck. Add weapons, plants, magic artifacts and companions to your deck of symbols. After each spin they will be randomly rearranged on the board.
Don't starve. Picking a strong companion who eats too much can be fatal not only to your enemies but also to your run.
Mana, gold or pure damage? It's hard to have plenty of all. So choose wisely.
Learn new spells and upgrade the old ones. Defeating the boss at the end of the level will give you access to more powerful spells.
Explore various play styles with different heroes. You can get rich by stealing gold from the foes or crush them instantly by blowing up your own symbols.
Atone for your sins. The Demon of the Slot Machine knows that gambling is not your only sin. Every sin adds its own challenge. You need to complete all the challenges to free your soul.
Genres
Engagement
Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Not a terrible game, but kind of mid. It's a Luck Be a Landlord clone with RPG elements like health, hunger, mana, and spells. I feel like it should be priced more at $5 than $10 because it feels a bit shallower than Luck Be a Landlord. There doesn't seem to be a huge variety in strategies for each character, and overall there just aren't a ton of symbols, companions, or enemies in general. I would recommend buying on a sale, or if you already have LBaL and are craving more. I just feel it's a little light on content. Changing my review to a thumbs down. The more I play it, the more I realize how shallow it is.
Very little depth. No controller support and overall lacking UI. The concept has a lot of potential but this was released too early. Most matches play out similarly and the amount of player input is minimal.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, Simplified Chinese
Hours played at review time, across 49 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Nah, i dont understand this overwhelming positive comments. Game is pretty small, there is not so much mechanics, and very little working strategies. I would say, that game is unbalanced. One of skills say, that it destroy symbols, and some symbols say, that when they are destroyed - they give gemstone. But it didnt work, because its not the way developer intended. Spins are slow, even in fast mode. Game literally show you animations, instead of gameplay. I would say it should cost less.
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Excellent game. Good depth and challenge on the top difficulties. Reccomended for those who like difficult rogue-likes. For me, good fun for about 35hours. I might return again in future.
Game is pretty nice But reaaaally small
Good game
Way more fun and interesting than I expected! Beneath the somewhat basic exterior & interface is a really cool take on roguelike deckbuilders. "Deck" archetypes & symbol synergies are well thought out and I'm having a blast with the various build-around trinkets. The resource management aspects are great too, Really hope this does well so dev can make a SD2 with a bit more UI / graphics polish!
we've been waiting for this game a lot, checking every day if it's out. finally it's out and we are loving it! gonna definitely play more. be careful, it's addictive
I thought that every game can be beaten with the same strategy. Later difficulties crashed this thought and made me adapt to situation, don't ignore enemies and play whatever was dealt. Curses reminded me of excelent Slice and Dice. Spinny dungeon is cheap, 18 hours is more that enough, don't expect replayability for 1000 here.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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