
Fight through the fog in this sci-fi roguelike deckbuilder where clever positioning, explosive chain-reactions, and the environment itself can make the difference between life and death.
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As a deadly fog descends upon the world, the future of humanity rests in your hands! Assemble your train to determine your starting deck, plot your path through the bandit-infested world, and prepare for high-octane turn-based tactical battles where powerful synergies, clever positioning, and carefully planned chain-reactions determine the victor.

Choose from a variety of locomotives, carriages, and drivers to lead your expedition, with each decision adding a different set of cards to your starting deck, impacting the options and abilities you’ll have access to throughout your run. Gather resources to upgrade or purchase additional carriages that add more tactical tools to your deck as you journey through the fog and face off against a growing variety of enemy types with unique weapons, traits, strengths, and weaknesses. Will you rely on the spread and firepower of a minigun to quickly dispatch your enemies, use artillery to violently force chasing vehicles off-course, or hunker down behind shields and ram through your foes instead?
From hackers that can deploy decoys and take control of enemy vehicles to cranes that can push them around the battlefield, there are many ways to overcome the danger posed by the bandits and their leaders. Secure unique card upgrades and experiment with unexpected combinations to reveal powerful synergies – each with their own risks and opportunities.

With only a limited number of action points to use per turn, meticulous planning and careful execution will level the playing field as you face an enemy that constantly outnumbers and surrounds you. Force the enemy into the path of oncoming environmental dangers, push them off cliffs and into each other, or trick them into attacking one another as they telegraph their moves so you can plan yours. A clever use of Coal combined with a well placed Artillery Shot can force an enemy onto the tracks in front of you, only to be immediately crushed under your wheels. That same Artillery Shot could be used to destroy a leading vehicle and send it tumbling backwards to damage (and possibly destroy) everyone driving behind it, potentially paired with hacking cards that give you a chance to line more vehicles up first. The right order of operations will allow you to devastate the enemy convoys.
With over 170 cards featuring various status effects, support capabilities, damage outputs, and more, you’ll want to build a train that matches your preferred playstyle and unlocks powerful opportunities. Collateral damage, chain reactions, and manipulating the battlefield are all critical elements en route to victory.

Travel from region to region as you race to the edge of the fog, picking and choosing your path depending on a region’s specific modifiers and special rewards on offer. Branching paths within a region further allow you to finetune your route to the final destination based on the risks and rewards presented by each node along the way, ranging from battlefields to friendly waystations where you can upgrade and repair your train.
Every battlefield is different – some will see an ally come to your aid, others will give you less room to navigate and dodge the enemy, while still others might take place along the edge of a cliff creating a constant environmental hazard to use against your enemies. Many battlefields will offer a combination of factors that can help or hinder your advance, rewarding you with additional cards, modifiers, and scrap resources to use on your journey ahead. Chop shops and depots allow you to repair your carriages and locomotive, potentially giving you the opportunity to upgrade them and unlock additional cards, or buy and sell carriages to further modify your deck. Meanwhile, random encounters can provide rare opportunities in an otherwise unforgiving landscape, and boss battles at the end of each region will pit you against special characters on the battlefield, each with their own unique backstories and abilities to go with them.
Metaprogression allows you to unlock additional carriages, drivers, and locomotives to seek out new combinations and opportunities for future runs, or focus on upgrading your favorites to unlock even more cards to use in combat – the bandits are relentless and unforgiving, and while your choices during a run will have a significant impact, your choices between runs can unlock entirely new options to explore.
Fogpiercer puts you at the head of a rampaging train as it races towards safety and the future of humanity – intense turn-based tactical battles will see you constantly outgunned and outnumbered, but a shrewd tactician will always find a way to keep things on track.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Hours played at review time, across 185 reviews with recorded playtime.
Reviews
Themes across 185 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
ファーストインプレッションとなります。 終末世界を装甲列車で駆け抜けるローグライクなターンベースのタクティクスゲームです。 各ステージは小規模なマップになっており攻撃手段は手持ちのカードから選択する形になっています。 列車はその性質上前後にしか動くことが出来ず、そこにドローした手札から最善の一手を重ねていく事になります。 これがまた絶妙なゲームデザインになっていて、通常の攻撃や防御だけではなくノックバック効果のある砲撃や敵を動かせるハッキング等を駆使して崖に落としたり他の敵にぶつけて連鎖的に撃破、はたまた線路上に押し上げて自らの列車で押しつぶす等々のパズル的な要素もある。 またそれでいて一度の戦闘は短く10ターン未満で強制的に戦闘終了となるため広大なマップで手ごたえのある戦闘でありつつも短時間で楽しめる軽さもある絶妙なバランスの良さがあります。 まだまだ未開放の要素の方が圧倒的に多い状態なので長く遊べそうな気がします。 チュートリアルも翻訳も問題なく仕上がっておりますので終末世界や装甲列車にビビッとくる諸兄はぜひどうぞ。
Даже учитывая что мне не очень то нравятся пошаговые игры, эта прям затянула, смесь rouglite жанра и тактики, стоит покупки если вам надоели шутеры и хочется чила
LG PG GG
Very fun roguelite. Does a great job mashing together the tactical elements of a game like Into the Breach and a deck builder. The number of possible permutations with the different car types and train lengths makes for a good amount of variety. Plays well on Steamdeck as well, I really like what they did with some controls being behind a contextual trigger pull to access.
比杀戮尖塔2好玩多了
- good concept - mod upgrade still too poor reward & chaotic - the more you play the more of progression toward too much mechanic that run around the execution of card play such as draw/exhaust/innate that's too many micromanage just to play the main thing (operate the train) - still waiting to fix those stuff cause I think it has potential to be a great game in the future
Ciekawy tytuł lekko nawiązujący do Snowpiercer'a i karcianej gry Project Aurora z uniwersum Neuroshimy. Mechanika jest prosta do opanowania, a w samą grę gra się w miarę przyjemnie. Ogólnie polecam.
玩了一段时间,游戏性比较好,玩起来十分有趣。但是需要一定的熟悉成本。大关卡有些短。战斗太多了,可以加一些事件丰富玩法。包括剧情、NPC,包括对局的时候可以加个变轨玩法。敌对车类也比较丰富,轨道播报类型可以增加,不一定要是竖的。
Fantastic puzzle game, really great at creating fair chances against high threats. Best thing like it since Into the Breach!
Bi başlayınca bitmeyen ve her anı zevkli oyunlardan.
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Trends
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Languages: English, French, Italian, German, Spanish - Spain, Czech, Hungarian, Japanese, Korean, Polish, Portuguese - Brazil, Russian +4 more
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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